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Unified Diff: webrtc/common_audio/lapped_transform.h

Issue 1856323002: Revert of Moved ring-buffer related files from common_audio to audio_processing (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Created 4 years, 8 months ago
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Index: webrtc/common_audio/lapped_transform.h
diff --git a/webrtc/common_audio/lapped_transform.h b/webrtc/common_audio/lapped_transform.h
new file mode 100644
index 0000000000000000000000000000000000000000..832735991befd208a516a304a7d64eca5292f3f8
--- /dev/null
+++ b/webrtc/common_audio/lapped_transform.h
@@ -0,0 +1,125 @@
+/*
+ * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_COMMON_AUDIO_LAPPED_TRANSFORM_H_
+#define WEBRTC_COMMON_AUDIO_LAPPED_TRANSFORM_H_
+
+#include <complex>
+#include <memory>
+
+#include "webrtc/common_audio/blocker.h"
+#include "webrtc/common_audio/real_fourier.h"
+#include "webrtc/system_wrappers/include/aligned_array.h"
+
+namespace webrtc {
+
+// Helper class for audio processing modules which operate on frequency domain
+// input derived from the windowed time domain audio stream.
+//
+// The input audio chunk is sliced into possibly overlapping blocks, multiplied
+// by a window and transformed with an FFT implementation. The transformed data
+// is supplied to the given callback for processing. The processed output is
+// then inverse transformed into the time domain and spliced back into a chunk
+// which constitutes the final output of this processing module.
+class LappedTransform {
+ public:
+ class Callback {
+ public:
+ virtual ~Callback() {}
+
+ virtual void ProcessAudioBlock(const std::complex<float>* const* in_block,
+ size_t num_in_channels, size_t frames,
+ size_t num_out_channels,
+ std::complex<float>* const* out_block) = 0;
+ };
+
+ // Construct a transform instance. |chunk_length| is the number of samples in
+ // each channel. |window| defines the window, owned by the caller (a copy is
+ // made internally); |window| should have length equal to |block_length|.
+ // |block_length| defines the length of a block, in samples.
+ // |shift_amount| is in samples. |callback| is the caller-owned audio
+ // processing function called for each block of the input chunk.
+ LappedTransform(size_t num_in_channels,
+ size_t num_out_channels,
+ size_t chunk_length,
+ const float* window,
+ size_t block_length,
+ size_t shift_amount,
+ Callback* callback);
+ ~LappedTransform() {}
+
+ // Main audio processing helper method. Internally slices |in_chunk| into
+ // blocks, transforms them to frequency domain, calls the callback for each
+ // block and returns a de-blocked time domain chunk of audio through
+ // |out_chunk|. Both buffers are caller-owned.
+ void ProcessChunk(const float* const* in_chunk, float* const* out_chunk);
+
+ // Get the chunk length.
+ //
+ // The chunk length is the number of samples per channel that must be passed
+ // to ProcessChunk via the parameter in_chunk.
+ //
+ // Returns the same chunk_length passed to the LappedTransform constructor.
+ size_t chunk_length() const { return chunk_length_; }
+
+ // Get the number of input channels.
+ //
+ // This is the number of arrays that must be passed to ProcessChunk via
+ // in_chunk.
+ //
+ // Returns the same num_in_channels passed to the LappedTransform constructor.
+ size_t num_in_channels() const { return num_in_channels_; }
+
+ // Get the number of output channels.
+ //
+ // This is the number of arrays that must be passed to ProcessChunk via
+ // out_chunk.
+ //
+ // Returns the same num_out_channels passed to the LappedTransform
+ // constructor.
+ size_t num_out_channels() const { return num_out_channels_; }
+
+ private:
+ // Internal middleware callback, given to the blocker. Transforms each block
+ // and hands it over to the processing method given at construction time.
+ class BlockThunk : public BlockerCallback {
+ public:
+ explicit BlockThunk(LappedTransform* parent) : parent_(parent) {}
+
+ virtual void ProcessBlock(const float* const* input,
+ size_t num_frames,
+ size_t num_input_channels,
+ size_t num_output_channels,
+ float* const* output);
+
+ private:
+ LappedTransform* const parent_;
+ } blocker_callback_;
+
+ const size_t num_in_channels_;
+ const size_t num_out_channels_;
+
+ const size_t block_length_;
+ const size_t chunk_length_;
+
+ Callback* const block_processor_;
+ Blocker blocker_;
+
+ std::unique_ptr<RealFourier> fft_;
+ const size_t cplx_length_;
+ AlignedArray<float> real_buf_;
+ AlignedArray<std::complex<float> > cplx_pre_;
+ AlignedArray<std::complex<float> > cplx_post_;
+};
+
+} // namespace webrtc
+
+#endif // WEBRTC_COMMON_AUDIO_LAPPED_TRANSFORM_H_
+
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