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Side by Side Diff: webrtc/modules/video_coding/main/source/timing.cc

Issue 1417283007: modules/video_coding refactorings (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Fix the other copy of the mock include header Created 5 years, 1 month ago
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1 /*
2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include "webrtc/modules/video_coding/main/source/timing.h"
12
13 #include "webrtc/modules/video_coding/main/source/internal_defines.h"
14 #include "webrtc/modules/video_coding/main/source/jitter_buffer_common.h"
15 #include "webrtc/system_wrappers/include/clock.h"
16 #include "webrtc/system_wrappers/include/metrics.h"
17 #include "webrtc/system_wrappers/include/timestamp_extrapolator.h"
18
19
20 namespace webrtc {
21
22 VCMTiming::VCMTiming(Clock* clock,
23 VCMTiming* master_timing)
24 : crit_sect_(CriticalSectionWrapper::CreateCriticalSection()),
25 clock_(clock),
26 master_(false),
27 ts_extrapolator_(),
28 codec_timer_(),
29 render_delay_ms_(kDefaultRenderDelayMs),
30 min_playout_delay_ms_(0),
31 jitter_delay_ms_(0),
32 current_delay_ms_(0),
33 last_decode_ms_(0),
34 prev_frame_timestamp_(0),
35 num_decoded_frames_(0),
36 num_delayed_decoded_frames_(0),
37 first_decoded_frame_ms_(-1),
38 sum_missed_render_deadline_ms_(0) {
39 if (master_timing == NULL) {
40 master_ = true;
41 ts_extrapolator_ = new TimestampExtrapolator(clock_->TimeInMilliseconds());
42 } else {
43 ts_extrapolator_ = master_timing->ts_extrapolator_;
44 }
45 }
46
47 VCMTiming::~VCMTiming() {
48 UpdateHistograms();
49 if (master_) {
50 delete ts_extrapolator_;
51 }
52 delete crit_sect_;
53 }
54
55 void VCMTiming::UpdateHistograms() const {
56 CriticalSectionScoped cs(crit_sect_);
57 if (num_decoded_frames_ == 0) {
58 return;
59 }
60 int64_t elapsed_sec =
61 (clock_->TimeInMilliseconds() - first_decoded_frame_ms_) / 1000;
62 if (elapsed_sec < metrics::kMinRunTimeInSeconds) {
63 return;
64 }
65 RTC_HISTOGRAM_COUNTS_100("WebRTC.Video.DecodedFramesPerSecond",
66 static_cast<int>((num_decoded_frames_ / elapsed_sec) + 0.5f));
67 RTC_HISTOGRAM_PERCENTAGE("WebRTC.Video.DelayedFramesToRenderer",
68 num_delayed_decoded_frames_ * 100 / num_decoded_frames_);
69 if (num_delayed_decoded_frames_ > 0) {
70 RTC_HISTOGRAM_COUNTS_1000(
71 "WebRTC.Video.DelayedFramesToRenderer_AvgDelayInMs",
72 sum_missed_render_deadline_ms_ / num_delayed_decoded_frames_);
73 }
74 }
75
76 void VCMTiming::Reset() {
77 CriticalSectionScoped cs(crit_sect_);
78 ts_extrapolator_->Reset(clock_->TimeInMilliseconds());
79 codec_timer_.Reset();
80 render_delay_ms_ = kDefaultRenderDelayMs;
81 min_playout_delay_ms_ = 0;
82 jitter_delay_ms_ = 0;
83 current_delay_ms_ = 0;
84 prev_frame_timestamp_ = 0;
85 }
86
87 void VCMTiming::ResetDecodeTime() {
88 CriticalSectionScoped lock(crit_sect_);
89 codec_timer_.Reset();
90 }
91
92 void VCMTiming::set_render_delay(uint32_t render_delay_ms) {
93 CriticalSectionScoped cs(crit_sect_);
94 render_delay_ms_ = render_delay_ms;
95 }
96
97 void VCMTiming::set_min_playout_delay(uint32_t min_playout_delay_ms) {
98 CriticalSectionScoped cs(crit_sect_);
99 min_playout_delay_ms_ = min_playout_delay_ms;
100 }
101
102 void VCMTiming::SetJitterDelay(uint32_t jitter_delay_ms) {
103 CriticalSectionScoped cs(crit_sect_);
104 if (jitter_delay_ms != jitter_delay_ms_) {
105 jitter_delay_ms_ = jitter_delay_ms;
106 // When in initial state, set current delay to minimum delay.
107 if (current_delay_ms_ == 0) {
108 current_delay_ms_ = jitter_delay_ms_;
109 }
110 }
111 }
112
113 void VCMTiming::UpdateCurrentDelay(uint32_t frame_timestamp) {
114 CriticalSectionScoped cs(crit_sect_);
115 uint32_t target_delay_ms = TargetDelayInternal();
116
117 if (current_delay_ms_ == 0) {
118 // Not initialized, set current delay to target.
119 current_delay_ms_ = target_delay_ms;
120 } else if (target_delay_ms != current_delay_ms_) {
121 int64_t delay_diff_ms = static_cast<int64_t>(target_delay_ms) -
122 current_delay_ms_;
123 // Never change the delay with more than 100 ms every second. If we're
124 // changing the delay in too large steps we will get noticeable freezes. By
125 // limiting the change we can increase the delay in smaller steps, which
126 // will be experienced as the video is played in slow motion. When lowering
127 // the delay the video will be played at a faster pace.
128 int64_t max_change_ms = 0;
129 if (frame_timestamp < 0x0000ffff && prev_frame_timestamp_ > 0xffff0000) {
130 // wrap
131 max_change_ms = kDelayMaxChangeMsPerS * (frame_timestamp +
132 (static_cast<int64_t>(1) << 32) - prev_frame_timestamp_) / 90000;
133 } else {
134 max_change_ms = kDelayMaxChangeMsPerS *
135 (frame_timestamp - prev_frame_timestamp_) / 90000;
136 }
137 if (max_change_ms <= 0) {
138 // Any changes less than 1 ms are truncated and
139 // will be postponed. Negative change will be due
140 // to reordering and should be ignored.
141 return;
142 }
143 delay_diff_ms = std::max(delay_diff_ms, -max_change_ms);
144 delay_diff_ms = std::min(delay_diff_ms, max_change_ms);
145
146 current_delay_ms_ = current_delay_ms_ + static_cast<int32_t>(delay_diff_ms);
147 }
148 prev_frame_timestamp_ = frame_timestamp;
149 }
150
151 void VCMTiming::UpdateCurrentDelay(int64_t render_time_ms,
152 int64_t actual_decode_time_ms) {
153 CriticalSectionScoped cs(crit_sect_);
154 uint32_t target_delay_ms = TargetDelayInternal();
155 int64_t delayed_ms = actual_decode_time_ms -
156 (render_time_ms - MaxDecodeTimeMs() - render_delay_ms_);
157 if (delayed_ms < 0) {
158 return;
159 }
160 if (current_delay_ms_ + delayed_ms <= target_delay_ms) {
161 current_delay_ms_ += static_cast<uint32_t>(delayed_ms);
162 } else {
163 current_delay_ms_ = target_delay_ms;
164 }
165 }
166
167 int32_t VCMTiming::StopDecodeTimer(uint32_t time_stamp,
168 int32_t decode_time_ms,
169 int64_t now_ms,
170 int64_t render_time_ms) {
171 CriticalSectionScoped cs(crit_sect_);
172 codec_timer_.MaxFilter(decode_time_ms, now_ms);
173 assert(decode_time_ms >= 0);
174 last_decode_ms_ = decode_time_ms;
175
176 // Update stats.
177 ++num_decoded_frames_;
178 if (num_decoded_frames_ == 1) {
179 first_decoded_frame_ms_ = now_ms;
180 }
181 int time_until_rendering_ms = render_time_ms - render_delay_ms_ - now_ms;
182 if (time_until_rendering_ms < 0) {
183 sum_missed_render_deadline_ms_ += -time_until_rendering_ms;
184 ++num_delayed_decoded_frames_;
185 }
186 return 0;
187 }
188
189 void VCMTiming::IncomingTimestamp(uint32_t time_stamp, int64_t now_ms) {
190 CriticalSectionScoped cs(crit_sect_);
191 ts_extrapolator_->Update(now_ms, time_stamp);
192 }
193
194 int64_t VCMTiming::RenderTimeMs(uint32_t frame_timestamp, int64_t now_ms)
195 const {
196 CriticalSectionScoped cs(crit_sect_);
197 const int64_t render_time_ms = RenderTimeMsInternal(frame_timestamp, now_ms);
198 return render_time_ms;
199 }
200
201 int64_t VCMTiming::RenderTimeMsInternal(uint32_t frame_timestamp,
202 int64_t now_ms) const {
203 int64_t estimated_complete_time_ms =
204 ts_extrapolator_->ExtrapolateLocalTime(frame_timestamp);
205 if (estimated_complete_time_ms == -1) {
206 estimated_complete_time_ms = now_ms;
207 }
208
209 // Make sure that we have at least the playout delay.
210 uint32_t actual_delay = std::max(current_delay_ms_, min_playout_delay_ms_);
211 return estimated_complete_time_ms + actual_delay;
212 }
213
214 // Must be called from inside a critical section.
215 int32_t VCMTiming::MaxDecodeTimeMs(FrameType frame_type /*= kVideoFrameDelta*/)
216 const {
217 const int32_t decode_time_ms = codec_timer_.RequiredDecodeTimeMs(frame_type);
218 assert(decode_time_ms >= 0);
219 return decode_time_ms;
220 }
221
222 uint32_t VCMTiming::MaxWaitingTime(int64_t render_time_ms, int64_t now_ms)
223 const {
224 CriticalSectionScoped cs(crit_sect_);
225
226 const int64_t max_wait_time_ms = render_time_ms - now_ms -
227 MaxDecodeTimeMs() - render_delay_ms_;
228
229 if (max_wait_time_ms < 0) {
230 return 0;
231 }
232 return static_cast<uint32_t>(max_wait_time_ms);
233 }
234
235 bool VCMTiming::EnoughTimeToDecode(uint32_t available_processing_time_ms)
236 const {
237 CriticalSectionScoped cs(crit_sect_);
238 int32_t max_decode_time_ms = MaxDecodeTimeMs();
239 if (max_decode_time_ms < 0) {
240 // Haven't decoded any frames yet, try decoding one to get an estimate
241 // of the decode time.
242 return true;
243 } else if (max_decode_time_ms == 0) {
244 // Decode time is less than 1, set to 1 for now since
245 // we don't have any better precision. Count ticks later?
246 max_decode_time_ms = 1;
247 }
248 return static_cast<int32_t>(available_processing_time_ms) -
249 max_decode_time_ms > 0;
250 }
251
252 uint32_t VCMTiming::TargetVideoDelay() const {
253 CriticalSectionScoped cs(crit_sect_);
254 return TargetDelayInternal();
255 }
256
257 uint32_t VCMTiming::TargetDelayInternal() const {
258 return std::max(min_playout_delay_ms_,
259 jitter_delay_ms_ + MaxDecodeTimeMs() + render_delay_ms_);
260 }
261
262 void VCMTiming::GetTimings(int* decode_ms,
263 int* max_decode_ms,
264 int* current_delay_ms,
265 int* target_delay_ms,
266 int* jitter_buffer_ms,
267 int* min_playout_delay_ms,
268 int* render_delay_ms) const {
269 CriticalSectionScoped cs(crit_sect_);
270 *decode_ms = last_decode_ms_;
271 *max_decode_ms = MaxDecodeTimeMs();
272 *current_delay_ms = current_delay_ms_;
273 *target_delay_ms = TargetDelayInternal();
274 *jitter_buffer_ms = jitter_delay_ms_;
275 *min_playout_delay_ms = min_playout_delay_ms_;
276 *render_delay_ms = render_delay_ms_;
277 }
278
279 } // namespace webrtc
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