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Side by Side Diff: webrtc/p2p/base/turnserver.h

Issue 1821083002: Split ByteBuffer into writer/reader objects. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 The WebRTC Project Authors. All rights reserved. 2 * Copyright 2012 The WebRTC Project Authors. All rights reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #ifndef WEBRTC_P2P_BASE_TURNSERVER_H_ 11 #ifndef WEBRTC_P2P_BASE_TURNSERVER_H_
12 #define WEBRTC_P2P_BASE_TURNSERVER_H_ 12 #define WEBRTC_P2P_BASE_TURNSERVER_H_
13 13
14 #include <list> 14 #include <list>
15 #include <map> 15 #include <map>
16 #include <set> 16 #include <set>
17 #include <string> 17 #include <string>
18 18
19 #include "webrtc/p2p/base/portinterface.h" 19 #include "webrtc/p2p/base/portinterface.h"
20 #include "webrtc/base/asyncpacketsocket.h" 20 #include "webrtc/base/asyncpacketsocket.h"
21 #include "webrtc/base/messagequeue.h" 21 #include "webrtc/base/messagequeue.h"
22 #include "webrtc/base/sigslot.h" 22 #include "webrtc/base/sigslot.h"
23 #include "webrtc/base/socketaddress.h" 23 #include "webrtc/base/socketaddress.h"
24 24
25 namespace rtc { 25 namespace rtc {
26 class ByteBuffer; 26 class ByteBufferWriter;
27 class PacketSocketFactory; 27 class PacketSocketFactory;
28 class Thread; 28 class Thread;
29 } 29 }
30 30
31 namespace cricket { 31 namespace cricket {
32 32
33 class StunMessage; 33 class StunMessage;
34 class TurnMessage; 34 class TurnMessage;
35 class TurnServer; 35 class TurnServer;
36 36
(...skipping 202 matching lines...) Expand 10 before | Expand all | Expand 10 after
239 void SendErrorResponseWithRealmAndNonce(TurnServerConnection* conn, 239 void SendErrorResponseWithRealmAndNonce(TurnServerConnection* conn,
240 const StunMessage* req, 240 const StunMessage* req,
241 int code, 241 int code,
242 const std::string& reason); 242 const std::string& reason);
243 243
244 void SendErrorResponseWithAlternateServer(TurnServerConnection* conn, 244 void SendErrorResponseWithAlternateServer(TurnServerConnection* conn,
245 const StunMessage* req, 245 const StunMessage* req,
246 const rtc::SocketAddress& addr); 246 const rtc::SocketAddress& addr);
247 247
248 void SendStun(TurnServerConnection* conn, StunMessage* msg); 248 void SendStun(TurnServerConnection* conn, StunMessage* msg);
249 void Send(TurnServerConnection* conn, const rtc::ByteBuffer& buf); 249 void Send(TurnServerConnection* conn, const rtc::ByteBufferWriter& buf);
250 250
251 void OnAllocationDestroyed(TurnServerAllocation* allocation); 251 void OnAllocationDestroyed(TurnServerAllocation* allocation);
252 void DestroyInternalSocket(rtc::AsyncPacketSocket* socket); 252 void DestroyInternalSocket(rtc::AsyncPacketSocket* socket);
253 253
254 typedef std::map<rtc::AsyncPacketSocket*, 254 typedef std::map<rtc::AsyncPacketSocket*,
255 ProtocolType> InternalSocketMap; 255 ProtocolType> InternalSocketMap;
256 typedef std::map<rtc::AsyncSocket*, 256 typedef std::map<rtc::AsyncSocket*,
257 ProtocolType> ServerSocketMap; 257 ProtocolType> ServerSocketMap;
258 258
259 rtc::Thread* thread_; 259 rtc::Thread* thread_;
(...skipping 18 matching lines...) Expand all
278 // For testing only. If this is non-zero, the next NONCE will be generated 278 // For testing only. If this is non-zero, the next NONCE will be generated
279 // from this value, and it will be reset to 0 after generating the NONCE. 279 // from this value, and it will be reset to 0 after generating the NONCE.
280 int64_t ts_for_next_nonce_ = 0; 280 int64_t ts_for_next_nonce_ = 0;
281 281
282 friend class TurnServerAllocation; 282 friend class TurnServerAllocation;
283 }; 283 };
284 284
285 } // namespace cricket 285 } // namespace cricket
286 286
287 #endif // WEBRTC_P2P_BASE_TURNSERVER_H_ 287 #endif // WEBRTC_P2P_BASE_TURNSERVER_H_
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