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Unified Diff: webrtc/common_audio/audio_ring_buffer_unittest.cc

Issue 1856323002: Revert of Moved ring-buffer related files from common_audio to audio_processing (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Created 4 years, 8 months ago
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Index: webrtc/common_audio/audio_ring_buffer_unittest.cc
diff --git a/webrtc/common_audio/audio_ring_buffer_unittest.cc b/webrtc/common_audio/audio_ring_buffer_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..c5c38de56db4f82f3868ee2a54b09b57980f94bb
--- /dev/null
+++ b/webrtc/common_audio/audio_ring_buffer_unittest.cc
@@ -0,0 +1,112 @@
+/*
+ * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <memory>
+
+#include "webrtc/common_audio/audio_ring_buffer.h"
+
+#include "testing/gtest/include/gtest/gtest.h"
+#include "webrtc/common_audio/channel_buffer.h"
+
+namespace webrtc {
+
+class AudioRingBufferTest :
+ public ::testing::TestWithParam< ::testing::tuple<int, int, int, int> > {
+};
+
+void ReadAndWriteTest(const ChannelBuffer<float>& input,
+ size_t num_write_chunk_frames,
+ size_t num_read_chunk_frames,
+ size_t buffer_frames,
+ ChannelBuffer<float>* output) {
+ const size_t num_channels = input.num_channels();
+ const size_t total_frames = input.num_frames();
+ AudioRingBuffer buf(num_channels, buffer_frames);
+ std::unique_ptr<float* []> slice(new float*[num_channels]);
+
+ size_t input_pos = 0;
+ size_t output_pos = 0;
+ while (input_pos + buf.WriteFramesAvailable() < total_frames) {
+ // Write until the buffer is as full as possible.
+ while (buf.WriteFramesAvailable() >= num_write_chunk_frames) {
+ buf.Write(input.Slice(slice.get(), input_pos), num_channels,
+ num_write_chunk_frames);
+ input_pos += num_write_chunk_frames;
+ }
+ // Read until the buffer is as empty as possible.
+ while (buf.ReadFramesAvailable() >= num_read_chunk_frames) {
+ EXPECT_LT(output_pos, total_frames);
+ buf.Read(output->Slice(slice.get(), output_pos), num_channels,
+ num_read_chunk_frames);
+ output_pos += num_read_chunk_frames;
+ }
+ }
+
+ // Write and read the last bit.
+ if (input_pos < total_frames) {
+ buf.Write(input.Slice(slice.get(), input_pos), num_channels,
+ total_frames - input_pos);
+ }
+ if (buf.ReadFramesAvailable()) {
+ buf.Read(output->Slice(slice.get(), output_pos), num_channels,
+ buf.ReadFramesAvailable());
+ }
+ EXPECT_EQ(0u, buf.ReadFramesAvailable());
+}
+
+TEST_P(AudioRingBufferTest, ReadDataMatchesWrittenData) {
+ const size_t kFrames = 5000;
+ const size_t num_channels = ::testing::get<3>(GetParam());
+
+ // Initialize the input data to an increasing sequence.
+ ChannelBuffer<float> input(kFrames, static_cast<int>(num_channels));
+ for (size_t i = 0; i < num_channels; ++i)
+ for (size_t j = 0; j < kFrames; ++j)
+ input.channels()[i][j] = (i + 1) * (j + 1);
+
+ ChannelBuffer<float> output(kFrames, static_cast<int>(num_channels));
+ ReadAndWriteTest(input,
+ ::testing::get<0>(GetParam()),
+ ::testing::get<1>(GetParam()),
+ ::testing::get<2>(GetParam()),
+ &output);
+
+ // Verify the read data matches the input.
+ for (size_t i = 0; i < num_channels; ++i)
+ for (size_t j = 0; j < kFrames; ++j)
+ EXPECT_EQ(input.channels()[i][j], output.channels()[i][j]);
+}
+
+INSTANTIATE_TEST_CASE_P(
+ AudioRingBufferTest, AudioRingBufferTest,
+ ::testing::Combine(::testing::Values(10, 20, 42), // num_write_chunk_frames
+ ::testing::Values(1, 10, 17), // num_read_chunk_frames
+ ::testing::Values(100, 256), // buffer_frames
+ ::testing::Values(1, 4))); // num_channels
+
+TEST_F(AudioRingBufferTest, MoveReadPosition) {
+ const size_t kNumChannels = 1;
+ const float kInputArray[] = {1, 2, 3, 4};
+ const size_t kNumFrames = sizeof(kInputArray) / sizeof(*kInputArray);
+ ChannelBuffer<float> input(kNumFrames, kNumChannels);
+ input.SetDataForTesting(kInputArray, kNumFrames);
+ AudioRingBuffer buf(kNumChannels, kNumFrames);
+ buf.Write(input.channels(), kNumChannels, kNumFrames);
+
+ buf.MoveReadPositionForward(3);
+ ChannelBuffer<float> output(1, kNumChannels);
+ buf.Read(output.channels(), kNumChannels, 1);
+ EXPECT_EQ(4, output.channels()[0][0]);
+ buf.MoveReadPositionBackward(3);
+ buf.Read(output.channels(), kNumChannels, 1);
+ EXPECT_EQ(2, output.channels()[0][0]);
+}
+
+} // namespace webrtc
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