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Unified Diff: talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java

Issue 1422963003: Android MediaCodecVideoDecoder: Manage lifetime of texture frames (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Addressed comments and further refactored. Created 5 years, 2 months ago
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Index: talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java
diff --git a/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java b/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java
index a23d69ca0d84abe1658020be077014f00ce899d2..eb2ba9ad3979ba2c20ef56f7049e00171b4d90f0 100644
--- a/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java
+++ b/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java
@@ -27,23 +27,24 @@
package org.webrtc;
-import android.graphics.SurfaceTexture;
import android.media.MediaCodec;
import android.media.MediaCodecInfo;
import android.media.MediaCodecInfo.CodecCapabilities;
import android.media.MediaCodecList;
import android.media.MediaFormat;
-import android.opengl.EGLContext;
-import android.opengl.GLES11Ext;
-import android.opengl.GLES20;
import android.os.Build;
+import android.os.SystemClock;
import android.view.Surface;
import org.webrtc.Logging;
import java.nio.ByteBuffer;
+import java.util.ArrayList;
import java.util.Arrays;
+import java.util.LinkedList;
import java.util.List;
+import java.util.Queue;
+import java.util.concurrent.TimeUnit;
// Java-side of peerconnection_jni.cc:MediaCodecVideoDecoder.
// This class is an implementation detail of the Java PeerConnection API.
@@ -96,13 +97,12 @@ public class MediaCodecVideoDecoder {
private int stride;
private int sliceHeight;
private boolean useSurface;
- private int textureID = 0;
- private SurfaceTexture surfaceTexture = null;
+ private TextureListener textureListener;
private Surface surface = null;
- private EglBase eglBase;
- private MediaCodecVideoDecoder() {
- }
+ private final Queue<Long> decodeStartTimeMs = new LinkedList<Long>();
+ private final Queue<DecodedTextureBuffer>
+ dequeuedTextureBuffers = new LinkedList<DecodedTextureBuffer>();
// Helper struct for findVp8Decoder() below.
private static class DecoderProperties {
@@ -196,12 +196,13 @@ public class MediaCodecVideoDecoder {
}
}
- // Pass null in |sharedContext| to configure the codec for ByteBuffer output.
- private boolean initDecode(VideoCodecType type, int width, int height, EGLContext sharedContext) {
+ // Pass null in |surfaceTextureHelper| to configure the codec for ByteBuffer output.
+ private boolean initDecode(
+ VideoCodecType type, int width, int height, SurfaceTextureHelper surfaceTextureHelper) {
if (mediaCodecThread != null) {
throw new RuntimeException("Forgot to release()?");
}
- useSurface = (sharedContext != null);
+ useSurface = (surfaceTextureHelper != null);
String mime = null;
String[] supportedCodecPrefixes = null;
if (type == VideoCodecType.VIDEO_CODEC_VP8) {
@@ -220,9 +221,6 @@ public class MediaCodecVideoDecoder {
Logging.d(TAG, "Java initDecode: " + type + " : "+ width + " x " + height +
". Color: 0x" + Integer.toHexString(properties.colorFormat) +
". Use Surface: " + useSurface);
- if (sharedContext != null) {
- Logging.d(TAG, "Decoder shared EGL Context: " + sharedContext);
- }
runningInstance = this; // Decoder is now running and can be queried for stack traces.
mediaCodecThread = Thread.currentThread();
try {
@@ -232,16 +230,8 @@ public class MediaCodecVideoDecoder {
sliceHeight = height;
if (useSurface) {
- // Create shared EGL context.
- eglBase = new EglBase(sharedContext, EglBase.ConfigType.PIXEL_BUFFER);
- eglBase.createDummyPbufferSurface();
- eglBase.makeCurrent();
-
- // Create output surface
- textureID = GlUtil.generateTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES);
- Logging.d(TAG, "Video decoder TextureID = " + textureID);
- surfaceTexture = new SurfaceTexture(textureID);
- surface = new Surface(surfaceTexture);
+ textureListener = new TextureListener(surfaceTextureHelper);
+ surface = new Surface(surfaceTextureHelper.getSurfaceTexture());
}
MediaFormat format = MediaFormat.createVideoFormat(mime, width, height);
@@ -284,11 +274,7 @@ public class MediaCodecVideoDecoder {
if (useSurface) {
surface.release();
surface = null;
- Logging.d(TAG, "Delete video decoder TextureID " + textureID);
- GLES20.glDeleteTextures(1, new int[] {textureID}, 0);
- textureID = 0;
- eglBase.release();
- eglBase = null;
+ textureListener.release();
}
Logging.d(TAG, "Java releaseDecoder done");
}
@@ -311,6 +297,8 @@ public class MediaCodecVideoDecoder {
try {
inputBuffers[inputBufferIndex].position(0);
inputBuffers[inputBufferIndex].limit(size);
+ decodeStartTimeMs.add(SystemClock.elapsedRealtime());
+
mediaCodec.queueInputBuffer(inputBufferIndex, 0, size, timestampUs, 0);
return true;
}
@@ -320,7 +308,7 @@ public class MediaCodecVideoDecoder {
}
}
- // Helper structs for dequeueOutputBuffer() below.
+ // Helper struct for dequeueByteBuffer() below.
private static class DecodedByteBuffer {
public DecodedByteBuffer(int index, int offset, int size, long presentationTimestampUs) {
this.index = index;
@@ -335,32 +323,208 @@ public class MediaCodecVideoDecoder {
private final long presentationTimestampUs;
}
+ // Helper struct for dequeueTextureBuffer() below.
private static class DecodedTextureBuffer {
magjed_webrtc 2015/10/29 09:44:13 I think this class has become bloated with too muc
perkj_webrtc 2015/10/29 19:26:44 Acknowledged.
- private final int textureID;
- private final long presentationTimestampUs;
+ private final int bufferIndex;
+ private final long decodeTimeMs;
+ private final int width;
+ private final int height;
+ private int textureID;
+ private float[] transformMatrix;
+ private long timestampNs;
+ private State state;
+ public enum State {
magjed_webrtc 2015/10/29 09:44:13 I don't think this State makes sense, because it's
perkj_webrtc 2015/10/29 19:26:45 Done.
+ DECODED,
+ RENDERING,
+ RENDERED,
+ }
+
+ public DecodedTextureBuffer(int bufferIndex, int width, int height, long decodeTimeMs) {
+ this.state = State.DECODED;
+ this.bufferIndex = bufferIndex;
+ this.width = width;
+ this.height = height;
+ this.decodeTimeMs = decodeTimeMs;
+ }
- public DecodedTextureBuffer(int textureID, long presentationTimestampUs) {
+ public void setTextureInfo(int textureID, float[] transformMatrix, long timestampNs) {
this.textureID = textureID;
- this.presentationTimestampUs = presentationTimestampUs;
+ this.transformMatrix = transformMatrix;
+ this.timestampNs = timestampNs;
+ this.state = State.RENDERED;
}
}
- // Returns null if no decoded buffer is available, and otherwise either a DecodedByteBuffer or
- // DecodedTexturebuffer depending on |useSurface| configuration.
+ // Poll based texture listener.
+ private static class TextureListener
+ implements SurfaceTextureHelper.OnTextureFrameAvailableListener {
+ public static class TextureInfo {
+ private final int textureID;
+ private final float[] transformMatrix;
+ private final long timestampNs;
+
+ TextureInfo(int textureId, float[] transformMatrix, long timestampNs) {
+ this.textureID = textureId;
+ this.transformMatrix = transformMatrix;
+ this.timestampNs = timestampNs;
+ }
+ }
+ private final SurfaceTextureHelper surfaceTextureHelper;
+ private TextureInfo textureProperties;
+ // |newFrameLock| is used to synchronize arrival of new frames with wait()/notifyAll().
+ private final Object newFrameLock = new Object();
+
+ public TextureListener(SurfaceTextureHelper surfaceTextureHelper) {
+ this.surfaceTextureHelper = surfaceTextureHelper;
+ surfaceTextureHelper.setListener(this);
+ }
+
+ // Callback from |surfaceTextureHelper|. May be called on an arbitrary thread.
+ @Override
+ public void onTextureFrameAvailable(
+ int oesTextureId, float[] transformMatrix, long timestampNs) {
+ synchronized (newFrameLock) {
+ if (textureProperties != null) {
+ Logging.e(TAG,
+ "Unexpected onTextureFrameAvailable() called while already holding a texture.");
+ throw new IllegalStateException("Already holding a texture.");
+ }
+ textureProperties = new TextureInfo(oesTextureId, transformMatrix, timestampNs);
+ newFrameLock.notifyAll();
+ }
+ }
+
+ // Dequeues and returns a TextureInfo if available, or null otherwise.
+ public TextureInfo dequeueTextureInfo(int timeoutMs) {
+ synchronized (newFrameLock) {
+ if (textureProperties == null && timeoutMs > 0) {
+ try {
+ newFrameLock.wait(timeoutMs);
+ } catch(InterruptedException e) {
+ // Restore the interrupted status by reinterrupting the thread.
+ Thread.currentThread().interrupt();
+ }
+ }
+ TextureInfo returnedInfo = textureProperties;
+ textureProperties = null;
+ return returnedInfo;
+ }
+ }
+
+ public void release() {
+ // SurfaceTextureHelper.disconnect() will block until any onTextureFrameAvailable() in
+ // progress is done. Therefore, the call to disconnect() must be outside any synchronized
+ // statement that is also used in the onTextureFrameAvailable() above to avoid deadlocks.
+ surfaceTextureHelper.disconnect();
+ synchronized (newFrameLock) {
+ if (textureProperties != null) {
+ surfaceTextureHelper.returnTextureFrame();
+ textureProperties = null;
+ }
+ }
+ }
+ }
+
+ // Returns null if no decoded buffer is available, and otherwise a DecodedByteBuffer.
// Throws IllegalStateException if call is made on the wrong thread, if color format changes to an
// unsupported format, or if |mediaCodec| is not in the Executing state. Throws CodecException
// upon codec error.
- private Object dequeueOutputBuffer(int dequeueTimeoutUs)
+ private DecodedByteBuffer dequeueByteBuffer(int dequeueTimeoutMs)
throws IllegalStateException, MediaCodec.CodecException {
checkOnMediaCodecThread();
+ if (useSurface) {
+ throw new IllegalStateException("dequeueOutputBuffer() called for surface decoding.");
+ }
+
+ final MediaCodec.BufferInfo info = new MediaCodec.BufferInfo();
+ int result = dequeueOutputBuffer(info, dequeueTimeoutMs);
+ if (result < 0)
+ return null;
+ return new DecodedByteBuffer(result, info.offset, info.size, info.presentationTimeUs);
+ }
+
+ // Returns null if no decoded buffer is available, and otherwise a DecodedTextureBuffer.
+ // Throws IllegalStateException if call is made on the wrong thread, if color format changes to an
+ // unsupported format, or if |mediaCodec| is not in the Executing state. Throws CodecException
+ // upon codec error.
+ private DecodedTextureBuffer dequeueTextureBuffer(int dequeueTimeoutMs) {
magjed_webrtc 2015/10/29 09:44:13 This function has become too bloated and complicat
perkj_webrtc 2015/10/29 19:26:44 Done.
+ if (!useSurface) {
+ throw new IllegalStateException("dequeueTexture() called for byte buffer decoding.");
+ }
+
+ if (!decodeStartTimeMs.isEmpty()) {
+ final MediaCodec.BufferInfo info = new MediaCodec.BufferInfo();
+ final int result = dequeueOutputBuffer(info, dequeueTimeoutMs);
+ if (result >= 0) {
+ // Output buffer decoded.
+ dequeuedTextureBuffers.add(
+ new DecodedTextureBuffer(
+ result, width, height, SystemClock.elapsedRealtime() - decodeStartTimeMs.poll()));
+ }
+ }
+
+ if (dequeuedTextureBuffers.isEmpty())
+ return null;
+
+ DecodedTextureBuffer textureBuffer = dequeuedTextureBuffers.peek();
+
+ if (textureBuffer.state == DecodedTextureBuffer.State.DECODED) {
+ // releaseOutputBuffer renders to the output surface.
+ mediaCodec.releaseOutputBuffer(textureBuffer.bufferIndex, true /* render */);
+ textureBuffer.state = DecodedTextureBuffer.State.RENDERING;
+ }
+
+ if (textureBuffer.state == DecodedTextureBuffer.State.RENDERING) {
+ // If we are waiting for a frame to be rendered to the decoder surface,
+ // check if it is ready now by waiting max |dequeueTimeoutMs|. There can only be one frame
+ // rendered at the time.
+ TextureListener.TextureInfo info = textureListener.dequeueTextureInfo(dequeueTimeoutMs);
+ if (info != null) {
+ textureBuffer.setTextureInfo(info.textureID, info.transformMatrix, info.timestampNs);
+ textureBuffer.state = DecodedTextureBuffer.State.RENDERED;
+ }
+ }
+
+ if (textureBuffer.state == DecodedTextureBuffer.State.RENDERED) {
+ dequeuedTextureBuffers.remove();
+ if (!dequeuedTextureBuffers.isEmpty()) {
+ // If we are not waiting for a frame to be rendered, we can render the next decoder output
+ // buffer to the decoder surface to prepare for the next run.
+ DecodedTextureBuffer nextFrame = dequeuedTextureBuffers.peek();
+ mediaCodec.releaseOutputBuffer(nextFrame.bufferIndex, true /* render */);
+ nextFrame.state = DecodedTextureBuffer.State.RENDERING;
+ }
+ return textureBuffer;
+ }
+ return null;
+ }
+
+ // Release a dequeued output byte buffer back to the codec for re-use. Should only be called for
magjed_webrtc 2015/10/29 09:44:13 Move this back to the old place so it's easier to
+ // non-surface decoding.
+ // Throws IllegalStateException if the call is made on the wrong thread, if codec is configured
+ // for surface decoding, or if |mediaCodec| is not in the Executing state. Throws
+ // MediaCodec.CodecException upon codec error.
+ private void returnDecodedByteBuffer(int index)
+ throws IllegalStateException, MediaCodec.CodecException {
+ checkOnMediaCodecThread();
+ if (useSurface) {
+ throw new IllegalStateException("returnDecodedByteBuffer() called for surface decoding.");
+ }
+ mediaCodec.releaseOutputBuffer(index, false /* render */);
+ }
+
+ // Returns the index of |outputBuffers| that has just been decoded or
+ // MediaCodec.INFO_TRY_AGAIN_LATER if no output buffer has been filled.
+ // Throws IllegalStateException if color format changes to an
+ // unsupported format, or if |mediaCodec| is not in the Executing state. Throws CodecException
+ // upon codec error.
+ private int dequeueOutputBuffer(MediaCodec.BufferInfo info, int dequeueTimeoutMs) {
// Drain the decoder until receiving a decoded buffer or hitting
// MediaCodec.INFO_TRY_AGAIN_LATER.
- final MediaCodec.BufferInfo info = new MediaCodec.BufferInfo();
while (true) {
- final int result = mediaCodec.dequeueOutputBuffer(info, dequeueTimeoutUs);
+ final int result = mediaCodec.dequeueOutputBuffer(
+ info, TimeUnit.MILLISECONDS.toMicros(dequeueTimeoutMs));
switch (result) {
- case MediaCodec.INFO_TRY_AGAIN_LATER:
- return null;
case MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED:
outputBuffers = mediaCodec.getOutputBuffers();
Logging.d(TAG, "Decoder output buffers changed: " + outputBuffers.length);
@@ -387,31 +551,10 @@ public class MediaCodecVideoDecoder {
stride = Math.max(width, stride);
sliceHeight = Math.max(height, sliceHeight);
break;
+ case MediaCodec.INFO_TRY_AGAIN_LATER:
default:
- // Output buffer decoded.
- if (useSurface) {
- mediaCodec.releaseOutputBuffer(result, true /* render */);
- // TODO(magjed): Wait for SurfaceTexture.onFrameAvailable() before returning a texture
- // frame.
- return new DecodedTextureBuffer(textureID, info.presentationTimeUs);
- } else {
- return new DecodedByteBuffer(result, info.offset, info.size, info.presentationTimeUs);
- }
+ return result;
magjed_webrtc 2015/10/29 09:44:13 I think you should add a |decodedTimeMs| to Decode
perkj_webrtc 2015/10/29 19:26:45 Done.
}
}
}
-
- // Release a dequeued output byte buffer back to the codec for re-use. Should only be called for
- // non-surface decoding.
- // Throws IllegalStateException if the call is made on the wrong thread, if codec is configured
- // for surface decoding, or if |mediaCodec| is not in the Executing state. Throws
- // MediaCodec.CodecException upon codec error.
- private void returnDecodedByteBuffer(int index)
- throws IllegalStateException, MediaCodec.CodecException {
- checkOnMediaCodecThread();
- if (useSurface) {
- throw new IllegalStateException("returnDecodedByteBuffer() called for surface decoding.");
- }
- mediaCodec.releaseOutputBuffer(index, false /* render */);
- }
}

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