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Unified Diff: talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java

Issue 1610243002: Move talk/app/webrtc to webrtc/api (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Removed processing of api.gyp for Chromium builds Created 4 years, 10 months ago
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Index: talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java
diff --git a/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java b/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java
deleted file mode 100644
index 63c05fb6168a20fb6bb78dc3bbdd807733cb67fb..0000000000000000000000000000000000000000
--- a/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java
+++ /dev/null
@@ -1,307 +0,0 @@
-/*
- * libjingle
- * Copyright 2015 Google Inc.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-package org.webrtc;
-
-import android.graphics.SurfaceTexture;
-import android.opengl.GLES20;
-import android.test.ActivityTestCase;
-import android.test.suitebuilder.annotation.MediumTest;
-import android.test.suitebuilder.annotation.SmallTest;
-
-import java.nio.ByteBuffer;
-import java.util.Random;
-
-public final class GlRectDrawerTest extends ActivityTestCase {
- // Resolution of the test image.
- private static final int WIDTH = 16;
- private static final int HEIGHT = 16;
- // Seed for random pixel creation.
- private static final int SEED = 42;
- // When comparing pixels, allow some slack for float arithmetic and integer rounding.
- private static final float MAX_DIFF = 1.5f;
-
- private static float normalizedByte(byte b) {
- return (b & 0xFF) / 255.0f;
- }
-
- private static float saturatedConvert(float c) {
- return 255.0f * Math.max(0, Math.min(c, 1));
- }
-
- // Assert RGB ByteBuffers are pixel perfect identical.
- private static void assertEquals(int width, int height, ByteBuffer actual, ByteBuffer expected) {
- actual.rewind();
- expected.rewind();
- assertEquals(actual.remaining(), width * height * 3);
- assertEquals(expected.remaining(), width * height * 3);
- for (int y = 0; y < height; ++y) {
- for (int x = 0; x < width; ++x) {
- final int actualR = actual.get() & 0xFF;
- final int actualG = actual.get() & 0xFF;
- final int actualB = actual.get() & 0xFF;
- final int expectedR = expected.get() & 0xFF;
- final int expectedG = expected.get() & 0xFF;
- final int expectedB = expected.get() & 0xFF;
- if (actualR != expectedR || actualG != expectedG || actualB != expectedB) {
- fail("ByteBuffers of size " + width + "x" + height + " not equal at position "
- + "(" + x + ", " + y + "). Expected color (R,G,B): "
- + "(" + expectedR + ", " + expectedG + ", " + expectedB + ")"
- + " but was: " + "(" + actualR + ", " + actualG + ", " + actualB + ").");
- }
- }
- }
- }
-
- // Convert RGBA ByteBuffer to RGB ByteBuffer.
- private static ByteBuffer stripAlphaChannel(ByteBuffer rgbaBuffer) {
- rgbaBuffer.rewind();
- assertEquals(rgbaBuffer.remaining() % 4, 0);
- final int numberOfPixels = rgbaBuffer.remaining() / 4;
- final ByteBuffer rgbBuffer = ByteBuffer.allocateDirect(numberOfPixels * 3);
- while (rgbaBuffer.hasRemaining()) {
- // Copy RGB.
- for (int channel = 0; channel < 3; ++channel) {
- rgbBuffer.put(rgbaBuffer.get());
- }
- // Drop alpha.
- rgbaBuffer.get();
- }
- return rgbBuffer;
- }
-
- @SmallTest
- public void testRgbRendering() {
- // Create EGL base with a pixel buffer as display output.
- final EglBase eglBase = EglBase.create(null, EglBase.CONFIG_PIXEL_BUFFER);
- eglBase.createPbufferSurface(WIDTH, HEIGHT);
- eglBase.makeCurrent();
-
- // Create RGB byte buffer plane with random content.
- final ByteBuffer rgbPlane = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 3);
- final Random random = new Random(SEED);
- random.nextBytes(rgbPlane.array());
-
- // Upload the RGB byte buffer data as a texture.
- final int rgbTexture = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D);
- GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
- GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, rgbTexture);
- GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGB, WIDTH,
- HEIGHT, 0, GLES20.GL_RGB, GLES20.GL_UNSIGNED_BYTE, rgbPlane);
- GlUtil.checkNoGLES2Error("glTexImage2D");
-
- // Draw the RGB frame onto the pixel buffer.
- final GlRectDrawer drawer = new GlRectDrawer();
- drawer.drawRgb(rgbTexture, RendererCommon.identityMatrix(), 0, 0, WIDTH, HEIGHT);
-
- // Download the pixels in the pixel buffer as RGBA. Not all platforms support RGB, e.g. Nexus 9.
- final ByteBuffer rgbaData = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 4);
- GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, rgbaData);
- GlUtil.checkNoGLES2Error("glReadPixels");
-
- // Assert rendered image is pixel perfect to source RGB.
- assertEquals(WIDTH, HEIGHT, stripAlphaChannel(rgbaData), rgbPlane);
-
- drawer.release();
- GLES20.glDeleteTextures(1, new int[] {rgbTexture}, 0);
- eglBase.release();
- }
-
- @SmallTest
- public void testYuvRendering() {
- // Create EGL base with a pixel buffer as display output.
- EglBase eglBase = EglBase.create(null, EglBase.CONFIG_PIXEL_BUFFER);
- eglBase.createPbufferSurface(WIDTH, HEIGHT);
- eglBase.makeCurrent();
-
- // Create YUV byte buffer planes with random content.
- final ByteBuffer[] yuvPlanes = new ByteBuffer[3];
- final Random random = new Random(SEED);
- for (int i = 0; i < 3; ++i) {
- yuvPlanes[i] = ByteBuffer.allocateDirect(WIDTH * HEIGHT);
- random.nextBytes(yuvPlanes[i].array());
- }
-
- // Generate 3 texture ids for Y/U/V.
- final int yuvTextures[] = new int[3];
- for (int i = 0; i < 3; i++) {
- yuvTextures[i] = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D);
- }
-
- // Upload the YUV byte buffer data as textures.
- for (int i = 0; i < 3; ++i) {
- GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
- GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
- GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, WIDTH,
- HEIGHT, 0, GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, yuvPlanes[i]);
- GlUtil.checkNoGLES2Error("glTexImage2D");
- }
-
- // Draw the YUV frame onto the pixel buffer.
- final GlRectDrawer drawer = new GlRectDrawer();
- drawer.drawYuv(yuvTextures, RendererCommon.identityMatrix(), 0, 0, WIDTH, HEIGHT);
-
- // Download the pixels in the pixel buffer as RGBA. Not all platforms support RGB, e.g. Nexus 9.
- final ByteBuffer data = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 4);
- GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, data);
- GlUtil.checkNoGLES2Error("glReadPixels");
-
- // Compare the YUV data with the RGBA result.
- for (int y = 0; y < HEIGHT; ++y) {
- for (int x = 0; x < WIDTH; ++x) {
- // YUV color space. Y in [0, 1], UV in [-0.5, 0.5]. The constants are taken from the YUV
- // fragment shader code in GlRectDrawer.
- final float y_luma = normalizedByte(yuvPlanes[0].get());
- final float u_chroma = normalizedByte(yuvPlanes[1].get()) - 0.5f;
- final float v_chroma = normalizedByte(yuvPlanes[2].get()) - 0.5f;
- // Expected color in unrounded RGB [0.0f, 255.0f].
- final float expectedRed = saturatedConvert(y_luma + 1.403f * v_chroma);
- final float expectedGreen =
- saturatedConvert(y_luma - 0.344f * u_chroma - 0.714f * v_chroma);
- final float expectedBlue = saturatedConvert(y_luma + 1.77f * u_chroma);
-
- // Actual color in RGB8888.
- final int actualRed = data.get() & 0xFF;
- final int actualGreen = data.get() & 0xFF;
- final int actualBlue = data.get() & 0xFF;
- final int actualAlpha = data.get() & 0xFF;
-
- // Assert rendered image is close to pixel perfect from source YUV.
- assertTrue(Math.abs(actualRed - expectedRed) < MAX_DIFF);
- assertTrue(Math.abs(actualGreen - expectedGreen) < MAX_DIFF);
- assertTrue(Math.abs(actualBlue - expectedBlue) < MAX_DIFF);
- assertEquals(actualAlpha, 255);
- }
- }
-
- drawer.release();
- GLES20.glDeleteTextures(3, yuvTextures, 0);
- eglBase.release();
- }
-
- /**
- * The purpose here is to test GlRectDrawer.oesDraw(). Unfortunately, there is no easy way to
- * create an OES texture, which is needed for input to oesDraw(). Most of the test is concerned
- * with creating OES textures in the following way:
- * - Create SurfaceTexture with help from SurfaceTextureHelper.
- * - Create an EglBase with the SurfaceTexture as EGLSurface.
- * - Upload RGB texture with known content.
- * - Draw the RGB texture onto the EglBase with the SurfaceTexture as target.
- * - Wait for an OES texture to be produced.
- * The actual oesDraw() test is this:
- * - Create an EglBase with a pixel buffer as target.
- * - Render the OES texture onto the pixel buffer.
- * - Read back the pixel buffer and compare it with the known RGB data.
- */
- @MediumTest
- public void testOesRendering() throws InterruptedException {
- /**
- * Stub class to convert RGB ByteBuffers to OES textures by drawing onto a SurfaceTexture.
- */
- class StubOesTextureProducer {
- private final EglBase eglBase;
- private final GlRectDrawer drawer;
- private final int rgbTexture;
-
- public StubOesTextureProducer(
- EglBase.Context sharedContext, SurfaceTexture surfaceTexture, int width,
- int height) {
- eglBase = EglBase.create(sharedContext, EglBase.CONFIG_PLAIN);
- surfaceTexture.setDefaultBufferSize(width, height);
- eglBase.createSurface(surfaceTexture);
- assertEquals(eglBase.surfaceWidth(), width);
- assertEquals(eglBase.surfaceHeight(), height);
-
- drawer = new GlRectDrawer();
-
- eglBase.makeCurrent();
- rgbTexture = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D);
- }
-
- public void draw(ByteBuffer rgbPlane) {
- eglBase.makeCurrent();
-
- // Upload RGB data to texture.
- GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
- GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, rgbTexture);
- GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGB, WIDTH,
- HEIGHT, 0, GLES20.GL_RGB, GLES20.GL_UNSIGNED_BYTE, rgbPlane);
- // Draw the RGB data onto the SurfaceTexture.
- drawer.drawRgb(rgbTexture, RendererCommon.identityMatrix(), 0, 0, WIDTH, HEIGHT);
- eglBase.swapBuffers();
- }
-
- public void release() {
- eglBase.makeCurrent();
- drawer.release();
- GLES20.glDeleteTextures(1, new int[] {rgbTexture}, 0);
- eglBase.release();
- }
- }
-
- // Create EGL base with a pixel buffer as display output.
- final EglBase eglBase = EglBase.create(null, EglBase.CONFIG_PIXEL_BUFFER);
- eglBase.createPbufferSurface(WIDTH, HEIGHT);
-
- // Create resources for generating OES textures.
- final SurfaceTextureHelper surfaceTextureHelper =
- SurfaceTextureHelper.create(eglBase.getEglBaseContext());
- final StubOesTextureProducer oesProducer = new StubOesTextureProducer(
- eglBase.getEglBaseContext(), surfaceTextureHelper.getSurfaceTexture(), WIDTH, HEIGHT);
- final SurfaceTextureHelperTest.MockTextureListener listener =
- new SurfaceTextureHelperTest.MockTextureListener();
- surfaceTextureHelper.setListener(listener);
-
- // Create RGB byte buffer plane with random content.
- final ByteBuffer rgbPlane = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 3);
- final Random random = new Random(SEED);
- random.nextBytes(rgbPlane.array());
-
- // Draw the frame and block until an OES texture is delivered.
- oesProducer.draw(rgbPlane);
- listener.waitForNewFrame();
-
- // Real test starts here.
- // Draw the OES texture on the pixel buffer.
- eglBase.makeCurrent();
- final GlRectDrawer drawer = new GlRectDrawer();
- drawer.drawOes(listener.oesTextureId, listener.transformMatrix, 0, 0, WIDTH, HEIGHT);
-
- // Download the pixels in the pixel buffer as RGBA. Not all platforms support RGB, e.g. Nexus 9.
- final ByteBuffer rgbaData = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 4);
- GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, rgbaData);
- GlUtil.checkNoGLES2Error("glReadPixels");
-
- // Assert rendered image is pixel perfect to source RGB.
- assertEquals(WIDTH, HEIGHT, stripAlphaChannel(rgbaData), rgbPlane);
-
- drawer.release();
- surfaceTextureHelper.returnTextureFrame();
- oesProducer.release();
- surfaceTextureHelper.disconnect();
- eglBase.release();
- }
-}

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