| Index: webrtc/modules/audio_device/android/opensles_player.cc
|
| diff --git a/webrtc/modules/audio_device/android/opensles_player.cc b/webrtc/modules/audio_device/android/opensles_player.cc
|
| index b9ccfd594d36dad0d7b85fbe1f8dbd4f16249f09..d1edef227e652c11161250197d1aecc06cc0e1f7 100644
|
| --- a/webrtc/modules/audio_device/android/opensles_player.cc
|
| +++ b/webrtc/modules/audio_device/android/opensles_player.cc
|
| @@ -15,6 +15,7 @@
|
| #include "webrtc/base/arraysize.h"
|
| #include "webrtc/base/checks.h"
|
| #include "webrtc/base/format_macros.h"
|
| +#include "webrtc/base/timeutils.h"
|
| #include "webrtc/modules/audio_device/android/audio_manager.h"
|
| #include "webrtc/modules/audio_device/fine_audio_buffer.h"
|
|
|
| @@ -46,7 +47,8 @@ OpenSLESPlayer::OpenSLESPlayer(AudioManager* audio_manager)
|
| engine_(nullptr),
|
| player_(nullptr),
|
| simple_buffer_queue_(nullptr),
|
| - volume_(nullptr) {
|
| + volume_(nullptr),
|
| + last_play_time_(0) {
|
| ALOGD("ctor%s", GetThreadInfo().c_str());
|
| // Use native audio output parameters provided by the audio manager and
|
| // define the PCM format structure.
|
| @@ -95,6 +97,7 @@ int OpenSLESPlayer::InitPlayout() {
|
| CreateMix();
|
| initialized_ = true;
|
| buffer_index_ = 0;
|
| + last_play_time_ = rtc::Time();
|
| return 0;
|
| }
|
|
|
| @@ -233,7 +236,16 @@ void OpenSLESPlayer::AllocateDataBuffers() {
|
| RTC_DCHECK(thread_checker_.CalledOnValidThread());
|
| RTC_DCHECK(!simple_buffer_queue_);
|
| RTC_CHECK(audio_device_buffer_);
|
| - bytes_per_buffer_ = audio_parameters_.GetBytesPerBuffer();
|
| + // Don't use the lowest possible size as native buffer size. Instead,
|
| + // use 10ms to better match the frame size that WebRTC uses. It will result
|
| + // in a reduced risk for audio glitches and also in a more "clean" sequence
|
| + // of callbacks from the OpenSL ES thread in to WebRTC when asking for audio
|
| + // to render.
|
| + ALOGD("lowest possible buffer size: %" PRIuS,
|
| + audio_parameters_.GetBytesPerBuffer());
|
| + bytes_per_buffer_ = audio_parameters_.GetBytesPerFrame() *
|
| + audio_parameters_.frames_per_10ms_buffer();
|
| + RTC_DCHECK_GT(bytes_per_buffer_, audio_parameters_.GetBytesPerBuffer());
|
| ALOGD("native buffer size: %" PRIuS, bytes_per_buffer_);
|
| // Create a modified audio buffer class which allows us to ask for any number
|
| // of samples (and not only multiple of 10ms) to match the native OpenSL ES
|
| @@ -418,6 +430,15 @@ void OpenSLESPlayer::FillBufferQueue() {
|
| }
|
|
|
| void OpenSLESPlayer::EnqueuePlayoutData() {
|
| + // Check delta time between two successive callbacks and provide a warning
|
| + // if it becomes very large.
|
| + // TODO(henrika): using 100ms as upper limit but this value is rather random.
|
| + const uint32_t current_time = rtc::Time();
|
| + const uint32_t diff = current_time - last_play_time_;
|
| + if (diff > 100) {
|
| + ALOGW("Bad OpenSL ES playout timing, dT=%u [ms]", diff);
|
| + }
|
| + last_play_time_ = current_time;
|
| // Read audio data from the WebRTC source using the FineAudioBuffer object
|
| // to adjust for differences in buffer size between WebRTC (10ms) and native
|
| // OpenSL ES.
|
|
|