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Unified Diff: talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java

Issue 1378033003: Android MediaCodecVideoDecoder: Manage lifetime of texture frames (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Add comment about disconnect() and synchronization Created 5 years, 2 months ago
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Index: talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
diff --git a/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java b/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
index 85afdf7ba7311ac6a7a099907a2cb0a9cfb26c31..b4e687f79e1e75606258f014a4388ffb0c9fdef4 100644
--- a/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
+++ b/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
@@ -389,25 +389,10 @@ public class SurfaceViewRenderer extends SurfaceView
}
final long startTimeNs = System.nanoTime();
- final float[] samplingMatrix;
- if (frame.yuvFrame) {
- // The convention in WebRTC is that the first element in a ByteBuffer corresponds to the
- // top-left corner of the image, but in glTexImage2D() the first element corresponds to the
- // bottom-left corner. We correct this discrepancy by setting a vertical flip as sampling
- // matrix.
- samplingMatrix = RendererCommon.verticalFlipMatrix();
- } else {
- // TODO(magjed): Move updateTexImage() to the video source instead.
- SurfaceTexture surfaceTexture = (SurfaceTexture) frame.textureObject;
- surfaceTexture.updateTexImage();
- samplingMatrix = new float[16];
- surfaceTexture.getTransformMatrix(samplingMatrix);
- }
-
final float[] texMatrix;
synchronized (layoutLock) {
final float[] rotatedSamplingMatrix =
- RendererCommon.rotateTextureMatrix(samplingMatrix, frame.rotationDegree);
+ RendererCommon.rotateTextureMatrix(frame.samplingMatrix, frame.rotationDegree);
final float[] layoutMatrix = RendererCommon.getLayoutMatrix(
mirror, frameAspectRatio(), (float) layoutWidth / layoutHeight);
texMatrix = RendererCommon.multiplyMatrices(rotatedSamplingMatrix, layoutMatrix);
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