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Side by Side Diff: webrtc/p2p/quic/quictransportchannel.cc

Issue 1803063004: Reset the BWE when the network changes (Closed) Base URL: https://chromium.googlesource.com/external/webrtc@master
Patch Set: Removed changes in call dir and leave that in a separate CL. Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2016 The WebRTC Project Authors. All rights reserved. 2 * Copyright 2016 The WebRTC Project Authors. All rights reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
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132 channel_->SignalReadyToSend.connect(this, 132 channel_->SignalReadyToSend.connect(this,
133 &QuicTransportChannel::OnReadyToSend); 133 &QuicTransportChannel::OnReadyToSend);
134 channel_->SignalGatheringState.connect( 134 channel_->SignalGatheringState.connect(
135 this, &QuicTransportChannel::OnGatheringState); 135 this, &QuicTransportChannel::OnGatheringState);
136 channel_->SignalCandidateGathered.connect( 136 channel_->SignalCandidateGathered.connect(
137 this, &QuicTransportChannel::OnCandidateGathered); 137 this, &QuicTransportChannel::OnCandidateGathered);
138 channel_->SignalRoleConflict.connect(this, 138 channel_->SignalRoleConflict.connect(this,
139 &QuicTransportChannel::OnRoleConflict); 139 &QuicTransportChannel::OnRoleConflict);
140 channel_->SignalRouteChange.connect(this, 140 channel_->SignalRouteChange.connect(this,
141 &QuicTransportChannel::OnRouteChange); 141 &QuicTransportChannel::OnRouteChange);
142 channel_->SignalSelectedCandidatePairChanged.connect(
143 this, &QuicTransportChannel::OnSelectedCandidatePairChanged);
142 channel_->SignalConnectionRemoved.connect( 144 channel_->SignalConnectionRemoved.connect(
143 this, &QuicTransportChannel::OnConnectionRemoved); 145 this, &QuicTransportChannel::OnConnectionRemoved);
144 channel_->SignalReceivingState.connect( 146 channel_->SignalReceivingState.connect(
145 this, &QuicTransportChannel::OnReceivingState); 147 this, &QuicTransportChannel::OnReceivingState);
146 148
147 // Set the QUIC connection timeout. 149 // Set the QUIC connection timeout.
148 config_.SetIdleConnectionStateLifetime( 150 config_.SetIdleConnectionStateLifetime(
149 net::QuicTime::Delta::FromSeconds(kIdleConnectionStateLifetime), 151 net::QuicTime::Delta::FromSeconds(kIdleConnectionStateLifetime),
150 net::QuicTime::Delta::FromSeconds(kIdleConnectionStateLifetime)); 152 net::QuicTime::Delta::FromSeconds(kIdleConnectionStateLifetime));
151 // Set the bytes reserved for the QUIC connection ID to zero. 153 // Set the bytes reserved for the QUIC connection ID to zero.
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375 ASSERT(channel == channel_); 377 ASSERT(channel == channel_);
376 SignalRoleConflict(this); 378 SignalRoleConflict(this);
377 } 379 }
378 380
379 void QuicTransportChannel::OnRouteChange(TransportChannel* channel, 381 void QuicTransportChannel::OnRouteChange(TransportChannel* channel,
380 const Candidate& candidate) { 382 const Candidate& candidate) {
381 ASSERT(channel == channel_); 383 ASSERT(channel == channel_);
382 SignalRouteChange(this, candidate); 384 SignalRouteChange(this, candidate);
383 } 385 }
384 386
387 void QuicTransportChannel::OnSelectedCandidatePairChanged(
388 TransportChannel* channel,
389 CandidatePairInterface* selected_candidate_pair) {
390 ASSERT(channel == channel_);
391 SignalSelectedCandidatePairChanged(this, selected_candidate_pair);
392 }
393
385 void QuicTransportChannel::OnConnectionRemoved(TransportChannelImpl* channel) { 394 void QuicTransportChannel::OnConnectionRemoved(TransportChannelImpl* channel) {
386 ASSERT(channel == channel_); 395 ASSERT(channel == channel_);
387 SignalConnectionRemoved(this); 396 SignalConnectionRemoved(this);
388 } 397 }
389 398
390 bool QuicTransportChannel::MaybeStartQuic() { 399 bool QuicTransportChannel::MaybeStartQuic() {
391 if (!channel_->writable()) { 400 if (!channel_->writable()) {
392 LOG_J(ERROR, this) << "Couldn't start QUIC handshake."; 401 LOG_J(ERROR, this) << "Couldn't start QUIC handshake.";
393 return false; 402 return false;
394 } 403 }
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543 quic_->connection()->OnCanWrite(); 552 quic_->connection()->OnCanWrite();
544 } 553 }
545 554
546 void QuicTransportChannel::set_quic_state(QuicTransportState state) { 555 void QuicTransportChannel::set_quic_state(QuicTransportState state) {
547 LOG_J(VERBOSE, this) << "set_quic_state from:" << quic_state_ << " to " 556 LOG_J(VERBOSE, this) << "set_quic_state from:" << quic_state_ << " to "
548 << state; 557 << state;
549 quic_state_ = state; 558 quic_state_ = state;
550 } 559 }
551 560
552 } // namespace cricket 561 } // namespace cricket
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