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1 /* | 1 /* |
2 * Copyright 2016 The WebRTC Project Authors. All rights reserved. | 2 * Copyright 2016 The WebRTC Project Authors. All rights reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #ifndef WEBRTC_BASE_NETWORKROUTE_H_ | 11 #ifndef WEBRTC_BASE_NETWORKROUTE_H_ |
12 #define WEBRTC_BASE_NETWORKROUTE_H_ | 12 #define WEBRTC_BASE_NETWORKROUTE_H_ |
13 | 13 |
14 // TODO(honghaiz): Make a directory that describes the interfaces and structs | 14 // TODO(honghaiz): Make a directory that describes the interfaces and structs |
15 // the media code can rely on and the network code can implement, and both can | 15 // the media code can rely on and the network code can implement, and both can |
16 // depend on that, but not depend on each other. Then, move this file to that | 16 // depend on that, but not depend on each other. Then, move this file to that |
17 // directory. | 17 // directory. |
18 namespace cricket { | 18 namespace rtc { |
19 | 19 |
20 struct NetworkRoute { | 20 struct NetworkRoute { |
21 bool connected; | 21 bool connected; |
22 uint16_t local_network_id; | 22 uint16_t local_network_id; |
23 uint16_t remote_network_id; | 23 uint16_t remote_network_id; |
24 int last_sent_packet_id; // Last packet id sent on the PREVIOUS route. | 24 int last_sent_packet_id; // Last packet id sent on the PREVIOUS route. |
25 | 25 |
26 NetworkRoute() | 26 NetworkRoute() |
27 : connected(false), | 27 : connected(false), |
28 local_network_id(0), | 28 local_network_id(0), |
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40 | 40 |
41 // |last_sent_packet_id| does not affect the NetworkRoute comparison. | 41 // |last_sent_packet_id| does not affect the NetworkRoute comparison. |
42 bool operator==(const NetworkRoute& nr) const { | 42 bool operator==(const NetworkRoute& nr) const { |
43 return connected == nr.connected && | 43 return connected == nr.connected && |
44 local_network_id == nr.local_network_id && | 44 local_network_id == nr.local_network_id && |
45 remote_network_id == nr.remote_network_id; | 45 remote_network_id == nr.remote_network_id; |
46 } | 46 } |
47 | 47 |
48 bool operator!=(const NetworkRoute& nr) const { return !(*this == nr); } | 48 bool operator!=(const NetworkRoute& nr) const { return !(*this == nr); } |
49 }; | 49 }; |
50 } // namespace cricket | 50 } // namespace rtc |
51 | 51 |
52 #endif // WEBRTC_BASE_NETWORKROUTE_H_ | 52 #endif // WEBRTC_BASE_NETWORKROUTE_H_ |
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