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Unified Diff: talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java

Issue 1370653002: Reland of "Android GlRectDrawer: Add test for RGB rendering" (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Fix the bug Created 5 years, 3 months ago
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Index: talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java
diff --git a/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java b/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java
index 71bd5e3561da14888cfea5324d0171a282b7ebdb..c12a3751ad5a9c00b6f856d2f1340842900a30b2 100644
--- a/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java
+++ b/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java
@@ -53,10 +53,90 @@ public class GlRectDrawerTest extends ActivityTestCase {
return 255.0f * Math.max(0, Math.min(c, 1));
}
+ // Assert RGB ByteBuffers are pixel perfect identical.
+ private static void assertEquals(int width, int height, ByteBuffer actual, ByteBuffer expected) {
+ actual.rewind();
+ expected.rewind();
+ assertEquals(actual.remaining(), width * height * 3);
+ assertEquals(expected.remaining(), width * height * 3);
+ for (int y = 0; y < height; ++y) {
+ for (int x = 0; x < width; ++x) {
+ final int actualR = actual.get() & 0xFF;
+ final int actualG = actual.get() & 0xFF;
+ final int actualB = actual.get() & 0xFF;
+ final int expectedR = expected.get() & 0xFF;
+ final int expectedG = expected.get() & 0xFF;
+ final int expectedB = expected.get() & 0xFF;
+ if (actualR != expectedR || actualG != expectedG || actualB != expectedB) {
+ fail("ByteBuffers of size " + width + "x" + height + " not equal at position "
+ + "(" + x + ", " + y + "). Expected color (R,G,B): "
+ + "(" + expectedR + ", " + expectedG + ", " + expectedB + ")"
+ + " but was: " + "(" + actualR + ", " + actualG + ", " + actualB + ").");
+ }
+ }
+ }
+ }
+
+ // Convert RGBA ByteBuffer to RGB ByteBuffer.
+ private static ByteBuffer stripAlphaChannel(ByteBuffer rgbaBuffer) {
+ rgbaBuffer.rewind();
+ assertEquals(rgbaBuffer.remaining() % 4, 0);
+ final int numberOfPixels = rgbaBuffer.remaining() / 4;
+ final ByteBuffer rgbBuffer = ByteBuffer.allocateDirect(numberOfPixels * 3);
+ while (rgbaBuffer.hasRemaining()) {
+ // Copy RGB.
+ for (int channel = 0; channel < 3; ++channel) {
+ rgbBuffer.put(rgbaBuffer.get());
+ }
+ // Drop alpha.
+ rgbaBuffer.get();
+ }
+ return rgbBuffer;
+ }
+
+ @SmallTest
+ public void testRgbRendering() throws Exception {
+ // Create EGL base with a pixel buffer as display output.
+ final EglBase eglBase = new EglBase(EGL14.EGL_NO_CONTEXT, EglBase.ConfigType.PIXEL_BUFFER);
+ eglBase.createPbufferSurface(WIDTH, HEIGHT);
+ eglBase.makeCurrent();
+
+ // Create RGB byte buffer plane with random content.
+ final ByteBuffer rgbPlane = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 3);
+ final Random random = new Random(SEED);
+ random.nextBytes(rgbPlane.array());
+
+ // Upload the RGB byte buffer data as a texture.
+ final int rgbTexture = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D);
+ GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
+ GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, rgbTexture);
+ GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGB, WIDTH,
+ HEIGHT, 0, GLES20.GL_RGB, GLES20.GL_UNSIGNED_BYTE, rgbPlane);
+ GlUtil.checkNoGLES2Error("glTexImage2D");
+
+ // Draw the RGB frame onto the pixel buffer.
+ final GlRectDrawer drawer = new GlRectDrawer();
+ final float[] identityMatrix = new float[16];
+ Matrix.setIdentityM(identityMatrix, 0);
+ drawer.drawRgb(rgbTexture, identityMatrix);
+
+ // Download the pixels in the pixel buffer as RGBA. Not all platforms support RGB, e.g. Nexus 9.
+ final ByteBuffer rgbaData = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 4);
+ GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, rgbaData);
+ GlUtil.checkNoGLES2Error("glReadPixels");
+
+ // Assert rendered image is pixel perfect to source RGB.
+ assertEquals(WIDTH, HEIGHT, stripAlphaChannel(rgbaData), rgbPlane);
+
+ drawer.release();
+ GLES20.glDeleteTextures(1, new int[] {rgbTexture}, 0);
+ eglBase.release();
+ }
+
@SmallTest
public void testYuvRendering() throws Exception {
// Create EGL base with a pixel buffer as display output.
- EglBase eglBase = eglBase = new EglBase(EGL14.EGL_NO_CONTEXT, EglBase.ConfigType.PIXEL_BUFFER);
+ EglBase eglBase = new EglBase(EGL14.EGL_NO_CONTEXT, EglBase.ConfigType.PIXEL_BUFFER);
eglBase.createPbufferSurface(WIDTH, HEIGHT);
eglBase.makeCurrent();
@@ -80,6 +160,7 @@ public class GlRectDrawerTest extends ActivityTestCase {
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, WIDTH,
HEIGHT, 0, GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, yuvPlanes[i]);
+ GlUtil.checkNoGLES2Error("glTexImage2D");
}
// Draw the YUV frame onto the pixel buffer.
@@ -88,9 +169,10 @@ public class GlRectDrawerTest extends ActivityTestCase {
Matrix.setIdentityM(texMatrix, 0);
drawer.drawYuv(yuvTextures, texMatrix);
- // Download the pixels in the pixel buffer as RGBA.
+ // Download the pixels in the pixel buffer as RGBA. Not all platforms support RGB, e.g. Nexus 9.
final ByteBuffer data = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 4);
GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, data);
+ GlUtil.checkNoGLES2Error("glReadPixels");
// Compare the YUV data with the RGBA result.
for (int y = 0; y < HEIGHT; ++y) {
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