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Side by Side Diff: webrtc/modules/video_processing/main/source/content_analysis_sse2.cc

Issue 1410663004: modules/video_processing: refactor interface->include + more. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Rebased Created 5 years, 1 month ago
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1 /*
2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include "webrtc/modules/video_processing/main/source/content_analysis.h"
12
13 #include <emmintrin.h>
14 #include <math.h>
15
16 namespace webrtc {
17
18 int32_t VPMContentAnalysis::TemporalDiffMetric_SSE2() {
19 uint32_t num_pixels = 0; // counter for # of pixels
20 const uint8_t* imgBufO = orig_frame_ + border_*width_ + border_;
21 const uint8_t* imgBufP = prev_frame_ + border_*width_ + border_;
22
23 const int32_t width_end = ((width_ - 2*border_) & -16) + border_;
24
25 __m128i sad_64 = _mm_setzero_si128();
26 __m128i sum_64 = _mm_setzero_si128();
27 __m128i sqsum_64 = _mm_setzero_si128();
28 const __m128i z = _mm_setzero_si128();
29
30 for (uint16_t i = 0; i < (height_ - 2*border_); i += skip_num_) {
31 __m128i sqsum_32 = _mm_setzero_si128();
32
33 const uint8_t *lineO = imgBufO;
34 const uint8_t *lineP = imgBufP;
35
36 // Work on 16 pixels at a time. For HD content with a width of 1920
37 // this loop will run ~67 times (depending on border). Maximum for
38 // abs(o-p) and sum(o) will be 255. _mm_sad_epu8 produces 2 64 bit
39 // results which are then accumulated. There is no chance of
40 // rollover for these two accumulators.
41 // o*o will have a maximum of 255*255 = 65025. This will roll over
42 // a 16 bit accumulator as 67*65025 > 65535, but will fit in a
43 // 32 bit accumulator.
44 for (uint16_t j = 0; j < width_end - border_; j += 16) {
45 const __m128i o = _mm_loadu_si128((__m128i*)(lineO));
46 const __m128i p = _mm_loadu_si128((__m128i*)(lineP));
47
48 lineO += 16;
49 lineP += 16;
50
51 // Abs pixel difference between frames.
52 sad_64 = _mm_add_epi64 (sad_64, _mm_sad_epu8(o, p));
53
54 // sum of all pixels in frame
55 sum_64 = _mm_add_epi64 (sum_64, _mm_sad_epu8(o, z));
56
57 // Squared sum of all pixels in frame.
58 const __m128i olo = _mm_unpacklo_epi8(o,z);
59 const __m128i ohi = _mm_unpackhi_epi8(o,z);
60
61 const __m128i sqsum_32_lo = _mm_madd_epi16(olo, olo);
62 const __m128i sqsum_32_hi = _mm_madd_epi16(ohi, ohi);
63
64 sqsum_32 = _mm_add_epi32(sqsum_32, sqsum_32_lo);
65 sqsum_32 = _mm_add_epi32(sqsum_32, sqsum_32_hi);
66 }
67
68 // Add to 64 bit running sum as to not roll over.
69 sqsum_64 = _mm_add_epi64(sqsum_64,
70 _mm_add_epi64(_mm_unpackhi_epi32(sqsum_32,z),
71 _mm_unpacklo_epi32(sqsum_32,z)));
72
73 imgBufO += width_ * skip_num_;
74 imgBufP += width_ * skip_num_;
75 num_pixels += (width_end - border_);
76 }
77
78 __m128i sad_final_128;
79 __m128i sum_final_128;
80 __m128i sqsum_final_128;
81
82 // Bring sums out of vector registers and into integer register
83 // domain, summing them along the way.
84 _mm_store_si128 (&sad_final_128, sad_64);
85 _mm_store_si128 (&sum_final_128, sum_64);
86 _mm_store_si128 (&sqsum_final_128, sqsum_64);
87
88 uint64_t *sad_final_64 = reinterpret_cast<uint64_t*>(&sad_final_128);
89 uint64_t *sum_final_64 = reinterpret_cast<uint64_t*>(&sum_final_128);
90 uint64_t *sqsum_final_64 = reinterpret_cast<uint64_t*>(&sqsum_final_128);
91
92 const uint32_t pixelSum = sum_final_64[0] + sum_final_64[1];
93 const uint64_t pixelSqSum = sqsum_final_64[0] + sqsum_final_64[1];
94 const uint32_t tempDiffSum = sad_final_64[0] + sad_final_64[1];
95
96 // Default.
97 motion_magnitude_ = 0.0f;
98
99 if (tempDiffSum == 0) return VPM_OK;
100
101 // Normalize over all pixels.
102 const float tempDiffAvg = (float)tempDiffSum / (float)(num_pixels);
103 const float pixelSumAvg = (float)pixelSum / (float)(num_pixels);
104 const float pixelSqSumAvg = (float)pixelSqSum / (float)(num_pixels);
105 float contrast = pixelSqSumAvg - (pixelSumAvg * pixelSumAvg);
106
107 if (contrast > 0.0) {
108 contrast = sqrt(contrast);
109 motion_magnitude_ = tempDiffAvg/contrast;
110 }
111
112 return VPM_OK;
113 }
114
115 int32_t VPMContentAnalysis::ComputeSpatialMetrics_SSE2() {
116 const uint8_t* imgBuf = orig_frame_ + border_*width_;
117 const int32_t width_end = ((width_ - 2 * border_) & -16) + border_;
118
119 __m128i se_32 = _mm_setzero_si128();
120 __m128i sev_32 = _mm_setzero_si128();
121 __m128i seh_32 = _mm_setzero_si128();
122 __m128i msa_32 = _mm_setzero_si128();
123 const __m128i z = _mm_setzero_si128();
124
125 // Error is accumulated as a 32 bit value. Looking at HD content with a
126 // height of 1080 lines, or about 67 macro blocks. If the 16 bit row
127 // value is maxed out at 65529 for every row, 65529*1080 = 70777800, which
128 // will not roll over a 32 bit accumulator.
129 // skip_num_ is also used to reduce the number of rows
130 for (int32_t i = 0; i < (height_ - 2*border_); i += skip_num_) {
131 __m128i se_16 = _mm_setzero_si128();
132 __m128i sev_16 = _mm_setzero_si128();
133 __m128i seh_16 = _mm_setzero_si128();
134 __m128i msa_16 = _mm_setzero_si128();
135
136 // Row error is accumulated as a 16 bit value. There are 8
137 // accumulators. Max value of a 16 bit number is 65529. Looking
138 // at HD content, 1080p, has a width of 1920, 120 macro blocks.
139 // A mb at a time is processed at a time. Absolute max error at
140 // a point would be abs(0-255+255+255+255) which equals 1020.
141 // 120*1020 = 122400. The probability of hitting this is quite low
142 // on well behaved content. A specially crafted image could roll over.
143 // border_ could also be adjusted to concentrate on just the center of
144 // the images for an HD capture in order to reduce the possiblity of
145 // rollover.
146 const uint8_t *lineTop = imgBuf - width_ + border_;
147 const uint8_t *lineCen = imgBuf + border_;
148 const uint8_t *lineBot = imgBuf + width_ + border_;
149
150 for (int32_t j = 0; j < width_end - border_; j += 16) {
151 const __m128i t = _mm_loadu_si128((__m128i*)(lineTop));
152 const __m128i l = _mm_loadu_si128((__m128i*)(lineCen - 1));
153 const __m128i c = _mm_loadu_si128((__m128i*)(lineCen));
154 const __m128i r = _mm_loadu_si128((__m128i*)(lineCen + 1));
155 const __m128i b = _mm_loadu_si128((__m128i*)(lineBot));
156
157 lineTop += 16;
158 lineCen += 16;
159 lineBot += 16;
160
161 // center pixel unpacked
162 __m128i clo = _mm_unpacklo_epi8(c,z);
163 __m128i chi = _mm_unpackhi_epi8(c,z);
164
165 // left right pixels unpacked and added together
166 const __m128i lrlo = _mm_add_epi16(_mm_unpacklo_epi8(l,z),
167 _mm_unpacklo_epi8(r,z));
168 const __m128i lrhi = _mm_add_epi16(_mm_unpackhi_epi8(l,z),
169 _mm_unpackhi_epi8(r,z));
170
171 // top & bottom pixels unpacked and added together
172 const __m128i tblo = _mm_add_epi16(_mm_unpacklo_epi8(t,z),
173 _mm_unpacklo_epi8(b,z));
174 const __m128i tbhi = _mm_add_epi16(_mm_unpackhi_epi8(t,z),
175 _mm_unpackhi_epi8(b,z));
176
177 // running sum of all pixels
178 msa_16 = _mm_add_epi16(msa_16, _mm_add_epi16(chi, clo));
179
180 clo = _mm_slli_epi16(clo, 1);
181 chi = _mm_slli_epi16(chi, 1);
182 const __m128i sevtlo = _mm_subs_epi16(clo, tblo);
183 const __m128i sevthi = _mm_subs_epi16(chi, tbhi);
184 const __m128i sehtlo = _mm_subs_epi16(clo, lrlo);
185 const __m128i sehthi = _mm_subs_epi16(chi, lrhi);
186
187 clo = _mm_slli_epi16(clo, 1);
188 chi = _mm_slli_epi16(chi, 1);
189 const __m128i setlo = _mm_subs_epi16(clo, _mm_add_epi16(lrlo, tblo));
190 const __m128i sethi = _mm_subs_epi16(chi, _mm_add_epi16(lrhi, tbhi));
191
192 // Add to 16 bit running sum
193 se_16 = _mm_add_epi16(se_16, _mm_max_epi16(setlo,
194 _mm_subs_epi16(z, setlo)));
195 se_16 = _mm_add_epi16(se_16, _mm_max_epi16(sethi,
196 _mm_subs_epi16(z, sethi)));
197 sev_16 = _mm_add_epi16(sev_16, _mm_max_epi16(sevtlo,
198 _mm_subs_epi16(z, sevtlo)));
199 sev_16 = _mm_add_epi16(sev_16, _mm_max_epi16(sevthi,
200 _mm_subs_epi16(z, sevthi)));
201 seh_16 = _mm_add_epi16(seh_16, _mm_max_epi16(sehtlo,
202 _mm_subs_epi16(z, sehtlo)));
203 seh_16 = _mm_add_epi16(seh_16, _mm_max_epi16(sehthi,
204 _mm_subs_epi16(z, sehthi)));
205 }
206
207 // Add to 32 bit running sum as to not roll over.
208 se_32 = _mm_add_epi32(se_32, _mm_add_epi32(_mm_unpackhi_epi16(se_16,z),
209 _mm_unpacklo_epi16(se_16,z)));
210 sev_32 = _mm_add_epi32(sev_32, _mm_add_epi32(_mm_unpackhi_epi16(sev_16,z),
211 _mm_unpacklo_epi16(sev_16,z)));
212 seh_32 = _mm_add_epi32(seh_32, _mm_add_epi32(_mm_unpackhi_epi16(seh_16,z),
213 _mm_unpacklo_epi16(seh_16,z)));
214 msa_32 = _mm_add_epi32(msa_32, _mm_add_epi32(_mm_unpackhi_epi16(msa_16,z),
215 _mm_unpacklo_epi16(msa_16,z)));
216
217 imgBuf += width_ * skip_num_;
218 }
219
220 __m128i se_128;
221 __m128i sev_128;
222 __m128i seh_128;
223 __m128i msa_128;
224
225 // Bring sums out of vector registers and into integer register
226 // domain, summing them along the way.
227 _mm_store_si128 (&se_128, _mm_add_epi64(_mm_unpackhi_epi32(se_32,z),
228 _mm_unpacklo_epi32(se_32,z)));
229 _mm_store_si128 (&sev_128, _mm_add_epi64(_mm_unpackhi_epi32(sev_32,z),
230 _mm_unpacklo_epi32(sev_32,z)));
231 _mm_store_si128 (&seh_128, _mm_add_epi64(_mm_unpackhi_epi32(seh_32,z),
232 _mm_unpacklo_epi32(seh_32,z)));
233 _mm_store_si128 (&msa_128, _mm_add_epi64(_mm_unpackhi_epi32(msa_32,z),
234 _mm_unpacklo_epi32(msa_32,z)));
235
236 uint64_t *se_64 = reinterpret_cast<uint64_t*>(&se_128);
237 uint64_t *sev_64 = reinterpret_cast<uint64_t*>(&sev_128);
238 uint64_t *seh_64 = reinterpret_cast<uint64_t*>(&seh_128);
239 uint64_t *msa_64 = reinterpret_cast<uint64_t*>(&msa_128);
240
241 const uint32_t spatialErrSum = se_64[0] + se_64[1];
242 const uint32_t spatialErrVSum = sev_64[0] + sev_64[1];
243 const uint32_t spatialErrHSum = seh_64[0] + seh_64[1];
244 const uint32_t pixelMSA = msa_64[0] + msa_64[1];
245
246 // Normalize over all pixels.
247 const float spatialErr = (float)(spatialErrSum >> 2);
248 const float spatialErrH = (float)(spatialErrHSum >> 1);
249 const float spatialErrV = (float)(spatialErrVSum >> 1);
250 const float norm = (float)pixelMSA;
251
252 // 2X2:
253 spatial_pred_err_ = spatialErr / norm;
254
255 // 1X2:
256 spatial_pred_err_h_ = spatialErrH / norm;
257
258 // 2X1:
259 spatial_pred_err_v_ = spatialErrV / norm;
260
261 return VPM_OK;
262 }
263
264 } // namespace webrtc
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