Index: talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java |
diff --git a/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java b/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java |
index ba94cc1e6d493743a4944a0411ce8eb7b7015a37..ec7e49b3d40aa1d89712dea32a6896bc22add563 100644 |
--- a/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java |
+++ b/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java |
@@ -27,25 +27,24 @@ |
package org.webrtc; |
-import android.graphics.SurfaceTexture; |
import android.media.MediaCodec; |
import android.media.MediaCodecInfo; |
import android.media.MediaCodecInfo.CodecCapabilities; |
import android.media.MediaCodecList; |
import android.media.MediaFormat; |
-import android.opengl.GLES11Ext; |
-import android.opengl.GLES20; |
import android.os.Build; |
+import android.os.SystemClock; |
import android.view.Surface; |
import org.webrtc.Logging; |
import java.nio.ByteBuffer; |
import java.util.Arrays; |
+import java.util.LinkedList; |
import java.util.List; |
import java.util.concurrent.CountDownLatch; |
- |
-import javax.microedition.khronos.egl.EGLContext; |
+import java.util.Queue; |
+import java.util.concurrent.TimeUnit; |
// Java-side of peerconnection_jni.cc:MediaCodecVideoDecoder. |
// This class is an implementation detail of the Java PeerConnection API. |
@@ -99,14 +98,21 @@ public class MediaCodecVideoDecoder { |
private int height; |
private int stride; |
private int sliceHeight; |
+ private boolean hasDecodedFirstFrame; |
+ private final Queue<Long> decodeStartTimeMs = new LinkedList<Long>(); |
private boolean useSurface; |
- private int textureID = 0; |
- private SurfaceTexture surfaceTexture = null; |
- private Surface surface = null; |
- private EglBase eglBase; |
- private MediaCodecVideoDecoder() { |
- } |
+ // The below variables are only used when decoding to a Surface. |
+ private TextureListener textureListener; |
+ // Max number of output buffers queued before starting to drop decoded frames. |
+ private static final int MAX_QUEUED_OUTPUTBUFFERS = 3; |
+ private int droppedFrames; |
+ // |isWaitingForTexture| is true when waiting for the transition: |
+ // MediaCodec.releaseOutputBuffer() -> onTextureFrameAvailable(). |
+ private boolean isWaitingForTexture; |
+ private Surface surface = null; |
+ private final Queue<DecodedOutputBuffer> |
+ dequeuedSurfaceOutputBuffers = new LinkedList<DecodedOutputBuffer>(); |
// MediaCodec error handler - invoked when critical error happens which may prevent |
// further use of media codec API. Now it means that one of media codec instances |
@@ -212,12 +218,13 @@ public class MediaCodecVideoDecoder { |
} |
} |
- // Pass null in |sharedContext| to configure the codec for ByteBuffer output. |
- private boolean initDecode(VideoCodecType type, int width, int height, EGLContext sharedContext) { |
+ // Pass null in |surfaceTextureHelper| to configure the codec for ByteBuffer output. |
+ private boolean initDecode( |
+ VideoCodecType type, int width, int height, SurfaceTextureHelper surfaceTextureHelper) { |
if (mediaCodecThread != null) { |
throw new RuntimeException("Forgot to release()?"); |
} |
- useSurface = (sharedContext != null); |
+ useSurface = (surfaceTextureHelper != null); |
String mime = null; |
String[] supportedCodecPrefixes = null; |
if (type == VideoCodecType.VIDEO_CODEC_VP8) { |
@@ -236,9 +243,6 @@ public class MediaCodecVideoDecoder { |
Logging.d(TAG, "Java initDecode: " + type + " : "+ width + " x " + height + |
". Color: 0x" + Integer.toHexString(properties.colorFormat) + |
". Use Surface: " + useSurface); |
- if (sharedContext != null) { |
- Logging.d(TAG, "Decoder shared EGL Context: " + sharedContext); |
- } |
runningInstance = this; // Decoder is now running and can be queried for stack traces. |
mediaCodecThread = Thread.currentThread(); |
try { |
@@ -248,16 +252,8 @@ public class MediaCodecVideoDecoder { |
sliceHeight = height; |
if (useSurface) { |
- // Create shared EGL context. |
- eglBase = new EglBase(sharedContext, EglBase.ConfigType.PIXEL_BUFFER); |
- eglBase.createDummyPbufferSurface(); |
- eglBase.makeCurrent(); |
- |
- // Create output surface |
- textureID = GlUtil.generateTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES); |
- Logging.d(TAG, "Video decoder TextureID = " + textureID); |
- surfaceTexture = new SurfaceTexture(textureID); |
- surface = new Surface(surfaceTexture); |
+ textureListener = new TextureListener(surfaceTextureHelper); |
+ surface = new Surface(surfaceTextureHelper.getSurfaceTexture()); |
} |
MediaFormat format = MediaFormat.createVideoFormat(mime, width, height); |
@@ -276,6 +272,11 @@ public class MediaCodecVideoDecoder { |
colorFormat = properties.colorFormat; |
outputBuffers = mediaCodec.getOutputBuffers(); |
inputBuffers = mediaCodec.getInputBuffers(); |
+ decodeStartTimeMs.clear(); |
+ hasDecodedFirstFrame = false; |
+ dequeuedSurfaceOutputBuffers.clear(); |
+ droppedFrames = 0; |
+ isWaitingForTexture = false; |
Logging.d(TAG, "Input buffers: " + inputBuffers.length + |
". Output buffers: " + outputBuffers.length); |
return true; |
@@ -286,7 +287,7 @@ public class MediaCodecVideoDecoder { |
} |
private void release() { |
- Logging.d(TAG, "Java releaseDecoder"); |
+ Logging.d(TAG, "Java releaseDecoder. Total number of dropped frames: " + droppedFrames); |
checkOnMediaCodecThread(); |
// Run Mediacodec stop() and release() on separate thread since sometime |
@@ -324,11 +325,7 @@ public class MediaCodecVideoDecoder { |
if (useSurface) { |
surface.release(); |
surface = null; |
- Logging.d(TAG, "Delete video decoder TextureID " + textureID); |
- GLES20.glDeleteTextures(1, new int[] {textureID}, 0); |
- textureID = 0; |
- eglBase.release(); |
- eglBase = null; |
+ textureListener.release(); |
} |
Logging.d(TAG, "Java releaseDecoder done"); |
} |
@@ -351,6 +348,7 @@ public class MediaCodecVideoDecoder { |
try { |
inputBuffers[inputBufferIndex].position(0); |
inputBuffers[inputBufferIndex].limit(size); |
+ decodeStartTimeMs.add(SystemClock.elapsedRealtime()); |
mediaCodec.queueInputBuffer(inputBufferIndex, 0, size, timestampUs, 0); |
return true; |
} |
@@ -360,57 +358,156 @@ public class MediaCodecVideoDecoder { |
} |
} |
- // Helper structs for dequeueOutputBuffer() below. |
- private static class DecodedByteBuffer { |
- public DecodedByteBuffer(int index, int offset, int size, long presentationTimestampUs) { |
+ // Helper struct for dequeueOutputBuffer() below. |
+ private static class DecodedOutputBuffer { |
+ public DecodedOutputBuffer(int index, int offset, int size, long presentationTimestampUs, |
+ long decodeTime, long endDecodeTime) { |
this.index = index; |
this.offset = offset; |
this.size = size; |
this.presentationTimestampUs = presentationTimestampUs; |
+ this.decodeTimeMs = decodeTime; |
+ this.endDecodeTimeMs = endDecodeTime; |
} |
private final int index; |
private final int offset; |
private final int size; |
private final long presentationTimestampUs; |
+ // Number of ms it took to decode this frame. |
+ private final long decodeTimeMs; |
+ // System time when this frame finished decoding. |
+ private final long endDecodeTimeMs; |
} |
+ // Helper struct for dequeueTextureBuffer() below. |
private static class DecodedTextureBuffer { |
private final int textureID; |
+ private final float[] transformMatrix; |
private final long presentationTimestampUs; |
- |
- public DecodedTextureBuffer(int textureID, long presentationTimestampUs) { |
+ private final long decodeTimeMs; |
+ // Interval from when the frame finished decoding until this buffer has been created. |
+ // Since there is only one texture, this interval depend on the time from when |
+ // a frame is decoded and provided to C++ and until that frame is returned to the MediaCodec |
+ // so that the texture can be updated with the next decoded frame. |
+ private final long frameDelayMs; |
+ |
+ // A DecodedTextureBuffer with zero |textureID| has special meaning and represents a frame |
+ // that was dropped. |
+ public DecodedTextureBuffer(int textureID, float[] transformMatrix, |
+ long presentationTimestampUs, long decodeTimeMs, long frameDelay) { |
this.textureID = textureID; |
+ this.transformMatrix = transformMatrix; |
this.presentationTimestampUs = presentationTimestampUs; |
+ this.decodeTimeMs = decodeTimeMs; |
+ this.frameDelayMs = frameDelay; |
} |
} |
- // Returns null if no decoded buffer is available, and otherwise either a DecodedByteBuffer or |
- // DecodedTexturebuffer depending on |useSurface| configuration. |
+ // Poll based texture listener. |
+ private static class TextureListener |
+ implements SurfaceTextureHelper.OnTextureFrameAvailableListener { |
+ public static class TextureInfo { |
+ private final int textureID; |
+ private final float[] transformMatrix; |
+ |
+ TextureInfo(int textureId, float[] transformMatrix) { |
+ this.textureID = textureId; |
+ this.transformMatrix = transformMatrix; |
+ } |
+ } |
+ private final SurfaceTextureHelper surfaceTextureHelper; |
+ private TextureInfo textureInfo; |
+ // |newFrameLock| is used to synchronize arrival of new frames with wait()/notifyAll(). |
+ private final Object newFrameLock = new Object(); |
+ |
+ public TextureListener(SurfaceTextureHelper surfaceTextureHelper) { |
+ this.surfaceTextureHelper = surfaceTextureHelper; |
+ surfaceTextureHelper.setListener(this); |
+ } |
+ |
+ // Callback from |surfaceTextureHelper|. May be called on an arbitrary thread. |
+ @Override |
+ public void onTextureFrameAvailable( |
+ int oesTextureId, float[] transformMatrix, long timestampNs) { |
+ synchronized (newFrameLock) { |
+ if (textureInfo != null) { |
+ Logging.e(TAG, |
+ "Unexpected onTextureFrameAvailable() called while already holding a texture."); |
+ throw new IllegalStateException("Already holding a texture."); |
+ } |
+ // |timestampNs| is always zero on some Android versions. |
+ textureInfo = new TextureInfo(oesTextureId, transformMatrix); |
+ newFrameLock.notifyAll(); |
+ } |
+ } |
+ |
+ // Dequeues and returns a TextureInfo if available, or null otherwise. |
+ public TextureInfo dequeueTextureInfo(int timeoutMs) { |
+ synchronized (newFrameLock) { |
+ if (textureInfo == null && timeoutMs > 0) { |
+ try { |
+ newFrameLock.wait(timeoutMs); |
+ } catch(InterruptedException e) { |
+ // Restore the interrupted status by reinterrupting the thread. |
+ Thread.currentThread().interrupt(); |
+ } |
+ } |
+ TextureInfo returnedInfo = textureInfo; |
+ textureInfo = null; |
+ return returnedInfo; |
+ } |
+ } |
+ |
+ public void release() { |
+ // SurfaceTextureHelper.disconnect() will block until any onTextureFrameAvailable() in |
+ // progress is done. Therefore, the call to disconnect() must be outside any synchronized |
+ // statement that is also used in the onTextureFrameAvailable() above to avoid deadlocks. |
+ surfaceTextureHelper.disconnect(); |
+ synchronized (newFrameLock) { |
+ if (textureInfo != null) { |
+ surfaceTextureHelper.returnTextureFrame(); |
+ textureInfo = null; |
+ } |
+ } |
+ } |
+ } |
+ |
+ // Returns null if no decoded buffer is available, and otherwise a DecodedByteBuffer. |
// Throws IllegalStateException if call is made on the wrong thread, if color format changes to an |
// unsupported format, or if |mediaCodec| is not in the Executing state. Throws CodecException |
// upon codec error. |
- private Object dequeueOutputBuffer(int dequeueTimeoutUs) |
- throws IllegalStateException, MediaCodec.CodecException { |
+ private DecodedOutputBuffer dequeueOutputBuffer(int dequeueTimeoutMs) { |
checkOnMediaCodecThread(); |
- |
+ if (decodeStartTimeMs.isEmpty()) { |
+ return null; |
+ } |
// Drain the decoder until receiving a decoded buffer or hitting |
// MediaCodec.INFO_TRY_AGAIN_LATER. |
final MediaCodec.BufferInfo info = new MediaCodec.BufferInfo(); |
while (true) { |
- final int result = mediaCodec.dequeueOutputBuffer(info, dequeueTimeoutUs); |
+ final int result = mediaCodec.dequeueOutputBuffer( |
+ info, TimeUnit.MILLISECONDS.toMicros(dequeueTimeoutMs)); |
switch (result) { |
- case MediaCodec.INFO_TRY_AGAIN_LATER: |
- return null; |
case MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED: |
outputBuffers = mediaCodec.getOutputBuffers(); |
Logging.d(TAG, "Decoder output buffers changed: " + outputBuffers.length); |
+ if (hasDecodedFirstFrame) { |
+ throw new RuntimeException("Unexpected output buffer change event."); |
+ } |
break; |
case MediaCodec.INFO_OUTPUT_FORMAT_CHANGED: |
MediaFormat format = mediaCodec.getOutputFormat(); |
Logging.d(TAG, "Decoder format changed: " + format.toString()); |
+ int new_width = format.getInteger(MediaFormat.KEY_WIDTH); |
+ int new_height = format.getInteger(MediaFormat.KEY_HEIGHT); |
+ if (hasDecodedFirstFrame && (new_width != width || new_height != height)) { |
+ throw new RuntimeException("Unexpected size change. Configured " + width + "*" + |
+ height + ". New " + new_width + "*" + new_height); |
+ } |
width = format.getInteger(MediaFormat.KEY_WIDTH); |
height = format.getInteger(MediaFormat.KEY_HEIGHT); |
+ |
if (!useSurface && format.containsKey(MediaFormat.KEY_COLOR_FORMAT)) { |
colorFormat = format.getInteger(MediaFormat.KEY_COLOR_FORMAT); |
Logging.d(TAG, "Color: 0x" + Integer.toHexString(colorFormat)); |
@@ -428,18 +525,75 @@ public class MediaCodecVideoDecoder { |
stride = Math.max(width, stride); |
sliceHeight = Math.max(height, sliceHeight); |
break; |
+ case MediaCodec.INFO_TRY_AGAIN_LATER: |
+ return null; |
default: |
- // Output buffer decoded. |
- if (useSurface) { |
- mediaCodec.releaseOutputBuffer(result, true /* render */); |
- // TODO(magjed): Wait for SurfaceTexture.onFrameAvailable() before returning a texture |
- // frame. |
- return new DecodedTextureBuffer(textureID, info.presentationTimeUs); |
- } else { |
- return new DecodedByteBuffer(result, info.offset, info.size, info.presentationTimeUs); |
- } |
+ hasDecodedFirstFrame = true; |
+ return new DecodedOutputBuffer(result, info.offset, info.size, info.presentationTimeUs, |
+ SystemClock.elapsedRealtime() - decodeStartTimeMs.remove(), |
+ SystemClock.elapsedRealtime()); |
+ } |
+ } |
+ } |
+ |
+ // Returns null if no decoded buffer is available, and otherwise a DecodedTextureBuffer. |
+ // Throws IllegalStateException if call is made on the wrong thread, if color format changes to an |
+ // unsupported format, or if |mediaCodec| is not in the Executing state. Throws CodecException |
+ // upon codec error. |
+ private DecodedTextureBuffer dequeueTextureBuffer(int dequeueTimeoutMs) { |
+ checkOnMediaCodecThread(); |
+ if (!useSurface) { |
+ throw new IllegalStateException("dequeueTexture() called for byte buffer decoding."); |
+ } |
+ |
+ DecodedOutputBuffer outputBuffer = dequeueOutputBuffer(dequeueTimeoutMs); |
+ if (outputBuffer != null) { |
+ if (dequeuedSurfaceOutputBuffers.size() >= Math.min( |
+ MAX_QUEUED_OUTPUTBUFFERS, outputBuffers.length)) { |
+ ++droppedFrames; |
+ Logging.w(TAG, "Too many output buffers. Dropping frame. Total number of dropped frames: " |
+ + droppedFrames); |
+ // Drop the newest frame. Don't drop the oldest since if |isWaitingForTexture| |
+ // releaseOutputBuffer has already been called. Dropping the newest frame will lead to a |
+ // shift of timestamps by one frame in MediaCodecVideoDecoder::DeliverPendingOutputs. |
+ mediaCodec.releaseOutputBuffer(outputBuffer.index, false /* render */); |
+ return new DecodedTextureBuffer(0, null, outputBuffer.presentationTimestampUs, |
+ outputBuffer.decodeTimeMs, |
+ SystemClock.elapsedRealtime() - outputBuffer.endDecodeTimeMs); |
} |
+ dequeuedSurfaceOutputBuffers.add(outputBuffer); |
+ } |
+ |
+ if (dequeuedSurfaceOutputBuffers.isEmpty()) { |
+ return null; |
+ } |
+ |
+ if (!isWaitingForTexture) { |
+ // Get the first frame in the queue and render to the decoder output surface. |
+ mediaCodec.releaseOutputBuffer(dequeuedSurfaceOutputBuffers.peek().index, true /* render */); |
+ isWaitingForTexture = true; |
+ } |
+ |
+ // We are waiting for a frame to be rendered to the decoder surface. |
+ // Check if it is ready now by waiting max |dequeueTimeoutMs|. There can only be one frame |
+ // rendered at a time. |
+ TextureListener.TextureInfo info = textureListener.dequeueTextureInfo(dequeueTimeoutMs); |
+ if (info != null) { |
+ isWaitingForTexture = false; |
+ final DecodedOutputBuffer renderedBuffer = |
+ dequeuedSurfaceOutputBuffers.remove(); |
+ if (!dequeuedSurfaceOutputBuffers.isEmpty()) { |
+ // Get the next frame in the queue and render to the decoder output surface. |
+ mediaCodec.releaseOutputBuffer( |
+ dequeuedSurfaceOutputBuffers.peek().index, true /* render */); |
+ isWaitingForTexture = true; |
+ } |
+ |
+ return new DecodedTextureBuffer(info.textureID, info.transformMatrix, |
+ renderedBuffer.presentationTimestampUs, renderedBuffer.decodeTimeMs, |
+ SystemClock.elapsedRealtime() - renderedBuffer.endDecodeTimeMs); |
} |
+ return null; |
} |
// Release a dequeued output byte buffer back to the codec for re-use. Should only be called for |
@@ -447,11 +601,11 @@ public class MediaCodecVideoDecoder { |
// Throws IllegalStateException if the call is made on the wrong thread, if codec is configured |
// for surface decoding, or if |mediaCodec| is not in the Executing state. Throws |
// MediaCodec.CodecException upon codec error. |
- private void returnDecodedByteBuffer(int index) |
+ private void returnDecodedOutputBuffer(int index) |
throws IllegalStateException, MediaCodec.CodecException { |
checkOnMediaCodecThread(); |
if (useSurface) { |
- throw new IllegalStateException("returnDecodedByteBuffer() called for surface decoding."); |
+ throw new IllegalStateException("returnDecodedOutputBuffer() called for surface decoding."); |
} |
mediaCodec.releaseOutputBuffer(index, false /* render */); |
} |