Chromium Code Reviews| Index: webrtc/api/objc/RTCOpenGLVideoRenderer.h |
| diff --git a/webrtc/api/objc/RTCOpenGLVideoRenderer.h b/webrtc/api/objc/RTCOpenGLVideoRenderer.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..120a62c194e7b7bd8b0d05ccf65c68a8383b2d74 |
| --- /dev/null |
| +++ b/webrtc/api/objc/RTCOpenGLVideoRenderer.h |
| @@ -0,0 +1,57 @@ |
| +/* |
| + * Copyright 2015 The WebRTC project authors. All Rights Reserved. |
| + * |
| + * Use of this source code is governed by a BSD-style license |
| + * that can be found in the LICENSE file in the root of the source |
| + * tree. An additional intellectual property rights grant can be found |
| + * in the file PATENTS. All contributing project authors may |
| + * be found in the AUTHORS file in the root of the source tree. |
| + */ |
| + |
| +#import <Foundation/Foundation.h> |
| +#if TARGET_OS_IPHONE |
| +#import <GLKit/GLKit.h> |
| +#else |
| +#import <AppKit/NSOpenGL.h> |
| +#endif |
| + |
| +NS_ASSUME_NONNULL_BEGIN |
| + |
| +@class RTCI420Frame; |
| + |
| +// RTCOpenGLVideoRenderer issues appropriate OpenGL commands to draw a frame to |
| +// the currently bound framebuffer. Supports OpenGL 3.2 and OpenGLES 2.0. OpenGL |
| +// framebuffer creation and management should be handled elsewhere using the |
| +// same context used to initialize this class. |
| +@interface RTCOpenGLVideoRenderer : NSObject |
| + |
| +// The last successfully drawn frame. Used to avoid drawing frames unnecessarily |
| +// hence saving battery life by reducing load. |
| +@property(nonatomic, readonly) RTCI420Frame *lastDrawnFrame; |
| + |
| +#if TARGET_OS_IPHONE |
| +- (instancetype)initWithContext:(EAGLContext*)context NS_DESIGNATED_INITIALIZER; |
|
tkchin_webrtc
2015/12/21 12:57:49
update *
hjon
2015/12/21 20:01:44
Done.
|
| +#else |
| +- (instancetype)initWithContext:(NSOpenGLContext*)context |
| + NS_DESIGNATED_INITIALIZER; |
| +#endif |
| + |
| +// Draws |frame| onto the currently bound OpenGL framebuffer. |setupGL| must be |
| +// called before this function will succeed. |
| +- (BOOL)drawFrame:(RTCI420Frame *)frame; |
| + |
| +// The following methods are used to manage OpenGL resources. On iOS |
| +// applications should release resources when placed in background for use in |
| +// the foreground application. In fact, attempting to call OpenGLES commands |
| +// while in background will result in application termination. |
| + |
| +// Sets up the OpenGL state needed for rendering. |
| +- (void)setupGL; |
| +// Tears down the OpenGL state created by |setupGL|. |
| +- (void)teardownGL; |
| + |
| +- (instancetype)init NS_UNAVAILABLE; |
| + |
| +@end |
| + |
| +NS_ASSUME_NONNULL_END |