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| 1 /* |
| 2 * Copyright 2016 The WebRTC Project Authors. All rights reserved. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ |
| 10 |
| 11 #ifndef WEBRTC_BASE_NETWORKROUTE_H_ |
| 12 #define WEBRTC_BASE_NETWORKROUTE_H_ |
| 13 |
| 14 // TODO(honghaiz): Make a directory that describes the interfaces and structs |
| 15 // the media code can rely on and the network code can implement, and both can |
| 16 // depend on that, but not depend on each other. Then, move this file to that |
| 17 // directory. |
| 18 namespace cricket { |
| 19 |
| 20 struct NetworkRoute { |
| 21 bool connected; |
| 22 uint16_t local_network_id; |
| 23 uint16_t remote_network_id; |
| 24 |
| 25 NetworkRoute() |
| 26 : connected(false), local_network_id(0), remote_network_id(0) {} |
| 27 |
| 28 // The route is connected if the local and remote network ids are provided. |
| 29 NetworkRoute(uint16_t local_net_id, uint16_t remote_net_id) |
| 30 : connected(true), |
| 31 local_network_id(local_net_id), |
| 32 remote_network_id(remote_net_id) {} |
| 33 |
| 34 bool operator==(const NetworkRoute& nr) const { |
| 35 return connected == nr.connected && |
| 36 local_network_id == nr.local_network_id && |
| 37 remote_network_id == nr.remote_network_id; |
| 38 } |
| 39 |
| 40 bool operator!=(const NetworkRoute& nr) const { return !(*this == nr); } |
| 41 }; |
| 42 } // namespace cricket |
| 43 |
| 44 #endif // WEBRTC_BASE_NETWORKROUTE_H_ |
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