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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/tests/gl_manager.h" | 5 #include "gpu/command_buffer/tests/gl_manager.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #include <GLES2/gl2ext.h> | 8 #include <GLES2/gl2ext.h> |
9 #include <GLES2/gl2extchromium.h> | 9 #include <GLES2/gl2extchromium.h> |
10 | 10 |
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485 } | 485 } |
486 | 486 |
487 void GLManager::SignalQuery(uint32 query, const base::Closure& callback) { | 487 void GLManager::SignalQuery(uint32 query, const base::Closure& callback) { |
488 NOTIMPLEMENTED(); | 488 NOTIMPLEMENTED(); |
489 } | 489 } |
490 | 490 |
491 void GLManager::SetSurfaceVisible(bool visible) { | 491 void GLManager::SetSurfaceVisible(bool visible) { |
492 NOTIMPLEMENTED(); | 492 NOTIMPLEMENTED(); |
493 } | 493 } |
494 | 494 |
495 uint32 GLManager::CreateStreamTexture(uint32 texture_id) { | 495 int32 GLManager::CreateStreamTexture(uint32 texture_id) { |
496 NOTIMPLEMENTED(); | 496 NOTIMPLEMENTED(); |
497 return 0; | 497 return 0; |
498 } | 498 } |
499 | 499 |
| 500 void GLManager::SetStreamTextureSize(uint32 texture_id, |
| 501 int32 stream_id, |
| 502 size_t width, |
| 503 size_t height) { |
| 504 NOTIMPLEMENTED(); |
| 505 } |
| 506 |
500 void GLManager::SetLock(base::Lock*) { | 507 void GLManager::SetLock(base::Lock*) { |
501 NOTIMPLEMENTED(); | 508 NOTIMPLEMENTED(); |
502 } | 509 } |
503 | 510 |
504 bool GLManager::IsGpuChannelLost() { | 511 bool GLManager::IsGpuChannelLost() { |
505 NOTIMPLEMENTED(); | 512 NOTIMPLEMENTED(); |
506 return false; | 513 return false; |
507 } | 514 } |
508 | 515 |
509 gpu::CommandBufferNamespace GLManager::GetNamespaceID() const { | 516 gpu::CommandBufferNamespace GLManager::GetNamespaceID() const { |
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533 void GLManager::SignalSyncToken(const gpu::SyncToken& sync_token, | 540 void GLManager::SignalSyncToken(const gpu::SyncToken& sync_token, |
534 const base::Closure& callback) { | 541 const base::Closure& callback) { |
535 NOTIMPLEMENTED(); | 542 NOTIMPLEMENTED(); |
536 } | 543 } |
537 | 544 |
538 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { | 545 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { |
539 return false; | 546 return false; |
540 } | 547 } |
541 | 548 |
542 } // namespace gpu | 549 } // namespace gpu |
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