| Index: webrtc/base/random.h | 
| diff --git a/webrtc/base/random.h b/webrtc/base/random.h | 
| index 647b84c9c947b8d11f711012c9deb5e09b151d3f..bd9f4323b22e3aa561c7fae48cb95cd957d5598e 100644 | 
| --- a/webrtc/base/random.h | 
| +++ b/webrtc/base/random.h | 
| @@ -21,6 +21,14 @@ namespace webrtc { | 
|  | 
| class Random { | 
| public: | 
| +  // TODO(tommi): Change this so that the seed is initialized internally. | 
| +  // At the moment all callers are calling clock_->TimeInMicroseconds() which | 
| +  // goes through a global clock object (+vtable) and eventually calls | 
| +  // TickTime::Now().Ticks(), which can return a very low value on Mac, which | 
| +  // can result in a seed of 0 after conversion to microseconds. | 
| +  // Instead see if we can use something from webrtc/base that works the same | 
| +  // way across platforms (and is itself more random than the Mac implementation | 
| +  // of TickTime::Now()). | 
| explicit Random(uint64_t seed); | 
|  | 
| // Return pseudo-random integer of the specified type. | 
|  |