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Unified Diff: webrtc/modules/audio_device/ios/audio_device_ios.mm

Issue 1435293003: Improved error handling in iOS ADM to avoid race during init (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: nits Created 5 years, 1 month ago
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Index: webrtc/modules/audio_device/ios/audio_device_ios.mm
diff --git a/webrtc/modules/audio_device/ios/audio_device_ios.mm b/webrtc/modules/audio_device/ios/audio_device_ios.mm
index d7668f7894df500d385a50d959499ffa7911c091..e094ebdc3d833d1c0a12215cea6199bfb2e5802c 100644
--- a/webrtc/modules/audio_device/ios/audio_device_ios.mm
+++ b/webrtc/modules/audio_device/ios/audio_device_ios.mm
@@ -19,12 +19,24 @@
#include "webrtc/base/atomicops.h"
#include "webrtc/base/checks.h"
+#include "webrtc/base/criticalsection.h"
#include "webrtc/base/logging.h"
+#include "webrtc/base/thread_annotations.h"
#include "webrtc/modules/audio_device/fine_audio_buffer.h"
#include "webrtc/modules/utility/include/helpers_ios.h"
namespace webrtc {
+// Protects |g_audio_session_users|.
+static rtc::GlobalLockPod g_lock;
+
+// Counts number of users (=instances of this object) who needs an active
+// audio session. This variable is used to ensure that we only activate an audio
+// session for the first user and deactivate it for the last.
+// Member is static to ensure that the value is counted for all instances
+// and not per instance.
+static int g_audio_session_users GUARDED_BY(g_lock) = 0;
+
#define LOGI() LOG(LS_INFO) << "AudioDeviceIOS::"
#define LOG_AND_RETURN_IF_ERROR(error, message) \
@@ -77,10 +89,34 @@ const UInt16 kFixedRecordDelayEstimate = 30;
using ios::CheckAndLogError;
+// Verifies that the current audio session supports input audio and that the
+// required category and mode are enabled.
+static bool VerifyAudioSession(AVAudioSession* session) {
+ LOG(LS_INFO) << "VerifyAudioSession";
+ // Ensure that the device currently supports audio input.
+ if (!session.isInputAvailable) {
+ LOG(LS_ERROR) << "No audio input path is available!";
+ return false;
+ }
+
+ // Ensure that the required category and mode are actually activated.
+ if (![session.category isEqualToString:AVAudioSessionCategoryPlayAndRecord]) {
+ LOG(LS_ERROR)
+ << "Failed to set category to AVAudioSessionCategoryPlayAndRecord";
+ return false;
+ }
+ if (![session.mode isEqualToString:AVAudioSessionModeVoiceChat]) {
+ LOG(LS_ERROR) << "Failed to set mode to AVAudioSessionModeVoiceChat";
+ return false;
+ }
+ return true;
+}
+
// Activates an audio session suitable for full duplex VoIP sessions when
// |activate| is true. Also sets the preferred sample rate and IO buffer
// duration. Deactivates an active audio session if |activate| is set to false.
-static void ActivateAudioSession(AVAudioSession* session, bool activate) {
+static bool ActivateAudioSession(AVAudioSession* session, bool activate)
+ EXCLUSIVE_LOCKS_REQUIRED(g_lock) {
LOG(LS_INFO) << "ActivateAudioSession(" << activate << ")";
@autoreleasepool {
NSError* error = nil;
@@ -96,8 +132,7 @@ static void ActivateAudioSession(AVAudioSession* session, bool activate) {
setActive:NO
withOptions:AVAudioSessionSetActiveOptionNotifyOthersOnDeactivation
error:&error];
- RTC_DCHECK(CheckAndLogError(success, error));
- return;
+ return CheckAndLogError(success, error);
}
// Go ahead and active our own audio session since |activate| is true.
@@ -129,7 +164,6 @@ static void ActivateAudioSession(AVAudioSession* session, bool activate) {
RTC_DCHECK(CheckAndLogError(success, error));
// Set the preferred audio I/O buffer duration, in seconds.
- // TODO(henrika): add more comments here.
error = nil;
success = [session setPreferredIOBufferDuration:kPreferredIOBufferDuration
error:&error];
@@ -139,13 +173,15 @@ static void ActivateAudioSession(AVAudioSession* session, bool activate) {
// session (e.g. phone call) has higher priority than ours.
error = nil;
success = [session setActive:YES error:&error];
- RTC_DCHECK(CheckAndLogError(success, error));
- RTC_CHECK(session.isInputAvailable) << "No input path is available!";
+ if (!CheckAndLogError(success, error)) {
+ return false;
+ }
- // Ensure that category and mode are actually activated.
- RTC_DCHECK(
- [session.category isEqualToString:AVAudioSessionCategoryPlayAndRecord]);
- RTC_DCHECK([session.mode isEqualToString:AVAudioSessionModeVoiceChat]);
+ // Ensure that the active audio session has the correct category and mode.
+ if (!VerifyAudioSession(session)) {
+ LOG(LS_ERROR) << "Failed to verify audio session category and mode";
+ return false;
+ }
// Try to set the preferred number of hardware audio channels. These calls
// must be done after setting the audio session’s category and mode and
@@ -164,9 +200,54 @@ static void ActivateAudioSession(AVAudioSession* session, bool activate) {
[session setPreferredOutputNumberOfChannels:kPreferredNumberOfChannels
error:&error];
RTC_DCHECK(CheckAndLogError(success, error));
+ return true;
}
}
+// An application can create more than one ADM and start audio streaming
+// for all of them. It is essential that we only activate the app's audio
+// session once (for the first one) and deactivate it once (for the last).
+static bool ActivateAudioSession() {
+ LOGI() << "ActivateAudioSession";
+ rtc::GlobalLockScope ls(&g_lock);
+ if (g_audio_session_users == 0) {
+ // The system provides an audio session object upon launch of an
+ // application. However, we must initialize the session in order to
+ // handle interruptions. Implicit initialization occurs when obtaining
+ // a reference to the AVAudioSession object.
+ AVAudioSession* session = [AVAudioSession sharedInstance];
+ // Try to activate the audio session and ask for a set of preferred audio
+ // parameters.
+ if (!ActivateAudioSession(session, true)) {
+ LOG(LS_ERROR) << "Failed to activate the audio session";
+ return false;
+ }
+ LOG(LS_INFO) << "The audio session is now activated";
+ }
+ ++g_audio_session_users;
+ LOG(LS_INFO) << "Number of audio session users: " << g_audio_session_users;
+ return true;
+}
+
+// If more than one object is using the audio session, ensure that only the
+// last object deactivates. Apple recommends: "activate your audio session
+// only as needed and deactivate it when you are not using audio".
+static bool DeactivateAudioSession() {
+ LOGI() << "DeactivateAudioSession";
+ rtc::GlobalLockScope ls(&g_lock);
+ if (g_audio_session_users == 1) {
+ AVAudioSession* session = [AVAudioSession sharedInstance];
+ if (!ActivateAudioSession(session, false)) {
+ LOG(LS_ERROR) << "Failed to deactivate the audio session";
+ return false;
+ }
+ LOG(LS_INFO) << "Our audio session is now deactivated";
+ }
+ --g_audio_session_users;
+ LOG(LS_INFO) << "Number of audio session users: " << g_audio_session_users;
+ return true;
+}
+
#if !defined(NDEBUG)
// Helper method for printing out an AudioStreamBasicDescription structure.
static void LogABSD(AudioStreamBasicDescription absd) {
@@ -212,7 +293,7 @@ AudioDeviceIOS::AudioDeviceIOS()
}
AudioDeviceIOS::~AudioDeviceIOS() {
- LOGI() << "~dtor";
+ LOGI() << "~dtor" << ios::GetCurrentThreadDescription();
RTC_DCHECK(thread_checker_.CalledOnValidThread());
Terminate();
}
@@ -254,8 +335,16 @@ int32_t AudioDeviceIOS::Terminate() {
if (!initialized_) {
return 0;
}
- ShutdownPlayOrRecord();
+ StopPlayout();
+ StopRecording();
initialized_ = false;
+ {
+ rtc::GlobalLockScope ls(&g_lock);
+ if (g_audio_session_users != 0) {
+ LOG(LS_WARNING) << "Object is destructed with an active audio session";
+ }
+ RTC_DCHECK_GE(g_audio_session_users, 0);
+ }
return 0;
}
@@ -267,7 +356,7 @@ int32_t AudioDeviceIOS::InitPlayout() {
RTC_DCHECK(!playing_);
if (!rec_is_initialized_) {
if (!InitPlayOrRecord()) {
- LOG_F(LS_ERROR) << "InitPlayOrRecord failed!";
+ LOG_F(LS_ERROR) << "InitPlayOrRecord failed for InitPlayout!";
return -1;
}
}
@@ -283,7 +372,7 @@ int32_t AudioDeviceIOS::InitRecording() {
RTC_DCHECK(!recording_);
if (!play_is_initialized_) {
if (!InitPlayOrRecord()) {
- LOG_F(LS_ERROR) << "InitPlayOrRecord failed!";
+ LOG_F(LS_ERROR) << "InitPlayOrRecord failed for InitRecording!";
return -1;
}
}
@@ -300,9 +389,11 @@ int32_t AudioDeviceIOS::StartPlayout() {
if (!recording_) {
OSStatus result = AudioOutputUnitStart(vpio_unit_);
if (result != noErr) {
- LOG_F(LS_ERROR) << "AudioOutputUnitStart failed: " << result;
+ LOG_F(LS_ERROR) << "AudioOutputUnitStart failed for StartPlayout: "
+ << result;
return -1;
}
+ LOG(LS_INFO) << "Voice-Processing I/O audio unit is now started";
}
rtc::AtomicOps::ReleaseStore(&playing_, 1);
return 0;
@@ -331,9 +422,11 @@ int32_t AudioDeviceIOS::StartRecording() {
if (!playing_) {
OSStatus result = AudioOutputUnitStart(vpio_unit_);
if (result != noErr) {
- LOG_F(LS_ERROR) << "AudioOutputUnitStart failed: " << result;
+ LOG_F(LS_ERROR) << "AudioOutputUnitStart failed for StartRecording: "
+ << result;
return -1;
}
+ LOG(LS_INFO) << "Voice-Processing I/O audio unit is now started";
}
rtc::AtomicOps::ReleaseStore(&recording_, 1);
return 0;
@@ -639,7 +732,7 @@ void AudioDeviceIOS::SetupAudioBuffersForActiveAudioSession() {
bool AudioDeviceIOS::SetupAndInitializeVoiceProcessingAudioUnit() {
LOGI() << "SetupAndInitializeVoiceProcessingAudioUnit";
- RTC_DCHECK(!vpio_unit_);
+ RTC_DCHECK(!vpio_unit_) << "VoiceProcessingIO audio unit already exists";
// Create an audio component description to identify the Voice-Processing
// I/O audio unit.
AudioComponentDescription vpio_unit_description;
@@ -653,29 +746,42 @@ bool AudioDeviceIOS::SetupAndInitializeVoiceProcessingAudioUnit() {
AudioComponentFindNext(nullptr, &vpio_unit_description);
// Create a Voice-Processing IO audio unit.
- LOG_AND_RETURN_IF_ERROR(
- AudioComponentInstanceNew(found_vpio_unit_ref, &vpio_unit_),
- "Failed to create a VoiceProcessingIO audio unit");
+ OSStatus result = noErr;
+ result = AudioComponentInstanceNew(found_vpio_unit_ref, &vpio_unit_);
+ if (result != noErr) {
+ vpio_unit_ = nullptr;
+ LOG(LS_ERROR) << "AudioComponentInstanceNew failed: " << result;
+ return false;
+ }
// A VP I/O unit's bus 1 connects to input hardware (microphone). Enable
// input on the input scope of the input element.
AudioUnitElement input_bus = 1;
UInt32 enable_input = 1;
- LOG_AND_RETURN_IF_ERROR(
- AudioUnitSetProperty(vpio_unit_, kAudioOutputUnitProperty_EnableIO,
- kAudioUnitScope_Input, input_bus, &enable_input,
- sizeof(enable_input)),
- "Failed to enable input on input scope of input element");
+ result = AudioUnitSetProperty(vpio_unit_, kAudioOutputUnitProperty_EnableIO,
+ kAudioUnitScope_Input, input_bus, &enable_input,
+ sizeof(enable_input));
+ if (result != noErr) {
+ DisposeAudioUnit();
+ LOG(LS_ERROR) << "Failed to enable input on input scope of input element: "
+ << result;
+ return false;
+ }
// A VP I/O unit's bus 0 connects to output hardware (speaker). Enable
// output on the output scope of the output element.
AudioUnitElement output_bus = 0;
UInt32 enable_output = 1;
- LOG_AND_RETURN_IF_ERROR(
- AudioUnitSetProperty(vpio_unit_, kAudioOutputUnitProperty_EnableIO,
- kAudioUnitScope_Output, output_bus, &enable_output,
- sizeof(enable_output)),
- "Failed to enable output on output scope of output element");
+ result = AudioUnitSetProperty(vpio_unit_, kAudioOutputUnitProperty_EnableIO,
+ kAudioUnitScope_Output, output_bus,
+ &enable_output, sizeof(enable_output));
+ if (result != noErr) {
+ DisposeAudioUnit();
+ LOG(LS_ERROR)
+ << "Failed to enable output on output scope of output element: "
+ << result;
+ return false;
+ }
// Set the application formats for input and output:
// - use same format in both directions
@@ -703,38 +809,55 @@ bool AudioDeviceIOS::SetupAndInitializeVoiceProcessingAudioUnit() {
#endif
// Set the application format on the output scope of the input element/bus.
- LOG_AND_RETURN_IF_ERROR(
- AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_StreamFormat,
- kAudioUnitScope_Output, input_bus,
- &application_format, size),
- "Failed to set application format on output scope of input element");
+ result = AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Output, input_bus,
+ &application_format, size);
+ if (result != noErr) {
+ DisposeAudioUnit();
+ LOG(LS_ERROR)
+ << "Failed to set application format on output scope of input bus: "
+ << result;
+ return false;
+ }
// Set the application format on the input scope of the output element/bus.
- LOG_AND_RETURN_IF_ERROR(
- AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_StreamFormat,
- kAudioUnitScope_Input, output_bus,
- &application_format, size),
- "Failed to set application format on input scope of output element");
+ result = AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Input, output_bus,
+ &application_format, size);
+ if (result != noErr) {
+ DisposeAudioUnit();
+ LOG(LS_ERROR)
+ << "Failed to set application format on input scope of output bus: "
+ << result;
+ return false;
+ }
// Specify the callback function that provides audio samples to the audio
// unit.
AURenderCallbackStruct render_callback;
render_callback.inputProc = GetPlayoutData;
render_callback.inputProcRefCon = this;
- LOG_AND_RETURN_IF_ERROR(
- AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_SetRenderCallback,
- kAudioUnitScope_Input, output_bus, &render_callback,
- sizeof(render_callback)),
- "Failed to specify the render callback on the output element");
+ result = AudioUnitSetProperty(
+ vpio_unit_, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input,
+ output_bus, &render_callback, sizeof(render_callback));
+ if (result != noErr) {
+ DisposeAudioUnit();
+ LOG(LS_ERROR) << "Failed to specify the render callback on the output bus: "
+ << result;
+ return false;
+ }
// Disable AU buffer allocation for the recorder, we allocate our own.
// TODO(henrika): not sure that it actually saves resource to make this call.
UInt32 flag = 0;
- LOG_AND_RETURN_IF_ERROR(
- AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_ShouldAllocateBuffer,
- kAudioUnitScope_Output, input_bus, &flag,
- sizeof(flag)),
- "Failed to disable buffer allocation on the input element");
+ result = AudioUnitSetProperty(
+ vpio_unit_, kAudioUnitProperty_ShouldAllocateBuffer,
+ kAudioUnitScope_Output, input_bus, &flag, sizeof(flag));
+ if (result != noErr) {
+ DisposeAudioUnit();
+ LOG(LS_ERROR) << "Failed to disable buffer allocation on the input bus: "
+ << result;
+ }
// Specify the callback to be called by the I/O thread to us when input audio
// is available. The recorded samples can then be obtained by calling the
@@ -742,16 +865,28 @@ bool AudioDeviceIOS::SetupAndInitializeVoiceProcessingAudioUnit() {
AURenderCallbackStruct input_callback;
input_callback.inputProc = RecordedDataIsAvailable;
input_callback.inputProcRefCon = this;
- LOG_AND_RETURN_IF_ERROR(
- AudioUnitSetProperty(vpio_unit_,
- kAudioOutputUnitProperty_SetInputCallback,
- kAudioUnitScope_Global, input_bus, &input_callback,
- sizeof(input_callback)),
- "Failed to specify the input callback on the input element");
+ result = AudioUnitSetProperty(vpio_unit_,
+ kAudioOutputUnitProperty_SetInputCallback,
+ kAudioUnitScope_Global, input_bus,
+ &input_callback, sizeof(input_callback));
+ if (result != noErr) {
+ DisposeAudioUnit();
+ LOG(LS_ERROR) << "Failed to specify the input callback on the input bus: "
+ << result;
+ }
// Initialize the Voice-Processing I/O unit instance.
- LOG_AND_RETURN_IF_ERROR(AudioUnitInitialize(vpio_unit_),
- "Failed to initialize the Voice-Processing I/O unit");
+ result = AudioUnitInitialize(vpio_unit_);
+ if (result != noErr) {
+ result = AudioUnitUninitialize(vpio_unit_);
+ if (result != noErr) {
+ LOG_F(LS_ERROR) << "AudioUnitUninitialize failed: " << result;
+ }
+ DisposeAudioUnit();
+ LOG(LS_ERROR) << "Failed to initialize the Voice-Processing I/O unit: "
+ << result;
+ return false;
+ }
return true;
}
@@ -790,9 +925,18 @@ bool AudioDeviceIOS::RestartAudioUnitWithNewFormat(float sample_rate) {
bool AudioDeviceIOS::InitPlayOrRecord() {
LOGI() << "InitPlayOrRecord";
+ // Activate the audio session if not already activated.
+ if (!ActivateAudioSession()) {
+ return false;
+ }
+
+ // Ensure that the active audio session has the correct category and mode.
AVAudioSession* session = [AVAudioSession sharedInstance];
- // Activate the audio session and ask for a set of preferred audio parameters.
- ActivateAudioSession(session, true);
+ if (!VerifyAudioSession(session)) {
+ DeactivateAudioSession();
+ LOG(LS_ERROR) << "Failed to verify audio session category and mode";
+ return false;
+ }
// Start observing audio session interruptions and route changes.
RegisterNotificationObservers();
@@ -802,16 +946,16 @@ bool AudioDeviceIOS::InitPlayOrRecord() {
// Create, setup and initialize a new Voice-Processing I/O unit.
if (!SetupAndInitializeVoiceProcessingAudioUnit()) {
+ // Reduce usage count for the audio session and possibly deactivate it if
+ // this object is the only user.
+ DeactivateAudioSession();
return false;
}
return true;
}
-bool AudioDeviceIOS::ShutdownPlayOrRecord() {
+void AudioDeviceIOS::ShutdownPlayOrRecord() {
LOGI() << "ShutdownPlayOrRecord";
- // Remove audio session notification observers.
- UnregisterNotificationObservers();
-
// Close and delete the voice-processing I/O unit.
OSStatus result = -1;
if (nullptr != vpio_unit_) {
@@ -823,18 +967,25 @@ bool AudioDeviceIOS::ShutdownPlayOrRecord() {
if (result != noErr) {
LOG_F(LS_ERROR) << "AudioUnitUninitialize failed: " << result;
}
- result = AudioComponentInstanceDispose(vpio_unit_);
- if (result != noErr) {
- LOG_F(LS_ERROR) << "AudioComponentInstanceDispose failed: " << result;
- }
- vpio_unit_ = nullptr;
+ DisposeAudioUnit();
}
+ // Remove audio session notification observers.
+ UnregisterNotificationObservers();
+
// All I/O should be stopped or paused prior to deactivating the audio
// session, hence we deactivate as last action.
- AVAudioSession* session = [AVAudioSession sharedInstance];
- ActivateAudioSession(session, false);
- return true;
+ DeactivateAudioSession();
+}
+
+void AudioDeviceIOS::DisposeAudioUnit() {
+ if (nullptr == vpio_unit_)
+ return;
+ OSStatus result = AudioComponentInstanceDispose(vpio_unit_);
+ if (result != noErr) {
+ LOG(LS_ERROR) << "AudioComponentInstanceDispose failed:" << result;
+ }
+ vpio_unit_ = nullptr;
}
OSStatus AudioDeviceIOS::RecordedDataIsAvailable(
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