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| 1 /* | 1 /* |
| 2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ | 9 */ |
| 10 | 10 |
| 11 #include "webrtc/modules/video_coding/timing.h" | 11 #include "webrtc/modules/video_coding/timing.h" |
| 12 | 12 |
| 13 #include <algorithm> | 13 #include <algorithm> |
| 14 | 14 |
| 15 #include "webrtc/modules/video_coding/internal_defines.h" | 15 #include "webrtc/modules/video_coding/internal_defines.h" |
| 16 #include "webrtc/modules/video_coding/jitter_buffer_common.h" | 16 #include "webrtc/modules/video_coding/jitter_buffer_common.h" |
| 17 #include "webrtc/system_wrappers/include/clock.h" | 17 #include "webrtc/system_wrappers/include/clock.h" |
| 18 #include "webrtc/system_wrappers/include/metrics.h" | 18 #include "webrtc/system_wrappers/include/metrics.h" |
| 19 #include "webrtc/system_wrappers/include/timestamp_extrapolator.h" | 19 #include "webrtc/system_wrappers/include/timestamp_extrapolator.h" |
| 20 | 20 |
| 21 namespace webrtc { | 21 namespace webrtc { |
| 22 | 22 |
| 23 VCMTiming::VCMTiming(Clock* clock, VCMTiming* master_timing) | 23 VCMTiming::VCMTiming(Clock* clock, VCMTiming* master_timing) |
| 24 : crit_sect_(CriticalSectionWrapper::CreateCriticalSection()), | 24 : crit_sect_(CriticalSectionWrapper::CreateCriticalSection()), |
| 25 clock_(clock), | 25 clock_(clock), |
| 26 master_(false), | 26 master_(false), |
| 27 ts_extrapolator_(), | 27 ts_extrapolator_(), |
| 28 codec_timer_(new VCMCodecTimer()), | 28 codec_timer_(), |
| 29 render_delay_ms_(kDefaultRenderDelayMs), | 29 render_delay_ms_(kDefaultRenderDelayMs), |
| 30 min_playout_delay_ms_(0), | 30 min_playout_delay_ms_(0), |
| 31 jitter_delay_ms_(0), | 31 jitter_delay_ms_(0), |
| 32 current_delay_ms_(0), | 32 current_delay_ms_(0), |
| 33 last_decode_ms_(0), | 33 last_decode_ms_(0), |
| 34 prev_frame_timestamp_(0), | 34 prev_frame_timestamp_(0), |
| 35 num_decoded_frames_(0), | 35 num_decoded_frames_(0), |
| 36 num_delayed_decoded_frames_(0), | 36 num_delayed_decoded_frames_(0), |
| 37 first_decoded_frame_ms_(-1), | 37 first_decoded_frame_ms_(-1), |
| 38 sum_missed_render_deadline_ms_(0) { | 38 sum_missed_render_deadline_ms_(0) { |
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| 71 if (num_delayed_decoded_frames_ > 0) { | 71 if (num_delayed_decoded_frames_ > 0) { |
| 72 RTC_HISTOGRAM_COUNTS_1000( | 72 RTC_HISTOGRAM_COUNTS_1000( |
| 73 "WebRTC.Video.DelayedFramesToRenderer_AvgDelayInMs", | 73 "WebRTC.Video.DelayedFramesToRenderer_AvgDelayInMs", |
| 74 sum_missed_render_deadline_ms_ / num_delayed_decoded_frames_); | 74 sum_missed_render_deadline_ms_ / num_delayed_decoded_frames_); |
| 75 } | 75 } |
| 76 } | 76 } |
| 77 | 77 |
| 78 void VCMTiming::Reset() { | 78 void VCMTiming::Reset() { |
| 79 CriticalSectionScoped cs(crit_sect_); | 79 CriticalSectionScoped cs(crit_sect_); |
| 80 ts_extrapolator_->Reset(clock_->TimeInMilliseconds()); | 80 ts_extrapolator_->Reset(clock_->TimeInMilliseconds()); |
| 81 codec_timer_.reset(new VCMCodecTimer()); | 81 codec_timer_.Reset(); |
| 82 render_delay_ms_ = kDefaultRenderDelayMs; | 82 render_delay_ms_ = kDefaultRenderDelayMs; |
| 83 min_playout_delay_ms_ = 0; | 83 min_playout_delay_ms_ = 0; |
| 84 jitter_delay_ms_ = 0; | 84 jitter_delay_ms_ = 0; |
| 85 current_delay_ms_ = 0; | 85 current_delay_ms_ = 0; |
| 86 prev_frame_timestamp_ = 0; | 86 prev_frame_timestamp_ = 0; |
| 87 } | 87 } |
| 88 | 88 |
| 89 void VCMTiming::ResetDecodeTime() { | 89 void VCMTiming::ResetDecodeTime() { |
| 90 CriticalSectionScoped lock(crit_sect_); | 90 CriticalSectionScoped lock(crit_sect_); |
| 91 codec_timer_.reset(new VCMCodecTimer()); | 91 codec_timer_.Reset(); |
| 92 } | 92 } |
| 93 | 93 |
| 94 void VCMTiming::set_render_delay(uint32_t render_delay_ms) { | 94 void VCMTiming::set_render_delay(uint32_t render_delay_ms) { |
| 95 CriticalSectionScoped cs(crit_sect_); | 95 CriticalSectionScoped cs(crit_sect_); |
| 96 render_delay_ms_ = render_delay_ms; | 96 render_delay_ms_ = render_delay_ms; |
| 97 } | 97 } |
| 98 | 98 |
| 99 void VCMTiming::set_min_playout_delay(uint32_t min_playout_delay_ms) { | 99 void VCMTiming::set_min_playout_delay(uint32_t min_playout_delay_ms) { |
| 100 CriticalSectionScoped cs(crit_sect_); | 100 CriticalSectionScoped cs(crit_sect_); |
| 101 min_playout_delay_ms_ = min_playout_delay_ms; | 101 min_playout_delay_ms_ = min_playout_delay_ms; |
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| 149 | 149 |
| 150 current_delay_ms_ = current_delay_ms_ + static_cast<int32_t>(delay_diff_ms); | 150 current_delay_ms_ = current_delay_ms_ + static_cast<int32_t>(delay_diff_ms); |
| 151 } | 151 } |
| 152 prev_frame_timestamp_ = frame_timestamp; | 152 prev_frame_timestamp_ = frame_timestamp; |
| 153 } | 153 } |
| 154 | 154 |
| 155 void VCMTiming::UpdateCurrentDelay(int64_t render_time_ms, | 155 void VCMTiming::UpdateCurrentDelay(int64_t render_time_ms, |
| 156 int64_t actual_decode_time_ms) { | 156 int64_t actual_decode_time_ms) { |
| 157 CriticalSectionScoped cs(crit_sect_); | 157 CriticalSectionScoped cs(crit_sect_); |
| 158 uint32_t target_delay_ms = TargetDelayInternal(); | 158 uint32_t target_delay_ms = TargetDelayInternal(); |
| 159 int64_t delayed_ms = | 159 int64_t delayed_ms = actual_decode_time_ms - |
| 160 actual_decode_time_ms - | 160 (render_time_ms - MaxDecodeTimeMs() - render_delay_ms_); |
| 161 (render_time_ms - RequiredDecodeTimeMs() - render_delay_ms_); | |
| 162 if (delayed_ms < 0) { | 161 if (delayed_ms < 0) { |
| 163 return; | 162 return; |
| 164 } | 163 } |
| 165 if (current_delay_ms_ + delayed_ms <= target_delay_ms) { | 164 if (current_delay_ms_ + delayed_ms <= target_delay_ms) { |
| 166 current_delay_ms_ += static_cast<uint32_t>(delayed_ms); | 165 current_delay_ms_ += static_cast<uint32_t>(delayed_ms); |
| 167 } else { | 166 } else { |
| 168 current_delay_ms_ = target_delay_ms; | 167 current_delay_ms_ = target_delay_ms; |
| 169 } | 168 } |
| 170 } | 169 } |
| 171 | 170 |
| 172 int32_t VCMTiming::StopDecodeTimer(uint32_t time_stamp, | 171 int32_t VCMTiming::StopDecodeTimer(uint32_t time_stamp, |
| 173 int32_t decode_time_ms, | 172 int32_t decode_time_ms, |
| 174 int64_t now_ms, | 173 int64_t now_ms, |
| 175 int64_t render_time_ms) { | 174 int64_t render_time_ms) { |
| 176 CriticalSectionScoped cs(crit_sect_); | 175 CriticalSectionScoped cs(crit_sect_); |
| 177 codec_timer_->AddTiming(decode_time_ms, now_ms); | 176 codec_timer_.MaxFilter(decode_time_ms, now_ms); |
| 178 assert(decode_time_ms >= 0); | 177 assert(decode_time_ms >= 0); |
| 179 last_decode_ms_ = decode_time_ms; | 178 last_decode_ms_ = decode_time_ms; |
| 180 | 179 |
| 181 // Update stats. | 180 // Update stats. |
| 182 ++num_decoded_frames_; | 181 ++num_decoded_frames_; |
| 183 if (num_decoded_frames_ == 1) { | 182 if (num_decoded_frames_ == 1) { |
| 184 first_decoded_frame_ms_ = now_ms; | 183 first_decoded_frame_ms_ = now_ms; |
| 185 } | 184 } |
| 186 int time_until_rendering_ms = render_time_ms - render_delay_ms_ - now_ms; | 185 int time_until_rendering_ms = render_time_ms - render_delay_ms_ - now_ms; |
| 187 if (time_until_rendering_ms < 0) { | 186 if (time_until_rendering_ms < 0) { |
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| 210 if (estimated_complete_time_ms == -1) { | 209 if (estimated_complete_time_ms == -1) { |
| 211 estimated_complete_time_ms = now_ms; | 210 estimated_complete_time_ms = now_ms; |
| 212 } | 211 } |
| 213 | 212 |
| 214 // Make sure that we have at least the playout delay. | 213 // Make sure that we have at least the playout delay. |
| 215 uint32_t actual_delay = std::max(current_delay_ms_, min_playout_delay_ms_); | 214 uint32_t actual_delay = std::max(current_delay_ms_, min_playout_delay_ms_); |
| 216 return estimated_complete_time_ms + actual_delay; | 215 return estimated_complete_time_ms + actual_delay; |
| 217 } | 216 } |
| 218 | 217 |
| 219 // Must be called from inside a critical section. | 218 // Must be called from inside a critical section. |
| 220 int64_t VCMTiming::RequiredDecodeTimeMs() const { | 219 int32_t VCMTiming::MaxDecodeTimeMs( |
| 221 const int64_t decode_time_ms = codec_timer_->RequiredDecodeTimeMs(); | 220 FrameType frame_type /*= kVideoFrameDelta*/) const { |
| 221 const int32_t decode_time_ms = codec_timer_.RequiredDecodeTimeMs(frame_type); |
| 222 assert(decode_time_ms >= 0); | 222 assert(decode_time_ms >= 0); |
| 223 return decode_time_ms; | 223 return decode_time_ms; |
| 224 } | 224 } |
| 225 | 225 |
| 226 uint32_t VCMTiming::MaxWaitingTime(int64_t render_time_ms, | 226 uint32_t VCMTiming::MaxWaitingTime(int64_t render_time_ms, |
| 227 int64_t now_ms) const { | 227 int64_t now_ms) const { |
| 228 CriticalSectionScoped cs(crit_sect_); | 228 CriticalSectionScoped cs(crit_sect_); |
| 229 | 229 |
| 230 const int64_t max_wait_time_ms = | 230 const int64_t max_wait_time_ms = |
| 231 render_time_ms - now_ms - RequiredDecodeTimeMs() - render_delay_ms_; | 231 render_time_ms - now_ms - MaxDecodeTimeMs() - render_delay_ms_; |
| 232 | 232 |
| 233 if (max_wait_time_ms < 0) { | 233 if (max_wait_time_ms < 0) { |
| 234 return 0; | 234 return 0; |
| 235 } | 235 } |
| 236 return static_cast<uint32_t>(max_wait_time_ms); | 236 return static_cast<uint32_t>(max_wait_time_ms); |
| 237 } | 237 } |
| 238 | 238 |
| 239 bool VCMTiming::EnoughTimeToDecode( | 239 bool VCMTiming::EnoughTimeToDecode( |
| 240 uint32_t available_processing_time_ms) const { | 240 uint32_t available_processing_time_ms) const { |
| 241 CriticalSectionScoped cs(crit_sect_); | 241 CriticalSectionScoped cs(crit_sect_); |
| 242 int64_t required_decode_time_ms = RequiredDecodeTimeMs(); | 242 int32_t max_decode_time_ms = MaxDecodeTimeMs(); |
| 243 if (required_decode_time_ms < 0) { | 243 if (max_decode_time_ms < 0) { |
| 244 // Haven't decoded any frames yet, try decoding one to get an estimate | 244 // Haven't decoded any frames yet, try decoding one to get an estimate |
| 245 // of the decode time. | 245 // of the decode time. |
| 246 return true; | 246 return true; |
| 247 } else if (required_decode_time_ms == 0) { | 247 } else if (max_decode_time_ms == 0) { |
| 248 // Decode time is less than 1, set to 1 for now since | 248 // Decode time is less than 1, set to 1 for now since |
| 249 // we don't have any better precision. Count ticks later? | 249 // we don't have any better precision. Count ticks later? |
| 250 required_decode_time_ms = 1; | 250 max_decode_time_ms = 1; |
| 251 } | 251 } |
| 252 return static_cast<int64_t>(available_processing_time_ms) - | 252 return static_cast<int32_t>(available_processing_time_ms) - |
| 253 required_decode_time_ms > | 253 max_decode_time_ms > |
| 254 0; | 254 0; |
| 255 } | 255 } |
| 256 | 256 |
| 257 uint32_t VCMTiming::TargetVideoDelay() const { | 257 uint32_t VCMTiming::TargetVideoDelay() const { |
| 258 CriticalSectionScoped cs(crit_sect_); | 258 CriticalSectionScoped cs(crit_sect_); |
| 259 return TargetDelayInternal(); | 259 return TargetDelayInternal(); |
| 260 } | 260 } |
| 261 | 261 |
| 262 uint32_t VCMTiming::TargetDelayInternal() const { | 262 uint32_t VCMTiming::TargetDelayInternal() const { |
| 263 return std::max(min_playout_delay_ms_, | 263 return std::max(min_playout_delay_ms_, |
| 264 jitter_delay_ms_ + | 264 jitter_delay_ms_ + MaxDecodeTimeMs() + render_delay_ms_); |
| 265 static_cast<uint32_t>(RequiredDecodeTimeMs()) + | |
| 266 render_delay_ms_); | |
| 267 } | 265 } |
| 268 | 266 |
| 269 void VCMTiming::GetTimings(int* decode_ms, | 267 void VCMTiming::GetTimings(int* decode_ms, |
| 270 int* max_decode_ms, | 268 int* max_decode_ms, |
| 271 int* current_delay_ms, | 269 int* current_delay_ms, |
| 272 int* target_delay_ms, | 270 int* target_delay_ms, |
| 273 int* jitter_buffer_ms, | 271 int* jitter_buffer_ms, |
| 274 int* min_playout_delay_ms, | 272 int* min_playout_delay_ms, |
| 275 int* render_delay_ms) const { | 273 int* render_delay_ms) const { |
| 276 CriticalSectionScoped cs(crit_sect_); | 274 CriticalSectionScoped cs(crit_sect_); |
| 277 *decode_ms = last_decode_ms_; | 275 *decode_ms = last_decode_ms_; |
| 278 *max_decode_ms = static_cast<int>(RequiredDecodeTimeMs()); | 276 *max_decode_ms = MaxDecodeTimeMs(); |
| 279 *current_delay_ms = current_delay_ms_; | 277 *current_delay_ms = current_delay_ms_; |
| 280 *target_delay_ms = TargetDelayInternal(); | 278 *target_delay_ms = TargetDelayInternal(); |
| 281 *jitter_buffer_ms = jitter_delay_ms_; | 279 *jitter_buffer_ms = jitter_delay_ms_; |
| 282 *min_playout_delay_ms = min_playout_delay_ms_; | 280 *min_playout_delay_ms = min_playout_delay_ms_; |
| 283 *render_delay_ms = render_delay_ms_; | 281 *render_delay_ms = render_delay_ms_; |
| 284 } | 282 } |
| 285 | 283 |
| 286 } // namespace webrtc | 284 } // namespace webrtc |
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