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| 1 /* | 1 /* |
| 2 * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ | 9 */ |
| 10 | 10 |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 | 23 |
| 24 PlatformThreadId CurrentThreadId(); | 24 PlatformThreadId CurrentThreadId(); |
| 25 PlatformThreadRef CurrentThreadRef(); | 25 PlatformThreadRef CurrentThreadRef(); |
| 26 | 26 |
| 27 // Compares two thread identifiers for equality. | 27 // Compares two thread identifiers for equality. |
| 28 bool IsThreadRefEqual(const PlatformThreadRef& a, const PlatformThreadRef& b); | 28 bool IsThreadRefEqual(const PlatformThreadRef& a, const PlatformThreadRef& b); |
| 29 | 29 |
| 30 // Sets the current thread name. | 30 // Sets the current thread name. |
| 31 void SetCurrentThreadName(const char* name); | 31 void SetCurrentThreadName(const char* name); |
| 32 | 32 |
| 33 } // namespace rtc | |
| 34 | |
| 35 // TODO(pbos): Merge with namespace rtc. | |
| 36 namespace webrtc { | |
| 37 | |
| 38 // Callback function that the spawned thread will enter once spawned. | 33 // Callback function that the spawned thread will enter once spawned. |
| 39 // A return value of false is interpreted as that the function has no | 34 // A return value of false is interpreted as that the function has no |
| 40 // more work to do and that the thread can be released. | 35 // more work to do and that the thread can be released. |
| 41 typedef bool (*ThreadRunFunction)(void*); | 36 typedef bool (*ThreadRunFunction)(void*); |
| 42 | 37 |
| 43 enum ThreadPriority { | 38 enum ThreadPriority { |
| 44 #ifdef WEBRTC_WIN | 39 #ifdef WEBRTC_WIN |
| 45 kLowPriority = THREAD_PRIORITY_BELOW_NORMAL, | 40 kLowPriority = THREAD_PRIORITY_BELOW_NORMAL, |
| 46 kNormalPriority = THREAD_PRIORITY_NORMAL, | 41 kNormalPriority = THREAD_PRIORITY_NORMAL, |
| 47 kHighPriority = THREAD_PRIORITY_ABOVE_NORMAL, | 42 kHighPriority = THREAD_PRIORITY_ABOVE_NORMAL, |
| 48 kHighestPriority = THREAD_PRIORITY_HIGHEST, | 43 kHighestPriority = THREAD_PRIORITY_HIGHEST, |
| 49 kRealtimePriority = THREAD_PRIORITY_TIME_CRITICAL | 44 kRealtimePriority = THREAD_PRIORITY_TIME_CRITICAL |
| 50 #else | 45 #else |
| 51 kLowPriority = 1, | 46 kLowPriority = 1, |
| 52 kNormalPriority = 2, | 47 kNormalPriority = 2, |
| 53 kHighPriority = 3, | 48 kHighPriority = 3, |
| 54 kHighestPriority = 4, | 49 kHighestPriority = 4, |
| 55 kRealtimePriority = 5 | 50 kRealtimePriority = 5 |
| 56 #endif | 51 #endif |
| 57 }; | 52 }; |
| 58 | 53 |
| 59 // Represents a simple worker thread. The implementation must be assumed | 54 // Represents a simple worker thread. The implementation must be assumed |
| 60 // to be single threaded, meaning that all methods of the class, must be | 55 // to be single threaded, meaning that all methods of the class, must be |
| 61 // called from the same thread, including instantiation. | 56 // called from the same thread, including instantiation. |
| 62 // TODO(tommi): There's no need for this to be a virtual interface since there's | |
| 63 // only ever a single implementation of it. | |
| 64 class PlatformThread { | 57 class PlatformThread { |
| 65 public: | 58 public: |
| 66 PlatformThread(ThreadRunFunction func, void* obj, const char* thread_name); | 59 PlatformThread(ThreadRunFunction func, void* obj, const char* thread_name); |
| 67 virtual ~PlatformThread(); | 60 virtual ~PlatformThread(); |
| 68 | 61 |
| 69 // Factory method. Constructor disabled. | 62 // Spawns a thread and tries to set thread priority according to the priority |
| 70 // | 63 // from when CreateThread was called. |
| 71 // func Pointer to a, by user, specified callback function. | 64 void Start(); |
| 72 // obj Object associated with the thread. Passed in the callback | |
| 73 // function. | |
| 74 // prio Thread priority. May require root/admin rights. | |
| 75 // thread_name NULL terminated thread name, will be visable in the Windows | |
| 76 // debugger. | |
| 77 // TODO(pbos): Move users onto explicit initialization/member ownership | |
| 78 // instead of additional heap allocation due to CreateThread. | |
| 79 static rtc::scoped_ptr<PlatformThread> CreateThread(ThreadRunFunction func, | |
| 80 void* obj, | |
| 81 const char* thread_name); | |
| 82 | 65 |
| 83 // Tries to spawns a thread and returns true if that was successful. | 66 bool IsRunning() const; |
| 84 // Additionally, it tries to set thread priority according to the priority | |
| 85 // from when CreateThread was called. However, failure to set priority will | |
| 86 // not result in a false return value. | |
| 87 // TODO(pbos): Make void not war. | |
| 88 bool Start(); | |
| 89 | 67 |
| 90 // Stops the spawned thread and waits for it to be reclaimed with a timeout | 68 // Stops (joins) the spawned thread. |
| 91 // of two seconds. Will return false if the thread was not reclaimed. | 69 void Stop(); |
| 92 // Multiple tries to Stop are allowed (e.g. to wait longer than 2 seconds). | |
| 93 // It's ok to call Stop() even if the spawned thread has been reclaimed. | |
| 94 // TODO(pbos): Make void not war. | |
| 95 bool Stop(); | |
| 96 | 70 |
| 97 // Set the priority of the worker thread. Must be called when thread | 71 // Set the priority of the thread. Must be called when thread is running. |
| 98 // is running. | |
| 99 bool SetPriority(ThreadPriority priority); | 72 bool SetPriority(ThreadPriority priority); |
| 100 | 73 |
| 101 private: | 74 private: |
| 102 void Run(); | 75 void Run(); |
| 103 | 76 |
| 104 ThreadRunFunction const run_function_; | 77 ThreadRunFunction const run_function_; |
| 105 void* const obj_; | 78 void* const obj_; |
| 106 // TODO(pbos): Make sure call sites use string literals and update to a const | 79 // TODO(pbos): Make sure call sites use string literals and update to a const |
| 107 // char* instead of a std::string. | 80 // char* instead of a std::string. |
| 108 const std::string name_; | 81 const std::string name_; |
| 109 rtc::ThreadChecker thread_checker_; | 82 rtc::ThreadChecker thread_checker_; |
| 110 #if defined(WEBRTC_WIN) | 83 #if defined(WEBRTC_WIN) |
| 111 static DWORD WINAPI StartThread(void* param); | 84 static DWORD WINAPI StartThread(void* param); |
| 112 | 85 |
| 113 bool stop_; | 86 bool stop_; |
| 114 HANDLE thread_; | 87 HANDLE thread_; |
| 115 #else | 88 #else |
| 116 static void* StartThread(void* param); | 89 static void* StartThread(void* param); |
| 117 | 90 |
| 118 rtc::Event stop_event_; | 91 rtc::Event stop_event_; |
| 119 | 92 |
| 120 pthread_t thread_; | 93 pthread_t thread_; |
| 121 #endif // defined(WEBRTC_WIN) | 94 #endif // defined(WEBRTC_WIN) |
| 122 RTC_DISALLOW_COPY_AND_ASSIGN(PlatformThread); | 95 RTC_DISALLOW_COPY_AND_ASSIGN(PlatformThread); |
| 123 }; | 96 }; |
| 124 | 97 |
| 125 } // namespace webrtc | 98 } // namespace rtc |
| 126 | 99 |
| 127 #endif // WEBRTC_BASE_PLATFORM_THREAD_H_ | 100 #endif // WEBRTC_BASE_PLATFORM_THREAD_H_ |
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