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Unified Diff: talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java

Issue 1378033003: Android MediaCodecVideoDecoder: Manage lifetime of texture frames (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Add comment about disconnect() and synchronization Created 5 years, 2 months ago
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Index: talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java
diff --git a/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java b/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java
index ef2055645d9ad218231fcbbb630ec7716af62e28..5312fe39a891c8a91a1b92a092fd0f7b7937fe73 100644
--- a/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java
+++ b/talk/app/webrtc/java/src/org/webrtc/MediaCodecVideoDecoder.java
@@ -27,7 +27,6 @@
package org.webrtc;
-import android.graphics.SurfaceTexture;
import android.media.MediaCodec;
import android.media.MediaCodecInfo;
import android.media.MediaCodecInfo.CodecCapabilities;
@@ -42,8 +41,9 @@ import android.view.Surface;
import org.webrtc.Logging;
import java.nio.ByteBuffer;
-import java.util.List;
import java.util.Arrays;
+import java.util.List;
+import java.util.concurrent.TimeUnit;
// Java-side of peerconnection_jni.cc:MediaCodecVideoDecoder.
// This class is an implementation detail of the Java PeerConnection API.
@@ -93,10 +93,11 @@ public class MediaCodecVideoDecoder {
private int stride;
private int sliceHeight;
private boolean useSurface;
- private int textureID = 0;
- private SurfaceTexture surfaceTexture = null;
+ // |isWaitingForTexture| is true when waiting for the transition:
+ // MediaCodec.releaseOutputBuffer() -> onTextureFrameAvailable().
+ private boolean isWaitingForTexture = false;
+ private TextureListener textureListener;
private Surface surface = null;
- private EglBase eglBase;
private MediaCodecVideoDecoder() { }
@@ -180,12 +181,13 @@ public class MediaCodecVideoDecoder {
}
}
- // Pass null in |sharedContext| to configure the codec for ByteBuffer output.
- private boolean initDecode(VideoCodecType type, int width, int height, EGLContext sharedContext) {
+ // Pass null in |surfaceTextureHelper| to configure the codec for ByteBuffer output.
+ private boolean initDecode(
+ VideoCodecType type, int width, int height, SurfaceTextureHelper surfaceTextureHelper) {
if (mediaCodecThread != null) {
throw new RuntimeException("Forgot to release()?");
}
- useSurface = (sharedContext != null);
+ useSurface = (surfaceTextureHelper != null);
String mime = null;
String[] supportedCodecPrefixes = null;
if (type == VideoCodecType.VIDEO_CODEC_VP8) {
@@ -204,9 +206,6 @@ public class MediaCodecVideoDecoder {
Logging.d(TAG, "Java initDecode: " + type + " : "+ width + " x " + height +
". Color: 0x" + Integer.toHexString(properties.colorFormat) +
". Use Surface: " + useSurface);
- if (sharedContext != null) {
- Logging.d(TAG, "Decoder shared EGL Context: " + sharedContext);
- }
mediaCodecThread = Thread.currentThread();
try {
this.width = width;
@@ -215,16 +214,8 @@ public class MediaCodecVideoDecoder {
sliceHeight = height;
if (useSurface) {
- // Create shared EGL context.
- eglBase = new EglBase(sharedContext, EglBase.ConfigType.PIXEL_BUFFER);
- eglBase.createDummyPbufferSurface();
- eglBase.makeCurrent();
-
- // Create output surface
- textureID = GlUtil.generateTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES);
- Logging.d(TAG, "Video decoder TextureID = " + textureID);
- surfaceTexture = new SurfaceTexture(textureID);
- surface = new Surface(surfaceTexture);
+ textureListener = new TextureListener(surfaceTextureHelper);
+ surface = new Surface(surfaceTextureHelper.getSurfaceTexture());
}
MediaFormat format = MediaFormat.createVideoFormat(mime, width, height);
@@ -265,11 +256,7 @@ public class MediaCodecVideoDecoder {
if (useSurface) {
surface.release();
surface = null;
- Logging.d(TAG, "Delete video decoder TextureID " + textureID);
- GLES20.glDeleteTextures(1, new int[] {textureID}, 0);
- textureID = 0;
- eglBase.release();
- eglBase = null;
+ textureListener.release();
}
}
@@ -317,11 +304,72 @@ public class MediaCodecVideoDecoder {
private static class DecodedTextureBuffer {
private final int textureID;
- private final long presentationTimestampUs;
+ private final float[] transformMatrix;
+ private final long timestampNs;
- public DecodedTextureBuffer(int textureID, long presentationTimestampUs) {
+ public DecodedTextureBuffer(int textureID, float[] transformMatrix, long timestampNs) {
this.textureID = textureID;
- this.presentationTimestampUs = presentationTimestampUs;
+ this.transformMatrix = transformMatrix;
+ this.timestampNs = timestampNs;
+ }
+ }
+
+ // Poll based texture listener.
+ private static class TextureListener
+ implements SurfaceTextureHelper.OnTextureFrameAvailableListener {
+ private final SurfaceTextureHelper surfaceTextureHelper;
+ private DecodedTextureBuffer textureBuffer;
+ // |newFrameLock| is used to synchronize arrival of new frames with wait()/notifyAll().
+ private final Object newFrameLock = new Object();
+
+ public TextureListener(SurfaceTextureHelper surfaceTextureHelper) {
+ this.surfaceTextureHelper = surfaceTextureHelper;
+ surfaceTextureHelper.setListener(this);
+ }
+
+ // Callback from |surfaceTextureHelper|. May be called on an arbitrary thread.
+ @Override
+ public void onTextureFrameAvailable(
+ int oesTextureId, float[] transformMatrix, long timestampNs) {
+ synchronized (newFrameLock) {
+ if (textureBuffer != null) {
+ Logging.e(TAG,
+ "Unexpected onTextureFrameAvailable() called while already holding a texture.");
+ throw new IllegalStateException("Already holding a texture.");
+ }
+ textureBuffer = new DecodedTextureBuffer(oesTextureId, transformMatrix, timestampNs);
+ newFrameLock.notifyAll();
+ }
+ }
+
+ // Dequeues and returns a texture buffer if available, or null otherwise.
+ public DecodedTextureBuffer dequeueTextureFrame(int timeoutMs) {
+ synchronized (newFrameLock) {
+ if (textureBuffer == null && timeoutMs > 0) {
+ try {
+ newFrameLock.wait(timeoutMs);
+ } catch(InterruptedException e) {
+ // Restore the interrupted status by reinterrupting the thread.
+ Thread.currentThread().interrupt();
+ }
+ }
+ final DecodedTextureBuffer textureBuffer = this.textureBuffer;
+ this.textureBuffer = null;
+ return textureBuffer;
+ }
+ }
+
+ public void release() {
+ // SurfaceTextureHelper.disconnect() will block until any onTextureFrameAvailable() in
+ // progress is done. Therefore, the call to disconnect() must be outside any synchronized
+ // statement that is also used in the onTextureFrameAvailable() above to avoid deadlocks.
+ surfaceTextureHelper.disconnect();
+ synchronized (newFrameLock) {
+ if (textureBuffer != null) {
+ surfaceTextureHelper.returnTextureFrame();
+ textureBuffer = null;
+ }
+ }
}
}
@@ -330,14 +378,25 @@ public class MediaCodecVideoDecoder {
// Throws IllegalStateException if call is made on the wrong thread, if color format changes to an
// unsupported format, or if |mediaCodec| is not in the Executing state. Throws CodecException
// upon codec error.
- private Object dequeueOutputBuffer(int dequeueTimeoutUs)
+ private Object dequeueOutputBuffer(int dequeueTimeoutMs)
throws IllegalStateException, MediaCodec.CodecException {
checkOnMediaCodecThread();
+ // Calling multiple MediaCodec.releaseOutputBuffer() with render=true in a row will result in
+ // dropped texture frames. Therefore, wait for any pending onTextureFrameAvailable() before
+ // proceeding.
+ if (isWaitingForTexture) {
+ final DecodedTextureBuffer textureBuffer =
+ textureListener.dequeueTextureFrame(dequeueTimeoutMs);
+ isWaitingForTexture = (textureBuffer == null);
+ return textureBuffer;
+ }
+
// Drain the decoder until receiving a decoded buffer or hitting
// MediaCodec.INFO_TRY_AGAIN_LATER.
final MediaCodec.BufferInfo info = new MediaCodec.BufferInfo();
while (true) {
- final int result = mediaCodec.dequeueOutputBuffer(info, dequeueTimeoutUs);
+ final int result = mediaCodec.dequeueOutputBuffer(
+ info, TimeUnit.MILLISECONDS.toMicros(dequeueTimeoutMs));
switch (result) {
case MediaCodec.INFO_TRY_AGAIN_LATER:
return null;
@@ -371,9 +430,10 @@ public class MediaCodecVideoDecoder {
// Output buffer decoded.
if (useSurface) {
mediaCodec.releaseOutputBuffer(result, true /* render */);
- // TODO(magjed): Wait for SurfaceTexture.onFrameAvailable() before returning a texture
- // frame.
- return new DecodedTextureBuffer(textureID, info.presentationTimeUs);
+ final DecodedTextureBuffer textureBuffer =
+ textureListener.dequeueTextureFrame(dequeueTimeoutMs);
+ isWaitingForTexture = (textureBuffer == null);
+ return textureBuffer;
} else {
return new DecodedByteBuffer(result, info.offset, info.size, info.presentationTimeUs);
}
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