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| 1 /* |
| 2 * Copyright 2016 The WebRTC Project Authors. All rights reserved. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ |
| 10 |
| 11 #ifndef WEBRTC_BASE_NETWORK_ROUTE_H_ |
| 12 #define WEBRTC_BASE_NETWORK_ROUTE_H_ |
| 13 |
| 14 // TODO: Make a directory that describes the interfaces and structs the media |
| 15 // code can rely on and the network code can implement, and both can depend on |
| 16 // that, but not depend on each other. Then, move this file to that directory. |
| 17 namespace cricket { |
| 18 |
| 19 struct NetworkRoute { |
| 20 bool connected; |
| 21 uint16_t local_network_id; |
| 22 uint16_t remote_network_id; |
| 23 |
| 24 NetworkRoute() |
| 25 : connected(false), local_network_id(0), remote_network_id(0) {} |
| 26 |
| 27 // The route is connected if the local and remote network ids are provided. |
| 28 NetworkRoute(uint16_t local_net_id, uint16_t remote_net_id) |
| 29 : connected(true), |
| 30 local_network_id(local_net_id), |
| 31 remote_network_id(remote_net_id) {} |
| 32 |
| 33 bool operator==(const NetworkRoute& nr) const { |
| 34 return connected == nr.connected && |
| 35 local_network_id == nr.local_network_id && |
| 36 remote_network_id == nr.remote_network_id; |
| 37 } |
| 38 |
| 39 bool operator!=(const NetworkRoute& nr) const { return !(*this == nr); } |
| 40 }; |
| 41 } // namespace cricket |
| 42 |
| 43 #endif // WEBRTC_BASE_NETWORK_ROUTE_H_ |
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