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1 /* | |
2 * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license | |
5 * that can be found in the LICENSE file in the root of the source | |
6 * tree. An additional intellectual property rights grant can be found | |
7 * in the file PATENTS. All contributing project authors may | |
8 * be found in the AUTHORS file in the root of the source tree. | |
9 */ | |
10 #ifndef WEBRTC_AUDIO_STATE_H_ | |
11 #define WEBRTC_AUDIO_STATE_H_ | |
12 | |
13 namespace webrtc { | |
14 | |
15 class AudioDeviceModule; | |
16 class VoiceEngine; | |
17 | |
18 // AudioState holds the state which must be shared between multiple instances of | |
19 // webrtc::Call for audio processing purposes. | |
20 class AudioState { | |
21 public: | |
22 struct Config { | |
23 // VoiceEngine used for audio streams and audio/video synchronization. | |
tommi
2015/10/29 16:28:50
what about ownership/lifetime? (same for voice_eng
the sun
2015/10/30 12:19:01
Made it clear in the comment, or did you have anyt
tommi
2015/11/02 13:46:53
Thanks, comment is what I meant.
the sun
2015/11/03 12:41:07
Acknowledged.
| |
24 VoiceEngine* voice_engine = nullptr; | |
25 | |
26 // The AudioDeviceModule associated with the Calls. | |
27 AudioDeviceModule* audio_device_module = nullptr; | |
28 }; | |
29 | |
30 static AudioState* Create(const AudioState::Config& config); | |
31 | |
32 virtual ~AudioState() {} | |
33 }; | |
34 } // namespace webrtc | |
35 | |
36 #endif // WEBRTC_AUDIO_STATE_H_ | |
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