| Index: webrtc/p2p/base/transport.cc
|
| diff --git a/webrtc/p2p/base/transport.cc b/webrtc/p2p/base/transport.cc
|
| index 3e5f1b9f3a98ed1b953eb67a541d205a37965a4b..35a02e40e1b06693ebb88fcb686e663bddd75482 100644
|
| --- a/webrtc/p2p/base/transport.cc
|
| +++ b/webrtc/p2p/base/transport.cc
|
| @@ -72,44 +72,6 @@ Transport::~Transport() {
|
| ASSERT(channels_destroyed_);
|
| }
|
|
|
| -bool Transport::AllChannelsCompleted() const {
|
| - // We aren't completed until at least one channel is complete, so if there
|
| - // are no channels, we aren't complete yet.
|
| - if (channels_.empty()) {
|
| - LOG(LS_INFO) << name() << " transport is not complete"
|
| - << " because it has no TransportChannels";
|
| - return false;
|
| - }
|
| -
|
| - // A Transport's ICE process is completed if all of its channels are writable,
|
| - // have finished allocating candidates, and have pruned all but one of their
|
| - // connections.
|
| - for (const auto& iter : channels_) {
|
| - const TransportChannelImpl* channel = iter.second.get();
|
| - bool complete =
|
| - channel->writable() &&
|
| - channel->GetState() == TransportChannelState::STATE_COMPLETED &&
|
| - channel->GetIceRole() == ICEROLE_CONTROLLING &&
|
| - channel->gathering_state() == kIceGatheringComplete;
|
| - if (!complete) {
|
| - LOG(LS_INFO) << name() << " transport is not complete"
|
| - << " because a channel is still incomplete.";
|
| - return false;
|
| - }
|
| - }
|
| -
|
| - return true;
|
| -}
|
| -
|
| -bool Transport::AnyChannelFailed() const {
|
| - for (const auto& iter : channels_) {
|
| - if (iter.second->GetState() == TransportChannelState::STATE_FAILED) {
|
| - return true;
|
| - }
|
| - }
|
| - return false;
|
| -}
|
| -
|
| void Transport::SetIceRole(IceRole role) {
|
| ice_role_ = role;
|
| for (auto& iter : channels_) {
|
| @@ -239,23 +201,8 @@ TransportChannelImpl* Transport::CreateChannel(int component) {
|
| if (local_description_ && remote_description_)
|
| ApplyNegotiatedTransportDescription(impl, NULL);
|
|
|
| - impl->SignalWritableState.connect(this, &Transport::OnChannelWritableState);
|
| - impl->SignalReceivingState.connect(this, &Transport::OnChannelReceivingState);
|
| - impl->SignalGatheringState.connect(this, &Transport::OnChannelGatheringState);
|
| - impl->SignalCandidateGathered.connect(this,
|
| - &Transport::OnChannelCandidateGathered);
|
| - impl->SignalRouteChange.connect(this, &Transport::OnChannelRouteChange);
|
| - impl->SignalRoleConflict.connect(this, &Transport::OnRoleConflict);
|
| - impl->SignalConnectionRemoved.connect(
|
| - this, &Transport::OnChannelConnectionRemoved);
|
| -
|
| if (connect_requested_) {
|
| impl->Connect();
|
| - if (channels_.size() == 1) {
|
| - // If this is the first channel, then indicate that we have started
|
| - // connecting.
|
| - SignalConnecting(this);
|
| - }
|
| }
|
| return impl;
|
| }
|
| @@ -269,10 +216,10 @@ bool Transport::HasChannels() {
|
| return !channels_.empty();
|
| }
|
|
|
| -void Transport::DestroyChannel(int component) {
|
| +bool Transport::DestroyChannel(int component) {
|
| ChannelMap::iterator iter = channels_.find(component);
|
| if (iter == channels_.end())
|
| - return;
|
| + return false;
|
|
|
| TransportChannelImpl* impl = NULL;
|
|
|
| @@ -282,20 +229,11 @@ void Transport::DestroyChannel(int component) {
|
| channels_.erase(iter);
|
| }
|
|
|
| - if (connect_requested_ && channels_.empty()) {
|
| - // We're no longer attempting to connect.
|
| - SignalConnecting(this);
|
| - }
|
| -
|
| if (impl) {
|
| DestroyTransportChannel(impl);
|
| - // Need to update aggregate state after destroying a channel,
|
| - // for example if it was the only one that wasn't yet writable.
|
| - UpdateWritableState();
|
| - UpdateReceivingState();
|
| - UpdateGatheringState();
|
| - MaybeSignalCompleted();
|
| + return true;
|
| }
|
| + return false;
|
| }
|
|
|
| void Transport::ConnectChannels() {
|
| @@ -321,9 +259,6 @@ void Transport::ConnectChannels() {
|
| }
|
|
|
| CallChannels(&TransportChannelImpl::Connect);
|
| - if (HasChannels()) {
|
| - SignalConnecting(this);
|
| - }
|
| }
|
|
|
| void Transport::MaybeStartGathering() {
|
| @@ -429,159 +364,6 @@ bool Transport::AddRemoteCandidates(const std::vector<Candidate>& candidates,
|
| return true;
|
| }
|
|
|
| -void Transport::OnChannelWritableState(TransportChannel* channel) {
|
| - LOG(LS_INFO) << name() << " TransportChannel " << channel->component()
|
| - << " writability changed to " << channel->writable()
|
| - << ". Check if transport is complete.";
|
| - UpdateWritableState();
|
| - MaybeSignalCompleted();
|
| -}
|
| -
|
| -void Transport::OnChannelReceivingState(TransportChannel* channel) {
|
| - UpdateReceivingState();
|
| -}
|
| -
|
| -TransportState Transport::GetTransportState(TransportStateType state_type) {
|
| - bool any = false;
|
| - bool all = !channels_.empty();
|
| - for (const auto iter : channels_) {
|
| - bool b = false;
|
| - switch (state_type) {
|
| - case TRANSPORT_WRITABLE_STATE:
|
| - b = iter.second->writable();
|
| - break;
|
| - case TRANSPORT_RECEIVING_STATE:
|
| - b = iter.second->receiving();
|
| - break;
|
| - default:
|
| - ASSERT(false);
|
| - }
|
| - any |= b;
|
| - all &= b;
|
| - }
|
| -
|
| - if (all) {
|
| - return TRANSPORT_STATE_ALL;
|
| - } else if (any) {
|
| - return TRANSPORT_STATE_SOME;
|
| - }
|
| -
|
| - return TRANSPORT_STATE_NONE;
|
| -}
|
| -
|
| -void Transport::OnChannelGatheringState(TransportChannelImpl* channel) {
|
| - ASSERT(channels_.find(channel->component()) != channels_.end());
|
| - UpdateGatheringState();
|
| - if (gathering_state_ == kIceGatheringComplete) {
|
| - // If UpdateGatheringState brought us to kIceGatheringComplete, check if
|
| - // our connection state is also "Completed". Otherwise, there's no point in
|
| - // checking (since it would only produce log messages).
|
| - MaybeSignalCompleted();
|
| - }
|
| -}
|
| -
|
| -void Transport::OnChannelCandidateGathered(TransportChannelImpl* channel,
|
| - const Candidate& candidate) {
|
| - // We should never signal peer-reflexive candidates.
|
| - if (candidate.type() == PRFLX_PORT_TYPE) {
|
| - ASSERT(false);
|
| - return;
|
| - }
|
| -
|
| - ASSERT(connect_requested_);
|
| - std::vector<Candidate> candidates;
|
| - candidates.push_back(candidate);
|
| - SignalCandidatesGathered(this, candidates);
|
| -}
|
| -
|
| -void Transport::OnChannelRouteChange(TransportChannel* channel,
|
| - const Candidate& remote_candidate) {
|
| - SignalRouteChange(this, remote_candidate.component(), remote_candidate);
|
| -}
|
| -
|
| -void Transport::OnRoleConflict(TransportChannelImpl* channel) {
|
| - SignalRoleConflict();
|
| -}
|
| -
|
| -void Transport::OnChannelConnectionRemoved(TransportChannelImpl* channel) {
|
| - LOG(LS_INFO) << name() << " TransportChannel " << channel->component()
|
| - << " connection removed. Check if transport is complete.";
|
| - MaybeSignalCompleted();
|
| -
|
| - // Check if the state is now Failed.
|
| - // Failed is only available in the Controlling ICE role.
|
| - if (channel->GetIceRole() != ICEROLE_CONTROLLING) {
|
| - return;
|
| - }
|
| -
|
| - // Failed can only occur after candidate gathering has stopped.
|
| - if (channel->gathering_state() != kIceGatheringComplete) {
|
| - return;
|
| - }
|
| -
|
| - if (channel->GetState() == TransportChannelState::STATE_FAILED) {
|
| - // A Transport has failed if any of its channels have no remaining
|
| - // connections.
|
| - SignalFailed(this);
|
| - }
|
| -}
|
| -
|
| -void Transport::MaybeSignalCompleted() {
|
| - if (AllChannelsCompleted()) {
|
| - LOG(LS_INFO) << name() << " transport is complete"
|
| - << " because all the channels are complete.";
|
| - SignalCompleted(this);
|
| - }
|
| - // TODO(deadbeef): Should we do anything if we previously were completed,
|
| - // but now are not (if, for example, a new remote candidate is added)?
|
| -}
|
| -
|
| -void Transport::UpdateGatheringState() {
|
| - IceGatheringState new_state = kIceGatheringNew;
|
| - bool any_gathering = false;
|
| - bool all_complete = !channels_.empty();
|
| - for (const auto& kv : channels_) {
|
| - any_gathering =
|
| - any_gathering || kv.second->gathering_state() != kIceGatheringNew;
|
| - all_complete =
|
| - all_complete && kv.second->gathering_state() == kIceGatheringComplete;
|
| - }
|
| - if (all_complete) {
|
| - new_state = kIceGatheringComplete;
|
| - } else if (any_gathering) {
|
| - new_state = kIceGatheringGathering;
|
| - }
|
| -
|
| - if (gathering_state_ != new_state) {
|
| - gathering_state_ = new_state;
|
| - if (gathering_state_ == kIceGatheringGathering) {
|
| - LOG(LS_INFO) << "Transport: " << name_ << ", gathering candidates";
|
| - } else if (gathering_state_ == kIceGatheringComplete) {
|
| - LOG(LS_INFO) << "Transport " << name() << " gathering complete.";
|
| - }
|
| - SignalGatheringState(this);
|
| - }
|
| -}
|
| -
|
| -void Transport::UpdateReceivingState() {
|
| - TransportState receiving = GetTransportState(TRANSPORT_RECEIVING_STATE);
|
| - if (receiving_ != receiving) {
|
| - receiving_ = receiving;
|
| - SignalReceivingState(this);
|
| - }
|
| -}
|
| -
|
| -void Transport::UpdateWritableState() {
|
| - TransportState writable = GetTransportState(TRANSPORT_WRITABLE_STATE);
|
| - LOG(LS_INFO) << name() << " transport writable state changed? " << writable_
|
| - << " => " << writable;
|
| - if (writable_ != writable) {
|
| - was_writable_ = (writable_ == TRANSPORT_STATE_ALL);
|
| - writable_ = writable;
|
| - SignalWritableState(this);
|
| - }
|
| -}
|
| -
|
| bool Transport::ApplyLocalTransportDescription(TransportChannelImpl* ch,
|
| std::string* error_desc) {
|
| ch->SetIceCredentials(local_description_->ice_ufrag,
|
|
|