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Side by Side Diff: webrtc/base/socketserver.h

Issue 1556743002: Bind a socket to a network if the network handle is set. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Merge with head Created 4 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #ifndef WEBRTC_BASE_SOCKETSERVER_H_ 11 #ifndef WEBRTC_BASE_SOCKETSERVER_H_
12 #define WEBRTC_BASE_SOCKETSERVER_H_ 12 #define WEBRTC_BASE_SOCKETSERVER_H_
13 13
14 #include "webrtc/base/socketfactory.h" 14 #include "webrtc/base/socketfactory.h"
15 15
16 namespace rtc { 16 namespace rtc {
17 17
18 class MessageQueue; 18 class MessageQueue;
19 class NetworkBinderInterface;
19 20
20 // Provides the ability to wait for activity on a set of sockets. The Thread 21 // Provides the ability to wait for activity on a set of sockets. The Thread
21 // class provides a nice wrapper on a socket server. 22 // class provides a nice wrapper on a socket server.
22 // 23 //
23 // The server is also a socket factory. The sockets it creates will be 24 // The server is also a socket factory. The sockets it creates will be
24 // notified of asynchronous I/O from this server's Wait method. 25 // notified of asynchronous I/O from this server's Wait method.
25 class SocketServer : public SocketFactory { 26 class SocketServer : public SocketFactory {
26 public: 27 public:
27 static const int kForever = -1; 28 static const int kForever = -1;
28 29
29 // When the socket server is installed into a Thread, this function is 30 // When the socket server is installed into a Thread, this function is
30 // called to allow the socket server to use the thread's message queue for 31 // called to allow the socket server to use the thread's message queue for
31 // any messaging that it might need to perform. 32 // any messaging that it might need to perform.
32 virtual void SetMessageQueue(MessageQueue* queue) {} 33 virtual void SetMessageQueue(MessageQueue* queue) {}
33 34
34 // Sleeps until: 35 // Sleeps until:
35 // 1) cms milliseconds have elapsed (unless cms == kForever) 36 // 1) cms milliseconds have elapsed (unless cms == kForever)
36 // 2) WakeUp() is called 37 // 2) WakeUp() is called
37 // While sleeping, I/O is performed if process_io is true. 38 // While sleeping, I/O is performed if process_io is true.
38 virtual bool Wait(int cms, bool process_io) = 0; 39 virtual bool Wait(int cms, bool process_io) = 0;
39 40
40 // Causes the current wait (if one is in progress) to wake up. 41 // Causes the current wait (if one is in progress) to wake up.
41 virtual void WakeUp() = 0; 42 virtual void WakeUp() = 0;
43
44 // A network binder will bind the created sockets to a network.
45 // It is only used in PhysicalSocketServer.
46 void set_network_binder(NetworkBinderInterface* binder) {
47 network_binder_ = binder;
48 }
49 NetworkBinderInterface* network_binder() const { return network_binder_; }
50
51 private:
52 NetworkBinderInterface* network_binder_ = nullptr;
42 }; 53 };
43 54
44 } // namespace rtc 55 } // namespace rtc
45 56
46 #endif // WEBRTC_BASE_SOCKETSERVER_H_ 57 #endif // WEBRTC_BASE_SOCKETSERVER_H_
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