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Side by Side Diff: talk/session/media/currentspeakermonitor.h

Issue 1397973002: Merging BaseSession code into WebRtcSession. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Merging with master (MediaStreamSignaling removal affected WebRtcSession). Created 5 years, 2 months ago
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1 /* 1 /*
2 * libjingle 2 * libjingle
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright notice, 8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer. 9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice, 10 * 2. Redistributions in binary form must reproduce the above copyright notice,
(...skipping 20 matching lines...) Expand all
31 #ifndef TALK_SESSION_MEDIA_CURRENTSPEAKERMONITOR_H_ 31 #ifndef TALK_SESSION_MEDIA_CURRENTSPEAKERMONITOR_H_
32 #define TALK_SESSION_MEDIA_CURRENTSPEAKERMONITOR_H_ 32 #define TALK_SESSION_MEDIA_CURRENTSPEAKERMONITOR_H_
33 33
34 #include <map> 34 #include <map>
35 35
36 #include "webrtc/base/basictypes.h" 36 #include "webrtc/base/basictypes.h"
37 #include "webrtc/base/sigslot.h" 37 #include "webrtc/base/sigslot.h"
38 38
39 namespace cricket { 39 namespace cricket {
40 40
41 class BaseSession;
42 struct AudioInfo; 41 struct AudioInfo;
43 struct MediaStreams; 42 struct MediaStreams;
44 43
45 class AudioSourceContext { 44 class AudioSourceContext {
46 public: 45 public:
47 sigslot::signal2<AudioSourceContext*, const cricket::AudioInfo&> 46 sigslot::signal2<AudioSourceContext*, const cricket::AudioInfo&>
48 SignalAudioMonitor; 47 SignalAudioMonitor;
49 sigslot::signal2<AudioSourceContext*, cricket::BaseSession*> 48 sigslot::signal1<AudioSourceContext*> SignalMediaStreamsReset;
50 SignalMediaStreamsReset; 49 sigslot::signal3<AudioSourceContext*,
51 sigslot::signal4<AudioSourceContext*, cricket::BaseSession*, 50 const cricket::MediaStreams&,
52 const cricket::MediaStreams&, const cricket::MediaStreams&> 51 const cricket::MediaStreams&> SignalMediaStreamsUpdate;
53 SignalMediaStreamsUpdate;
54 }; 52 };
55 53
56 // CurrentSpeakerMonitor can be used to monitor the audio-levels from 54 // CurrentSpeakerMonitor can be used to monitor the audio-levels from
57 // many audio-sources and report on changes in the loudest audio-source. 55 // many audio-sources and report on changes in the loudest audio-source.
58 // Its a generic type and relies on an AudioSourceContext which is aware of 56 // Its a generic type and relies on an AudioSourceContext which is aware of
59 // the audio-sources. AudioSourceContext needs to provide two signals namely 57 // the audio-sources. AudioSourceContext needs to provide two signals namely
60 // SignalAudioInfoMonitor - provides audio info of the all current speakers. 58 // SignalAudioInfoMonitor - provides audio info of the all current speakers.
61 // SignalMediaSourcesUpdated - provides updates when a speaker leaves or joins. 59 // SignalMediaSourcesUpdated - provides updates when a speaker leaves or joins.
62 // Note that the AudioSourceContext's audio monitor must be started 60 // Note that the AudioSourceContext's audio monitor must be started
63 // before this is started. 61 // before this is started.
64 // It's recommended that the audio monitor be started with a 100 ms period. 62 // It's recommended that the audio monitor be started with a 100 ms period.
65 class CurrentSpeakerMonitor : public sigslot::has_slots<> { 63 class CurrentSpeakerMonitor : public sigslot::has_slots<> {
66 public: 64 public:
67 CurrentSpeakerMonitor(AudioSourceContext* audio_source_context, 65 CurrentSpeakerMonitor(AudioSourceContext* audio_source_context);
68 BaseSession* session);
69 ~CurrentSpeakerMonitor(); 66 ~CurrentSpeakerMonitor();
70 67
71 BaseSession* session() const { return session_; }
72
73 void Start(); 68 void Start();
74 void Stop(); 69 void Stop();
75 70
76 // Used by tests. Note that the actual minimum time between switches 71 // Used by tests. Note that the actual minimum time between switches
77 // enforced by the monitor will be the given value plus or minus the 72 // enforced by the monitor will be the given value plus or minus the
78 // resolution of the system clock. 73 // resolution of the system clock.
79 void set_min_time_between_switches(uint32_t min_time_between_switches); 74 void set_min_time_between_switches(uint32_t min_time_between_switches);
80 75
81 // This is fired when the current speaker changes, and provides his audio 76 // This is fired when the current speaker changes, and provides his audio
82 // SSRC. This only fires after the audio monitor on the underlying 77 // SSRC. This only fires after the audio monitor on the underlying
83 // AudioSourceContext has been started. 78 // AudioSourceContext has been started.
84 sigslot::signal2<CurrentSpeakerMonitor*, uint32_t> SignalUpdate; 79 sigslot::signal2<CurrentSpeakerMonitor*, uint32_t> SignalUpdate;
85 80
86 private: 81 private:
87 void OnAudioMonitor(AudioSourceContext* audio_source_context, 82 void OnAudioMonitor(AudioSourceContext* audio_source_context,
88 const AudioInfo& info); 83 const AudioInfo& info);
89 void OnMediaStreamsUpdate(AudioSourceContext* audio_source_context, 84 void OnMediaStreamsUpdate(AudioSourceContext* audio_source_context,
90 BaseSession* session,
91 const MediaStreams& added, 85 const MediaStreams& added,
92 const MediaStreams& removed); 86 const MediaStreams& removed);
93 void OnMediaStreamsReset(AudioSourceContext* audio_source_context, 87 void OnMediaStreamsReset(AudioSourceContext* audio_source_context);
94 BaseSession* session);
95 88
96 // These are states that a participant will pass through so that we gradually 89 // These are states that a participant will pass through so that we gradually
97 // recognize that they have started and stopped speaking. This avoids 90 // recognize that they have started and stopped speaking. This avoids
98 // "twitchiness". 91 // "twitchiness".
99 enum SpeakingState { 92 enum SpeakingState {
100 SS_NOT_SPEAKING, 93 SS_NOT_SPEAKING,
101 SS_MIGHT_BE_SPEAKING, 94 SS_MIGHT_BE_SPEAKING,
102 SS_SPEAKING, 95 SS_SPEAKING,
103 SS_WAS_SPEAKING_RECENTLY1, 96 SS_WAS_SPEAKING_RECENTLY1,
104 SS_WAS_SPEAKING_RECENTLY2 97 SS_WAS_SPEAKING_RECENTLY2
105 }; 98 };
106 99
107 bool started_; 100 bool started_;
108 AudioSourceContext* audio_source_context_; 101 AudioSourceContext* audio_source_context_;
109 BaseSession* session_;
110 std::map<uint32_t, SpeakingState> ssrc_to_speaking_state_map_; 102 std::map<uint32_t, SpeakingState> ssrc_to_speaking_state_map_;
111 uint32_t current_speaker_ssrc_; 103 uint32_t current_speaker_ssrc_;
112 // To prevent overswitching, switching is disabled for some time after a 104 // To prevent overswitching, switching is disabled for some time after a
113 // switch is made. This gives us the earliest time a switch is permitted. 105 // switch is made. This gives us the earliest time a switch is permitted.
114 uint32_t earliest_permitted_switch_time_; 106 uint32_t earliest_permitted_switch_time_;
115 uint32_t min_time_between_switches_; 107 uint32_t min_time_between_switches_;
116 }; 108 };
117 109
118 } 110 }
119 111
120 #endif // TALK_SESSION_MEDIA_CURRENTSPEAKERMONITOR_H_ 112 #endif // TALK_SESSION_MEDIA_CURRENTSPEAKERMONITOR_H_
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