Index: webrtc/modules/video_render/windows/video_render_direct3d9.cc |
diff --git a/webrtc/modules/video_render/windows/video_render_direct3d9.cc b/webrtc/modules/video_render/windows/video_render_direct3d9.cc |
index 5458c28667eae63cb78ef4cf9d6af52deb42d9c7..83835aebb80a81e959169551c23b67f0baab493d 100644 |
--- a/webrtc/modules/video_render/windows/video_render_direct3d9.cc |
+++ b/webrtc/modules/video_render/windows/video_render_direct3d9.cc |
@@ -294,8 +294,8 @@ VideoRenderDirect3D9::VideoRenderDirect3D9(Trace* trace, |
_totalMemory(0), |
_availableMemory(0) |
{ |
- _screenUpdateThread = PlatformThread::CreateThread( |
- ScreenUpdateThreadProc, this, "ScreenUpdateThread"); |
+ _screenUpdateThread.reset(new rtc::PlatformThread( |
+ ScreenUpdateThreadProc, this, "ScreenUpdateThread")); |
_screenUpdateEvent = EventTimerWrapper::Create(); |
SetRect(&_originalHwndRect, 0, 0, 0, 0); |
} |
@@ -305,7 +305,7 @@ VideoRenderDirect3D9::~VideoRenderDirect3D9() |
//NOTE: we should not enter CriticalSection in here! |
// Signal event to exit thread, then delete it |
- PlatformThread* tmpPtr = _screenUpdateThread.release(); |
+ rtc::PlatformThread* tmpPtr = _screenUpdateThread.release(); |
if (tmpPtr) |
{ |
_screenUpdateEvent->Set(); |
@@ -546,7 +546,7 @@ int32_t VideoRenderDirect3D9::Init() |
return -1; |
} |
_screenUpdateThread->Start(); |
- _screenUpdateThread->SetPriority(kRealtimePriority); |
+ _screenUpdateThread->SetPriority(rtc::kRealtimePriority); |
// Start the event triggering the render process |
unsigned int monitorFreq = 60; |