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Side by Side Diff: talk/app/webrtc/java/src/org/webrtc/VideoRenderer.java

Issue 1441363002: Revert of Android MediaCodecVideoDecoder: Manage lifetime of texture frames (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Manual revert. Created 5 years, 1 month ago
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1 /* 1 /*
2 * libjingle 2 * libjingle
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright notice, 8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer. 9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice, 10 * 2. Redistributions in binary form must reproduce the above copyright notice,
(...skipping 28 matching lines...) Expand all
39 /** 39 /**
40 * Java version of cricket::VideoFrame. Frames are only constructed from nativ e code and test 40 * Java version of cricket::VideoFrame. Frames are only constructed from nativ e code and test
41 * code. 41 * code.
42 */ 42 */
43 public static class I420Frame { 43 public static class I420Frame {
44 public final int width; 44 public final int width;
45 public final int height; 45 public final int height;
46 public final int[] yuvStrides; 46 public final int[] yuvStrides;
47 public ByteBuffer[] yuvPlanes; 47 public ByteBuffer[] yuvPlanes;
48 public final boolean yuvFrame; 48 public final boolean yuvFrame;
49 // Matrix that transforms standard coordinates to their proper sampling loca tions in 49 public Object textureObject;
50 // the texture. This transform compensates for any properties of the video s ource that
51 // cause it to appear different from a normalized texture. This matrix does not take
52 // |rotationDegree| into account.
53 public final float[] samplingMatrix;
54 public int textureId; 50 public int textureId;
55 // Frame pointer in C++. 51 // Frame pointer in C++.
56 private long nativeFramePointer; 52 private long nativeFramePointer;
57 53
58 // rotationDegree is the degree that the frame must be rotated clockwisely 54 // rotationDegree is the degree that the frame must be rotated clockwisely
59 // to be rendered correctly. 55 // to be rendered correctly.
60 public int rotationDegree; 56 public int rotationDegree;
61 57
62 /** 58 /**
63 * Construct a frame of the given dimensions with the specified planar data. 59 * Construct a frame of the given dimensions with the specified planar data.
64 */ 60 */
65 I420Frame(int width, int height, int rotationDegree, int[] yuvStrides, ByteB uffer[] yuvPlanes, 61 I420Frame(int width, int height, int rotationDegree, int[] yuvStrides, ByteB uffer[] yuvPlanes,
66 long nativeFramePointer) { 62 long nativeFramePointer) {
67 this.width = width; 63 this.width = width;
68 this.height = height; 64 this.height = height;
69 this.yuvStrides = yuvStrides; 65 this.yuvStrides = yuvStrides;
70 this.yuvPlanes = yuvPlanes; 66 this.yuvPlanes = yuvPlanes;
71 this.yuvFrame = true; 67 this.yuvFrame = true;
72 this.rotationDegree = rotationDegree; 68 this.rotationDegree = rotationDegree;
73 this.nativeFramePointer = nativeFramePointer; 69 this.nativeFramePointer = nativeFramePointer;
74 if (rotationDegree % 90 != 0) { 70 if (rotationDegree % 90 != 0) {
75 throw new IllegalArgumentException("Rotation degree not multiple of 90: " + rotationDegree); 71 throw new IllegalArgumentException("Rotation degree not multiple of 90: " + rotationDegree);
76 } 72 }
77 // The convention in WebRTC is that the first element in a ByteBuffer corr esponds to the
78 // top-left corner of the image, but in glTexImage2D() the first element c orresponds to the
79 // bottom-left corner. This discrepancy is corrected by setting a vertical flip as sampling
80 // matrix.
81 samplingMatrix = new float[] {
82 1, 0, 0, 0,
83 0, -1, 0, 0,
84 0, 0, 1, 0,
85 0, 1, 0, 1};
86 } 73 }
87 74
88 /** 75 /**
89 * Construct a texture frame of the given dimensions with data in SurfaceTex ture 76 * Construct a texture frame of the given dimensions with data in SurfaceTex ture
90 */ 77 */
91 I420Frame(int width, int height, int rotationDegree, int textureId, float[] samplingMatrix, 78 I420Frame(
92 long nativeFramePointer) { 79 int width, int height, int rotationDegree,
80 Object textureObject, int textureId, long nativeFramePointer) {
93 this.width = width; 81 this.width = width;
94 this.height = height; 82 this.height = height;
95 this.yuvStrides = null; 83 this.yuvStrides = null;
96 this.yuvPlanes = null; 84 this.yuvPlanes = null;
97 this.samplingMatrix = samplingMatrix; 85 this.textureObject = textureObject;
98 this.textureId = textureId; 86 this.textureId = textureId;
99 this.yuvFrame = false; 87 this.yuvFrame = false;
100 this.rotationDegree = rotationDegree; 88 this.rotationDegree = rotationDegree;
101 this.nativeFramePointer = nativeFramePointer; 89 this.nativeFramePointer = nativeFramePointer;
102 if (rotationDegree % 90 != 0) { 90 if (rotationDegree % 90 != 0) {
103 throw new IllegalArgumentException("Rotation degree not multiple of 90: " + rotationDegree); 91 throw new IllegalArgumentException("Rotation degree not multiple of 90: " + rotationDegree);
104 } 92 }
105 } 93 }
106 94
107 public int rotatedWidth() { 95 public int rotatedWidth() {
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130 // is responsible for signaling when it is done with |frame| by calling 118 // is responsible for signaling when it is done with |frame| by calling
131 // renderFrameDone(frame). 119 // renderFrameDone(frame).
132 public void renderFrame(I420Frame frame); 120 public void renderFrame(I420Frame frame);
133 } 121 }
134 122
135 /** 123 /**
136 * This must be called after every renderFrame() to release the frame. 124 * This must be called after every renderFrame() to release the frame.
137 */ 125 */
138 public static void renderFrameDone(I420Frame frame) { 126 public static void renderFrameDone(I420Frame frame) {
139 frame.yuvPlanes = null; 127 frame.yuvPlanes = null;
128 frame.textureObject = null;
140 frame.textureId = 0; 129 frame.textureId = 0;
141 if (frame.nativeFramePointer != 0) { 130 if (frame.nativeFramePointer != 0) {
142 releaseNativeFrame(frame.nativeFramePointer); 131 releaseNativeFrame(frame.nativeFramePointer);
143 frame.nativeFramePointer = 0; 132 frame.nativeFramePointer = 0;
144 } 133 }
145 } 134 }
146 135
147 // |this| either wraps a native (GUI) renderer or a client-supplied Callbacks 136 // |this| either wraps a native (GUI) renderer or a client-supplied Callbacks
148 // (Java) implementation; this is indicated by |isWrappedVideoRenderer|. 137 // (Java) implementation; this is indicated by |isWrappedVideoRenderer|.
149 long nativeVideoRenderer; 138 long nativeVideoRenderer;
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181 } 170 }
182 171
183 private static native long nativeCreateGuiVideoRenderer(int x, int y); 172 private static native long nativeCreateGuiVideoRenderer(int x, int y);
184 private static native long nativeWrapVideoRenderer(Callbacks callbacks); 173 private static native long nativeWrapVideoRenderer(Callbacks callbacks);
185 174
186 private static native void freeGuiVideoRenderer(long nativeVideoRenderer); 175 private static native void freeGuiVideoRenderer(long nativeVideoRenderer);
187 private static native void freeWrappedVideoRenderer(long nativeVideoRenderer); 176 private static native void freeWrappedVideoRenderer(long nativeVideoRenderer);
188 177
189 private static native void releaseNativeFrame(long nativeFramePointer); 178 private static native void releaseNativeFrame(long nativeFramePointer);
190 } 179 }
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