| Index: webrtc/base/random.h
|
| diff --git a/webrtc/base/random.h b/webrtc/base/random.h
|
| index 647b84c9c947b8d11f711012c9deb5e09b151d3f..bd9f4323b22e3aa561c7fae48cb95cd957d5598e 100644
|
| --- a/webrtc/base/random.h
|
| +++ b/webrtc/base/random.h
|
| @@ -21,6 +21,14 @@ namespace webrtc {
|
|
|
| class Random {
|
| public:
|
| + // TODO(tommi): Change this so that the seed is initialized internally.
|
| + // At the moment all callers are calling clock_->TimeInMicroseconds() which
|
| + // goes through a global clock object (+vtable) and eventually calls
|
| + // TickTime::Now().Ticks(), which can return a very low value on Mac, which
|
| + // can result in a seed of 0 after conversion to microseconds.
|
| + // Instead see if we can use something from webrtc/base that works the same
|
| + // way across platforms (and is itself more random than the Mac implementation
|
| + // of TickTime::Now()).
|
| explicit Random(uint64_t seed);
|
|
|
| // Return pseudo-random integer of the specified type.
|
|
|