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1 /* | 1 /* |
2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #ifndef WEBRTC_MEDIA_BASE_AUDIORENDERER_H_ | 11 #ifndef WEBRTC_MEDIA_BASE_AUDIOSOURCE_H_ |
the sun
2016/03/03 15:15:24
I like this change because I've always found this
Taylor Brandstetter
2016/03/04 16:06:56
I wish we could just get rid of this class and use
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12 #define WEBRTC_MEDIA_BASE_AUDIORENDERER_H_ | 12 #define WEBRTC_MEDIA_BASE_AUDIOSOURCE_H_ |
13 | 13 |
14 #include <cstddef> | 14 #include <cstddef> |
15 | 15 |
16 namespace cricket { | 16 namespace cricket { |
17 | 17 |
18 // Abstract interface for rendering the audio data. | 18 // Abstract interface for providing the audio data. |
19 class AudioRenderer { | 19 class AudioSource { |
20 public: | 20 public: |
21 class Sink { | 21 class Sink { |
22 public: | 22 public: |
23 // Callback to receive data from the AudioRenderer. | 23 // Callback to receive data from the AudioSource. |
24 virtual void OnData(const void* audio_data, | 24 virtual void OnData(const void* audio_data, |
25 int bits_per_sample, | 25 int bits_per_sample, |
26 int sample_rate, | 26 int sample_rate, |
27 size_t number_of_channels, | 27 size_t number_of_channels, |
28 size_t number_of_frames) = 0; | 28 size_t number_of_frames) = 0; |
29 | 29 |
30 // Called when the AudioRenderer is going away. | 30 // Called when the AudioSource is going away. |
31 virtual void OnClose() = 0; | 31 virtual void OnClose() = 0; |
32 | 32 |
33 protected: | 33 protected: |
34 virtual ~Sink() {} | 34 virtual ~Sink() {} |
35 }; | 35 }; |
36 | 36 |
37 // Sets a sink to the AudioRenderer. There can be only one sink connected | 37 // Sets a sink to the AudioSource. There can be only one sink connected |
38 // to the renderer at a time. | 38 // to the source at a time. |
39 virtual void SetSink(Sink* sink) {} | 39 virtual void SetSink(Sink* sink) {} |
the sun
2016/03/03 15:15:24
= 0
Taylor Brandstetter
2016/03/04 16:06:56
Done.
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40 | 40 |
41 protected: | 41 protected: |
42 virtual ~AudioRenderer() {} | 42 virtual ~AudioSource() {} |
43 }; | 43 }; |
44 | 44 |
45 } // namespace cricket | 45 } // namespace cricket |
46 | 46 |
47 #endif // WEBRTC_MEDIA_BASE_AUDIORENDERER_H_ | 47 #endif // WEBRTC_MEDIA_BASE_AUDIOSOURCE_H_ |
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