Index: webrtc/base/bufferqueue.h |
diff --git a/webrtc/base/bufferqueue.h b/webrtc/base/bufferqueue.h |
index 4941fccf2e1c6233584c21588e34991a312e41e3..4adfa29648a18d51f193d242dd06abdd0e950cbc 100644 |
--- a/webrtc/base/bufferqueue.h |
+++ b/webrtc/base/bufferqueue.h |
@@ -16,13 +16,35 @@ |
#include "webrtc/base/buffer.h" |
#include "webrtc/base/criticalsection.h" |
+#include "webrtc/base/messagehandler.h" |
+#include "webrtc/base/messagequeue.h" |
+#include "webrtc/base/sigslot.h" |
+#include "webrtc/base/thread.h" |
namespace rtc { |
-class BufferQueue { |
+// BufferEvents are used to asynchronously signal state transitionss. The flags |
+// may be combined. |
+// BQ_READ: Data is available |
+// BQ_WRITE: Data can be written |
+enum BufferEvent { BQ_READ = 1, BQ_WRITE = 2 }; |
+ |
+struct BufferEventData : public MessageData { |
+ int events; |
tommi
2015/11/13 08:38:12
for consistency keep members below methods
|
+ BufferEventData(int ev) : events(ev) { } |
+}; |
+ |
+class BufferQueue : public MessageHandler { |
public: |
+ enum { |
+ MSG_POST_EVENT = 0x1 |
tommi
2015/11/13 08:38:12
private?
|
+ }; |
+ |
// Creates a buffer queue queue with a given capacity and default buffer size. |
BufferQueue(size_t capacity, size_t default_size); |
+ // Creates a buffer queue queue with a given capacity, default buffer size |
+ // and owner. |
+ BufferQueue(size_t capacity, size_t default_size, Thread* owner); |
~BufferQueue(); |
// Return number of queued buffers. |
@@ -35,9 +57,26 @@ class BufferQueue { |
// WriteBack always writes either the complete memory or nothing. |
bool WriteBack(const void* data, size_t bytes, size_t* bytes_written); |
+ // BufferQueues may signal one or more BufferEvents to indicate state changes. |
+ // The first argument identifies the buffer on which the state change occured. |
+ // The second argument is a bit-wise combination of BufferEvents. |
+ sigslot::signal2<BufferQueue*, int> SignalEvent; |
tommi
2015/11/13 08:38:12
can we use rtc::Bind instead?
If not, can we make
|
+ |
+ // Like calling SignalEvent, but posts a message to the specified thread, |
+ // which will call SignalEvent. This helps unroll the stack and prevent |
+ // re-entrancy. |
+ void PostEvent(Thread* t, int events); |
tommi
2015/11/13 08:38:12
nit: t -> thread
Should this be private?
|
+ // Like the aforementioned method, but posts to the current thread. |
+ void PostEvent(int events); |
+ |
+ protected: |
+ // MessageHandler Interface |
+ void OnMessage(Message* msg) override; |
+ |
private: |
size_t capacity_; |
size_t default_size_; |
+ Thread* owner_; |
tommi
2015/11/13 08:38:12
if the value of this never changes, lets make it T
joachim
2015/11/16 21:30:15
Renamed, but can't change to "const" ("PostEvent"
|
std::deque<Buffer*> queue_; |
std::vector<Buffer*> free_list_; |
mutable CriticalSection crit_; // object lock |