Index: webrtc/modules/audio_device/android/opensles_player.cc |
diff --git a/webrtc/modules/audio_device/android/opensles_player.cc b/webrtc/modules/audio_device/android/opensles_player.cc |
index b9ccfd594d36dad0d7b85fbe1f8dbd4f16249f09..d1edef227e652c11161250197d1aecc06cc0e1f7 100644 |
--- a/webrtc/modules/audio_device/android/opensles_player.cc |
+++ b/webrtc/modules/audio_device/android/opensles_player.cc |
@@ -15,6 +15,7 @@ |
#include "webrtc/base/arraysize.h" |
#include "webrtc/base/checks.h" |
#include "webrtc/base/format_macros.h" |
+#include "webrtc/base/timeutils.h" |
#include "webrtc/modules/audio_device/android/audio_manager.h" |
#include "webrtc/modules/audio_device/fine_audio_buffer.h" |
@@ -46,7 +47,8 @@ OpenSLESPlayer::OpenSLESPlayer(AudioManager* audio_manager) |
engine_(nullptr), |
player_(nullptr), |
simple_buffer_queue_(nullptr), |
- volume_(nullptr) { |
+ volume_(nullptr), |
+ last_play_time_(0) { |
ALOGD("ctor%s", GetThreadInfo().c_str()); |
// Use native audio output parameters provided by the audio manager and |
// define the PCM format structure. |
@@ -95,6 +97,7 @@ int OpenSLESPlayer::InitPlayout() { |
CreateMix(); |
initialized_ = true; |
buffer_index_ = 0; |
+ last_play_time_ = rtc::Time(); |
return 0; |
} |
@@ -233,7 +236,16 @@ void OpenSLESPlayer::AllocateDataBuffers() { |
RTC_DCHECK(thread_checker_.CalledOnValidThread()); |
RTC_DCHECK(!simple_buffer_queue_); |
RTC_CHECK(audio_device_buffer_); |
- bytes_per_buffer_ = audio_parameters_.GetBytesPerBuffer(); |
+ // Don't use the lowest possible size as native buffer size. Instead, |
+ // use 10ms to better match the frame size that WebRTC uses. It will result |
+ // in a reduced risk for audio glitches and also in a more "clean" sequence |
+ // of callbacks from the OpenSL ES thread in to WebRTC when asking for audio |
+ // to render. |
+ ALOGD("lowest possible buffer size: %" PRIuS, |
+ audio_parameters_.GetBytesPerBuffer()); |
+ bytes_per_buffer_ = audio_parameters_.GetBytesPerFrame() * |
+ audio_parameters_.frames_per_10ms_buffer(); |
+ RTC_DCHECK_GT(bytes_per_buffer_, audio_parameters_.GetBytesPerBuffer()); |
ALOGD("native buffer size: %" PRIuS, bytes_per_buffer_); |
// Create a modified audio buffer class which allows us to ask for any number |
// of samples (and not only multiple of 10ms) to match the native OpenSL ES |
@@ -418,6 +430,15 @@ void OpenSLESPlayer::FillBufferQueue() { |
} |
void OpenSLESPlayer::EnqueuePlayoutData() { |
+ // Check delta time between two successive callbacks and provide a warning |
+ // if it becomes very large. |
+ // TODO(henrika): using 100ms as upper limit but this value is rather random. |
+ const uint32_t current_time = rtc::Time(); |
+ const uint32_t diff = current_time - last_play_time_; |
+ if (diff > 100) { |
+ ALOGW("Bad OpenSL ES playout timing, dT=%u [ms]", diff); |
+ } |
+ last_play_time_ = current_time; |
// Read audio data from the WebRTC source using the FineAudioBuffer object |
// to adjust for differences in buffer size between WebRTC (10ms) and native |
// OpenSL ES. |