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| 1 /* | 1 /* |
| 2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ | 9 */ |
| 10 | 10 |
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| 196 int CloseDevice(); | 196 int CloseDevice(); |
| 197 | 197 |
| 198 // Transparent related functions | 198 // Transparent related functions |
| 199 int SetTransparentColor(LPDIRECT3DTEXTURE9 pTexture, | 199 int SetTransparentColor(LPDIRECT3DTEXTURE9 pTexture, |
| 200 DDCOLORKEY* transparentColorKey, | 200 DDCOLORKEY* transparentColorKey, |
| 201 DWORD width, | 201 DWORD width, |
| 202 DWORD height); | 202 DWORD height); |
| 203 | 203 |
| 204 CriticalSectionWrapper& _refD3DCritsect; | 204 CriticalSectionWrapper& _refD3DCritsect; |
| 205 Trace* _trace; | 205 Trace* _trace; |
| 206 rtc::scoped_ptr<PlatformThread> _screenUpdateThread; | 206 // TODO(pbos): Remove scoped_ptr and use PlatformThread directly. |
| 207 rtc::scoped_ptr<rtc::PlatformThread> _screenUpdateThread; |
| 207 EventTimerWrapper* _screenUpdateEvent; | 208 EventTimerWrapper* _screenUpdateEvent; |
| 208 | 209 |
| 209 HWND _hWnd; | 210 HWND _hWnd; |
| 210 bool _fullScreen; | 211 bool _fullScreen; |
| 211 RECT _originalHwndRect; | 212 RECT _originalHwndRect; |
| 212 //FIXME we probably don't need this since all the information can be get fro
m _d3dChannels | 213 //FIXME we probably don't need this since all the information can be get fro
m _d3dChannels |
| 213 int _channel; | 214 int _channel; |
| 214 //Window size | 215 //Window size |
| 215 UINT _winWidth; | 216 UINT _winWidth; |
| 216 UINT _winHeight; | 217 UINT _winHeight; |
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| 244 float stopWidth, float stopHeight); | 245 float stopWidth, float stopHeight); |
| 245 | 246 |
| 246 //code for providing graphics settings | 247 //code for providing graphics settings |
| 247 DWORD _totalMemory; | 248 DWORD _totalMemory; |
| 248 DWORD _availableMemory; | 249 DWORD _availableMemory; |
| 249 }; | 250 }; |
| 250 | 251 |
| 251 } // namespace webrtc | 252 } // namespace webrtc |
| 252 | 253 |
| 253 #endif // WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_WINDOWS_VIDEO_RENDER_DIRECT3D9
_H_ | 254 #endif // WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_WINDOWS_VIDEO_RENDER_DIRECT3D9
_H_ |
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