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1 /* | |
2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license | |
5 * that can be found in the LICENSE file in the root of the source | |
6 * tree. An additional intellectual property rights grant can be found | |
7 * in the file PATENTS. All contributing project authors may | |
8 * be found in the AUTHORS file in the root of the source tree. | |
9 */ | |
10 | |
11 #include "webrtc/modules/video_coding/main/source/timing.h" | |
12 | |
13 #include "webrtc/modules/video_coding/main/source/internal_defines.h" | |
14 #include "webrtc/modules/video_coding/main/source/jitter_buffer_common.h" | |
15 #include "webrtc/system_wrappers/include/clock.h" | |
16 #include "webrtc/system_wrappers/include/metrics.h" | |
17 #include "webrtc/system_wrappers/include/timestamp_extrapolator.h" | |
18 | |
19 | |
20 namespace webrtc { | |
21 | |
22 VCMTiming::VCMTiming(Clock* clock, | |
23 VCMTiming* master_timing) | |
24 : crit_sect_(CriticalSectionWrapper::CreateCriticalSection()), | |
25 clock_(clock), | |
26 master_(false), | |
27 ts_extrapolator_(), | |
28 codec_timer_(), | |
29 render_delay_ms_(kDefaultRenderDelayMs), | |
30 min_playout_delay_ms_(0), | |
31 jitter_delay_ms_(0), | |
32 current_delay_ms_(0), | |
33 last_decode_ms_(0), | |
34 prev_frame_timestamp_(0), | |
35 num_decoded_frames_(0), | |
36 num_delayed_decoded_frames_(0), | |
37 first_decoded_frame_ms_(-1), | |
38 sum_missed_render_deadline_ms_(0) { | |
39 if (master_timing == NULL) { | |
40 master_ = true; | |
41 ts_extrapolator_ = new TimestampExtrapolator(clock_->TimeInMilliseconds()); | |
42 } else { | |
43 ts_extrapolator_ = master_timing->ts_extrapolator_; | |
44 } | |
45 } | |
46 | |
47 VCMTiming::~VCMTiming() { | |
48 UpdateHistograms(); | |
49 if (master_) { | |
50 delete ts_extrapolator_; | |
51 } | |
52 delete crit_sect_; | |
53 } | |
54 | |
55 void VCMTiming::UpdateHistograms() const { | |
56 CriticalSectionScoped cs(crit_sect_); | |
57 if (num_decoded_frames_ == 0) { | |
58 return; | |
59 } | |
60 int64_t elapsed_sec = | |
61 (clock_->TimeInMilliseconds() - first_decoded_frame_ms_) / 1000; | |
62 if (elapsed_sec < metrics::kMinRunTimeInSeconds) { | |
63 return; | |
64 } | |
65 RTC_HISTOGRAM_COUNTS_100("WebRTC.Video.DecodedFramesPerSecond", | |
66 static_cast<int>((num_decoded_frames_ / elapsed_sec) + 0.5f)); | |
67 RTC_HISTOGRAM_PERCENTAGE("WebRTC.Video.DelayedFramesToRenderer", | |
68 num_delayed_decoded_frames_ * 100 / num_decoded_frames_); | |
69 if (num_delayed_decoded_frames_ > 0) { | |
70 RTC_HISTOGRAM_COUNTS_1000( | |
71 "WebRTC.Video.DelayedFramesToRenderer_AvgDelayInMs", | |
72 sum_missed_render_deadline_ms_ / num_delayed_decoded_frames_); | |
73 } | |
74 } | |
75 | |
76 void VCMTiming::Reset() { | |
77 CriticalSectionScoped cs(crit_sect_); | |
78 ts_extrapolator_->Reset(clock_->TimeInMilliseconds()); | |
79 codec_timer_.Reset(); | |
80 render_delay_ms_ = kDefaultRenderDelayMs; | |
81 min_playout_delay_ms_ = 0; | |
82 jitter_delay_ms_ = 0; | |
83 current_delay_ms_ = 0; | |
84 prev_frame_timestamp_ = 0; | |
85 } | |
86 | |
87 void VCMTiming::ResetDecodeTime() { | |
88 CriticalSectionScoped lock(crit_sect_); | |
89 codec_timer_.Reset(); | |
90 } | |
91 | |
92 void VCMTiming::set_render_delay(uint32_t render_delay_ms) { | |
93 CriticalSectionScoped cs(crit_sect_); | |
94 render_delay_ms_ = render_delay_ms; | |
95 } | |
96 | |
97 void VCMTiming::set_min_playout_delay(uint32_t min_playout_delay_ms) { | |
98 CriticalSectionScoped cs(crit_sect_); | |
99 min_playout_delay_ms_ = min_playout_delay_ms; | |
100 } | |
101 | |
102 void VCMTiming::SetJitterDelay(uint32_t jitter_delay_ms) { | |
103 CriticalSectionScoped cs(crit_sect_); | |
104 if (jitter_delay_ms != jitter_delay_ms_) { | |
105 jitter_delay_ms_ = jitter_delay_ms; | |
106 // When in initial state, set current delay to minimum delay. | |
107 if (current_delay_ms_ == 0) { | |
108 current_delay_ms_ = jitter_delay_ms_; | |
109 } | |
110 } | |
111 } | |
112 | |
113 void VCMTiming::UpdateCurrentDelay(uint32_t frame_timestamp) { | |
114 CriticalSectionScoped cs(crit_sect_); | |
115 uint32_t target_delay_ms = TargetDelayInternal(); | |
116 | |
117 if (current_delay_ms_ == 0) { | |
118 // Not initialized, set current delay to target. | |
119 current_delay_ms_ = target_delay_ms; | |
120 } else if (target_delay_ms != current_delay_ms_) { | |
121 int64_t delay_diff_ms = static_cast<int64_t>(target_delay_ms) - | |
122 current_delay_ms_; | |
123 // Never change the delay with more than 100 ms every second. If we're | |
124 // changing the delay in too large steps we will get noticeable freezes. By | |
125 // limiting the change we can increase the delay in smaller steps, which | |
126 // will be experienced as the video is played in slow motion. When lowering | |
127 // the delay the video will be played at a faster pace. | |
128 int64_t max_change_ms = 0; | |
129 if (frame_timestamp < 0x0000ffff && prev_frame_timestamp_ > 0xffff0000) { | |
130 // wrap | |
131 max_change_ms = kDelayMaxChangeMsPerS * (frame_timestamp + | |
132 (static_cast<int64_t>(1) << 32) - prev_frame_timestamp_) / 90000; | |
133 } else { | |
134 max_change_ms = kDelayMaxChangeMsPerS * | |
135 (frame_timestamp - prev_frame_timestamp_) / 90000; | |
136 } | |
137 if (max_change_ms <= 0) { | |
138 // Any changes less than 1 ms are truncated and | |
139 // will be postponed. Negative change will be due | |
140 // to reordering and should be ignored. | |
141 return; | |
142 } | |
143 delay_diff_ms = std::max(delay_diff_ms, -max_change_ms); | |
144 delay_diff_ms = std::min(delay_diff_ms, max_change_ms); | |
145 | |
146 current_delay_ms_ = current_delay_ms_ + static_cast<int32_t>(delay_diff_ms); | |
147 } | |
148 prev_frame_timestamp_ = frame_timestamp; | |
149 } | |
150 | |
151 void VCMTiming::UpdateCurrentDelay(int64_t render_time_ms, | |
152 int64_t actual_decode_time_ms) { | |
153 CriticalSectionScoped cs(crit_sect_); | |
154 uint32_t target_delay_ms = TargetDelayInternal(); | |
155 int64_t delayed_ms = actual_decode_time_ms - | |
156 (render_time_ms - MaxDecodeTimeMs() - render_delay_ms_); | |
157 if (delayed_ms < 0) { | |
158 return; | |
159 } | |
160 if (current_delay_ms_ + delayed_ms <= target_delay_ms) { | |
161 current_delay_ms_ += static_cast<uint32_t>(delayed_ms); | |
162 } else { | |
163 current_delay_ms_ = target_delay_ms; | |
164 } | |
165 } | |
166 | |
167 int32_t VCMTiming::StopDecodeTimer(uint32_t time_stamp, | |
168 int32_t decode_time_ms, | |
169 int64_t now_ms, | |
170 int64_t render_time_ms) { | |
171 CriticalSectionScoped cs(crit_sect_); | |
172 codec_timer_.MaxFilter(decode_time_ms, now_ms); | |
173 assert(decode_time_ms >= 0); | |
174 last_decode_ms_ = decode_time_ms; | |
175 | |
176 // Update stats. | |
177 ++num_decoded_frames_; | |
178 if (num_decoded_frames_ == 1) { | |
179 first_decoded_frame_ms_ = now_ms; | |
180 } | |
181 int time_until_rendering_ms = render_time_ms - render_delay_ms_ - now_ms; | |
182 if (time_until_rendering_ms < 0) { | |
183 sum_missed_render_deadline_ms_ += -time_until_rendering_ms; | |
184 ++num_delayed_decoded_frames_; | |
185 } | |
186 return 0; | |
187 } | |
188 | |
189 void VCMTiming::IncomingTimestamp(uint32_t time_stamp, int64_t now_ms) { | |
190 CriticalSectionScoped cs(crit_sect_); | |
191 ts_extrapolator_->Update(now_ms, time_stamp); | |
192 } | |
193 | |
194 int64_t VCMTiming::RenderTimeMs(uint32_t frame_timestamp, int64_t now_ms) | |
195 const { | |
196 CriticalSectionScoped cs(crit_sect_); | |
197 const int64_t render_time_ms = RenderTimeMsInternal(frame_timestamp, now_ms); | |
198 return render_time_ms; | |
199 } | |
200 | |
201 int64_t VCMTiming::RenderTimeMsInternal(uint32_t frame_timestamp, | |
202 int64_t now_ms) const { | |
203 int64_t estimated_complete_time_ms = | |
204 ts_extrapolator_->ExtrapolateLocalTime(frame_timestamp); | |
205 if (estimated_complete_time_ms == -1) { | |
206 estimated_complete_time_ms = now_ms; | |
207 } | |
208 | |
209 // Make sure that we have at least the playout delay. | |
210 uint32_t actual_delay = std::max(current_delay_ms_, min_playout_delay_ms_); | |
211 return estimated_complete_time_ms + actual_delay; | |
212 } | |
213 | |
214 // Must be called from inside a critical section. | |
215 int32_t VCMTiming::MaxDecodeTimeMs(FrameType frame_type /*= kVideoFrameDelta*/) | |
216 const { | |
217 const int32_t decode_time_ms = codec_timer_.RequiredDecodeTimeMs(frame_type); | |
218 assert(decode_time_ms >= 0); | |
219 return decode_time_ms; | |
220 } | |
221 | |
222 uint32_t VCMTiming::MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) | |
223 const { | |
224 CriticalSectionScoped cs(crit_sect_); | |
225 | |
226 const int64_t max_wait_time_ms = render_time_ms - now_ms - | |
227 MaxDecodeTimeMs() - render_delay_ms_; | |
228 | |
229 if (max_wait_time_ms < 0) { | |
230 return 0; | |
231 } | |
232 return static_cast<uint32_t>(max_wait_time_ms); | |
233 } | |
234 | |
235 bool VCMTiming::EnoughTimeToDecode(uint32_t available_processing_time_ms) | |
236 const { | |
237 CriticalSectionScoped cs(crit_sect_); | |
238 int32_t max_decode_time_ms = MaxDecodeTimeMs(); | |
239 if (max_decode_time_ms < 0) { | |
240 // Haven't decoded any frames yet, try decoding one to get an estimate | |
241 // of the decode time. | |
242 return true; | |
243 } else if (max_decode_time_ms == 0) { | |
244 // Decode time is less than 1, set to 1 for now since | |
245 // we don't have any better precision. Count ticks later? | |
246 max_decode_time_ms = 1; | |
247 } | |
248 return static_cast<int32_t>(available_processing_time_ms) - | |
249 max_decode_time_ms > 0; | |
250 } | |
251 | |
252 uint32_t VCMTiming::TargetVideoDelay() const { | |
253 CriticalSectionScoped cs(crit_sect_); | |
254 return TargetDelayInternal(); | |
255 } | |
256 | |
257 uint32_t VCMTiming::TargetDelayInternal() const { | |
258 return std::max(min_playout_delay_ms_, | |
259 jitter_delay_ms_ + MaxDecodeTimeMs() + render_delay_ms_); | |
260 } | |
261 | |
262 void VCMTiming::GetTimings(int* decode_ms, | |
263 int* max_decode_ms, | |
264 int* current_delay_ms, | |
265 int* target_delay_ms, | |
266 int* jitter_buffer_ms, | |
267 int* min_playout_delay_ms, | |
268 int* render_delay_ms) const { | |
269 CriticalSectionScoped cs(crit_sect_); | |
270 *decode_ms = last_decode_ms_; | |
271 *max_decode_ms = MaxDecodeTimeMs(); | |
272 *current_delay_ms = current_delay_ms_; | |
273 *target_delay_ms = TargetDelayInternal(); | |
274 *jitter_buffer_ms = jitter_delay_ms_; | |
275 *min_playout_delay_ms = min_playout_delay_ms_; | |
276 *render_delay_ms = render_delay_ms_; | |
277 } | |
278 | |
279 } // namespace webrtc | |
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