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Unified Diff: webrtc/p2p/base/transport.cc

Issue 1380563002: Thinning out the Transport class. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Moving channel ref-counting from Transport to TransportController. Created 5 years, 3 months ago
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Index: webrtc/p2p/base/transport.cc
diff --git a/webrtc/p2p/base/transport.cc b/webrtc/p2p/base/transport.cc
index 3e5f1b9f3a98ed1b953eb67a541d205a37965a4b..a14d9182fba636f65530023d8e4f257f750f2550 100644
--- a/webrtc/p2p/base/transport.cc
+++ b/webrtc/p2p/base/transport.cc
@@ -72,47 +72,9 @@ Transport::~Transport() {
ASSERT(channels_destroyed_);
}
-bool Transport::AllChannelsCompleted() const {
- // We aren't completed until at least one channel is complete, so if there
- // are no channels, we aren't complete yet.
- if (channels_.empty()) {
- LOG(LS_INFO) << name() << " transport is not complete"
- << " because it has no TransportChannels";
- return false;
- }
-
- // A Transport's ICE process is completed if all of its channels are writable,
- // have finished allocating candidates, and have pruned all but one of their
- // connections.
- for (const auto& iter : channels_) {
- const TransportChannelImpl* channel = iter.second.get();
- bool complete =
- channel->writable() &&
- channel->GetState() == TransportChannelState::STATE_COMPLETED &&
- channel->GetIceRole() == ICEROLE_CONTROLLING &&
- channel->gathering_state() == kIceGatheringComplete;
- if (!complete) {
- LOG(LS_INFO) << name() << " transport is not complete"
- << " because a channel is still incomplete.";
- return false;
- }
- }
-
- return true;
-}
-
-bool Transport::AnyChannelFailed() const {
- for (const auto& iter : channels_) {
- if (iter.second->GetState() == TransportChannelState::STATE_FAILED) {
- return true;
- }
- }
- return false;
-}
-
void Transport::SetIceRole(IceRole role) {
ice_role_ = role;
- for (auto& iter : channels_) {
+ for (const auto& iter : channels_) {
iter.second->SetIceRole(ice_role_);
}
}
@@ -127,8 +89,8 @@ bool Transport::GetRemoteSSLCertificate(rtc::SSLCertificate** cert) {
void Transport::SetIceConfig(const IceConfig& config) {
ice_config_ = config;
- for (const auto& kv : channels_) {
- kv.second->SetIceConfig(ice_config_);
+ for (const auto& iter : channels_) {
+ iter.second->SetIceConfig(ice_config_);
}
}
@@ -155,8 +117,8 @@ bool Transport::SetLocalTransportDescription(
local_description_.reset(new TransportDescription(description));
- for (auto& iter : channels_) {
- ret &= ApplyLocalTransportDescription(iter.second.get(), error_desc);
+ for (const auto& iter : channels_) {
+ ret &= ApplyLocalTransportDescription(iter.second, error_desc);
}
if (!ret) {
return false;
@@ -186,8 +148,8 @@ bool Transport::SetRemoteTransportDescription(
}
remote_description_.reset(new TransportDescription(description));
- for (auto& iter : channels_) {
- ret &= ApplyRemoteTransportDescription(iter.second.get(), error_desc);
+ for (const auto& iter : channels_) {
+ ret &= ApplyRemoteTransportDescription(iter.second, error_desc);
}
// If PRANSWER/ANSWER is set, we should decide transport protocol type.
@@ -209,20 +171,18 @@ TransportChannelImpl* Transport::CreateChannel(int component) {
auto iterator = channels_.find(component);
if (iterator == channels_.end()) {
impl = CreateTransportChannel(component);
- iterator = channels_.insert(std::pair<int, ChannelMapEntry>(
- component, ChannelMapEntry(impl))).first;
+ iterator =
+ channels_.insert(std::pair<int, TransportChannelImpl*>(component, impl))
+ .first;
pthatcher1 2015/09/29 23:50:58 Is iterator even used in this function? Can we ju
Taylor Brandstetter 2015/09/30 01:01:20 Done.
} else {
- impl = iterator->second.get();
+ impl = iterator->second;
impl_exists = true;
}
- // Increase the ref count.
- iterator->second.AddRef();
channels_destroyed_ = false;
if (impl_exists) {
- // If this is an existing channel, we should just return it without
- // connecting to all the signal again.
+ // If this is an existing channel, we should just return it.
return impl;
}
@@ -239,30 +199,15 @@ TransportChannelImpl* Transport::CreateChannel(int component) {
if (local_description_ && remote_description_)
ApplyNegotiatedTransportDescription(impl, NULL);
- impl->SignalWritableState.connect(this, &Transport::OnChannelWritableState);
- impl->SignalReceivingState.connect(this, &Transport::OnChannelReceivingState);
- impl->SignalGatheringState.connect(this, &Transport::OnChannelGatheringState);
- impl->SignalCandidateGathered.connect(this,
- &Transport::OnChannelCandidateGathered);
- impl->SignalRouteChange.connect(this, &Transport::OnChannelRouteChange);
- impl->SignalRoleConflict.connect(this, &Transport::OnRoleConflict);
- impl->SignalConnectionRemoved.connect(
- this, &Transport::OnChannelConnectionRemoved);
-
if (connect_requested_) {
impl->Connect();
- if (channels_.size() == 1) {
- // If this is the first channel, then indicate that we have started
- // connecting.
- SignalConnecting(this);
- }
}
return impl;
}
TransportChannelImpl* Transport::GetChannel(int component) {
ChannelMap::iterator iter = channels_.find(component);
- return (iter != channels_.end()) ? iter->second.get() : NULL;
+ return (iter != channels_.end()) ? iter->second : NULL;
}
bool Transport::HasChannels() {
@@ -274,28 +219,9 @@ void Transport::DestroyChannel(int component) {
if (iter == channels_.end())
return;
- TransportChannelImpl* impl = NULL;
-
- iter->second.DecRef();
- if (!iter->second.ref()) {
- impl = iter->second.get();
- channels_.erase(iter);
- }
-
- if (connect_requested_ && channels_.empty()) {
- // We're no longer attempting to connect.
- SignalConnecting(this);
- }
-
- if (impl) {
- DestroyTransportChannel(impl);
- // Need to update aggregate state after destroying a channel,
- // for example if it was the only one that wasn't yet writable.
- UpdateWritableState();
- UpdateReceivingState();
- UpdateGatheringState();
- MaybeSignalCompleted();
- }
+ TransportChannelImpl* impl = iter->second;
+ channels_.erase(iter);
+ DestroyTransportChannel(impl);
}
void Transport::ConnectChannels() {
@@ -321,9 +247,6 @@ void Transport::ConnectChannels() {
}
CallChannels(&TransportChannelImpl::Connect);
- if (HasChannels()) {
- SignalConnecting(this);
- }
}
void Transport::MaybeStartGathering() {
@@ -333,24 +256,16 @@ void Transport::MaybeStartGathering() {
}
void Transport::DestroyAllChannels() {
- std::vector<TransportChannelImpl*> impls;
- for (auto& iter : channels_) {
- iter.second.DecRef();
- if (!iter.second.ref())
- impls.push_back(iter.second.get());
+ for (const auto& iter : channels_) {
+ DestroyTransportChannel(iter.second);
}
-
channels_.clear();
-
- for (TransportChannelImpl* impl : impls) {
- DestroyTransportChannel(impl);
- }
channels_destroyed_ = true;
}
void Transport::CallChannels(TransportChannelFunc func) {
for (const auto& iter : channels_) {
- ((iter.second.get())->*func)();
+ (iter.second->*func)();
}
}
@@ -390,12 +305,12 @@ bool Transport::GetStats(TransportStats* stats) {
stats->transport_name = name();
stats->channel_stats.clear();
for (auto iter : channels_) {
- ChannelMapEntry& entry = iter.second;
+ TransportChannelImpl* impl = iter.second;
TransportChannelStats substats;
- substats.component = entry->component();
- entry->GetSrtpCipher(&substats.srtp_cipher);
- entry->GetSslCipher(&substats.ssl_cipher);
- if (!entry->GetStats(&substats.connection_infos)) {
+ substats.component = impl->component();
+ impl->GetSrtpCipher(&substats.srtp_cipher);
+ impl->GetSslCipher(&substats.ssl_cipher);
+ if (!impl->GetStats(&substats.connection_infos)) {
return false;
}
stats->channel_stats.push_back(substats);
@@ -429,159 +344,6 @@ bool Transport::AddRemoteCandidates(const std::vector<Candidate>& candidates,
return true;
}
-void Transport::OnChannelWritableState(TransportChannel* channel) {
- LOG(LS_INFO) << name() << " TransportChannel " << channel->component()
- << " writability changed to " << channel->writable()
- << ". Check if transport is complete.";
- UpdateWritableState();
- MaybeSignalCompleted();
-}
-
-void Transport::OnChannelReceivingState(TransportChannel* channel) {
- UpdateReceivingState();
-}
-
-TransportState Transport::GetTransportState(TransportStateType state_type) {
- bool any = false;
- bool all = !channels_.empty();
- for (const auto iter : channels_) {
- bool b = false;
- switch (state_type) {
- case TRANSPORT_WRITABLE_STATE:
- b = iter.second->writable();
- break;
- case TRANSPORT_RECEIVING_STATE:
- b = iter.second->receiving();
- break;
- default:
- ASSERT(false);
- }
- any |= b;
- all &= b;
- }
-
- if (all) {
- return TRANSPORT_STATE_ALL;
- } else if (any) {
- return TRANSPORT_STATE_SOME;
- }
-
- return TRANSPORT_STATE_NONE;
-}
-
-void Transport::OnChannelGatheringState(TransportChannelImpl* channel) {
- ASSERT(channels_.find(channel->component()) != channels_.end());
- UpdateGatheringState();
- if (gathering_state_ == kIceGatheringComplete) {
- // If UpdateGatheringState brought us to kIceGatheringComplete, check if
- // our connection state is also "Completed". Otherwise, there's no point in
- // checking (since it would only produce log messages).
- MaybeSignalCompleted();
- }
-}
-
-void Transport::OnChannelCandidateGathered(TransportChannelImpl* channel,
- const Candidate& candidate) {
- // We should never signal peer-reflexive candidates.
- if (candidate.type() == PRFLX_PORT_TYPE) {
- ASSERT(false);
- return;
- }
-
- ASSERT(connect_requested_);
- std::vector<Candidate> candidates;
- candidates.push_back(candidate);
- SignalCandidatesGathered(this, candidates);
-}
-
-void Transport::OnChannelRouteChange(TransportChannel* channel,
- const Candidate& remote_candidate) {
- SignalRouteChange(this, remote_candidate.component(), remote_candidate);
-}
-
-void Transport::OnRoleConflict(TransportChannelImpl* channel) {
- SignalRoleConflict();
-}
-
-void Transport::OnChannelConnectionRemoved(TransportChannelImpl* channel) {
- LOG(LS_INFO) << name() << " TransportChannel " << channel->component()
- << " connection removed. Check if transport is complete.";
- MaybeSignalCompleted();
-
- // Check if the state is now Failed.
- // Failed is only available in the Controlling ICE role.
- if (channel->GetIceRole() != ICEROLE_CONTROLLING) {
- return;
- }
-
- // Failed can only occur after candidate gathering has stopped.
- if (channel->gathering_state() != kIceGatheringComplete) {
- return;
- }
-
- if (channel->GetState() == TransportChannelState::STATE_FAILED) {
- // A Transport has failed if any of its channels have no remaining
- // connections.
- SignalFailed(this);
- }
-}
-
-void Transport::MaybeSignalCompleted() {
- if (AllChannelsCompleted()) {
- LOG(LS_INFO) << name() << " transport is complete"
- << " because all the channels are complete.";
- SignalCompleted(this);
- }
- // TODO(deadbeef): Should we do anything if we previously were completed,
- // but now are not (if, for example, a new remote candidate is added)?
-}
-
-void Transport::UpdateGatheringState() {
- IceGatheringState new_state = kIceGatheringNew;
- bool any_gathering = false;
- bool all_complete = !channels_.empty();
- for (const auto& kv : channels_) {
- any_gathering =
- any_gathering || kv.second->gathering_state() != kIceGatheringNew;
- all_complete =
- all_complete && kv.second->gathering_state() == kIceGatheringComplete;
- }
- if (all_complete) {
- new_state = kIceGatheringComplete;
- } else if (any_gathering) {
- new_state = kIceGatheringGathering;
- }
-
- if (gathering_state_ != new_state) {
- gathering_state_ = new_state;
- if (gathering_state_ == kIceGatheringGathering) {
- LOG(LS_INFO) << "Transport: " << name_ << ", gathering candidates";
- } else if (gathering_state_ == kIceGatheringComplete) {
- LOG(LS_INFO) << "Transport " << name() << " gathering complete.";
- }
- SignalGatheringState(this);
- }
-}
-
-void Transport::UpdateReceivingState() {
- TransportState receiving = GetTransportState(TRANSPORT_RECEIVING_STATE);
- if (receiving_ != receiving) {
- receiving_ = receiving;
- SignalReceivingState(this);
- }
-}
-
-void Transport::UpdateWritableState() {
- TransportState writable = GetTransportState(TRANSPORT_WRITABLE_STATE);
- LOG(LS_INFO) << name() << " transport writable state changed? " << writable_
- << " => " << writable;
- if (writable_ != writable) {
- was_writable_ = (writable_ == TRANSPORT_STATE_ALL);
- writable_ = writable;
- SignalWritableState(this);
- }
-}
-
bool Transport::ApplyLocalTransportDescription(TransportChannelImpl* ch,
std::string* error_desc) {
ch->SetIceCredentials(local_description_->ice_ufrag,
@@ -623,9 +385,10 @@ bool Transport::NegotiateTransportDescription(ContentAction local_role,
// between future SetRemote/SetLocal invocations and new channel
// creation, we have the negotiation state saved until a new
// negotiation happens.
- for (auto& iter : channels_) {
- if (!ApplyNegotiatedTransportDescription(iter.second.get(), error_desc))
+ for (const auto& iter : channels_) {
+ if (!ApplyNegotiatedTransportDescription(iter.second, error_desc)) {
return false;
+ }
}
return true;
}

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