Index: talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java |
diff --git a/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java b/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java |
index 71bd5e3561da14888cfea5324d0171a282b7ebdb..c12a3751ad5a9c00b6f856d2f1340842900a30b2 100644 |
--- a/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java |
+++ b/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java |
@@ -53,10 +53,90 @@ public class GlRectDrawerTest extends ActivityTestCase { |
return 255.0f * Math.max(0, Math.min(c, 1)); |
} |
+ // Assert RGB ByteBuffers are pixel perfect identical. |
+ private static void assertEquals(int width, int height, ByteBuffer actual, ByteBuffer expected) { |
+ actual.rewind(); |
+ expected.rewind(); |
+ assertEquals(actual.remaining(), width * height * 3); |
+ assertEquals(expected.remaining(), width * height * 3); |
+ for (int y = 0; y < height; ++y) { |
+ for (int x = 0; x < width; ++x) { |
+ final int actualR = actual.get() & 0xFF; |
+ final int actualG = actual.get() & 0xFF; |
+ final int actualB = actual.get() & 0xFF; |
+ final int expectedR = expected.get() & 0xFF; |
+ final int expectedG = expected.get() & 0xFF; |
+ final int expectedB = expected.get() & 0xFF; |
+ if (actualR != expectedR || actualG != expectedG || actualB != expectedB) { |
+ fail("ByteBuffers of size " + width + "x" + height + " not equal at position " |
+ + "(" + x + ", " + y + "). Expected color (R,G,B): " |
+ + "(" + expectedR + ", " + expectedG + ", " + expectedB + ")" |
+ + " but was: " + "(" + actualR + ", " + actualG + ", " + actualB + ")."); |
+ } |
+ } |
+ } |
+ } |
+ |
+ // Convert RGBA ByteBuffer to RGB ByteBuffer. |
+ private static ByteBuffer stripAlphaChannel(ByteBuffer rgbaBuffer) { |
+ rgbaBuffer.rewind(); |
+ assertEquals(rgbaBuffer.remaining() % 4, 0); |
+ final int numberOfPixels = rgbaBuffer.remaining() / 4; |
+ final ByteBuffer rgbBuffer = ByteBuffer.allocateDirect(numberOfPixels * 3); |
+ while (rgbaBuffer.hasRemaining()) { |
+ // Copy RGB. |
+ for (int channel = 0; channel < 3; ++channel) { |
+ rgbBuffer.put(rgbaBuffer.get()); |
+ } |
+ // Drop alpha. |
+ rgbaBuffer.get(); |
+ } |
+ return rgbBuffer; |
+ } |
+ |
+ @SmallTest |
+ public void testRgbRendering() throws Exception { |
+ // Create EGL base with a pixel buffer as display output. |
+ final EglBase eglBase = new EglBase(EGL14.EGL_NO_CONTEXT, EglBase.ConfigType.PIXEL_BUFFER); |
+ eglBase.createPbufferSurface(WIDTH, HEIGHT); |
+ eglBase.makeCurrent(); |
+ |
+ // Create RGB byte buffer plane with random content. |
+ final ByteBuffer rgbPlane = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 3); |
+ final Random random = new Random(SEED); |
+ random.nextBytes(rgbPlane.array()); |
+ |
+ // Upload the RGB byte buffer data as a texture. |
+ final int rgbTexture = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D); |
+ GLES20.glActiveTexture(GLES20.GL_TEXTURE0); |
+ GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, rgbTexture); |
+ GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGB, WIDTH, |
+ HEIGHT, 0, GLES20.GL_RGB, GLES20.GL_UNSIGNED_BYTE, rgbPlane); |
+ GlUtil.checkNoGLES2Error("glTexImage2D"); |
+ |
+ // Draw the RGB frame onto the pixel buffer. |
+ final GlRectDrawer drawer = new GlRectDrawer(); |
+ final float[] identityMatrix = new float[16]; |
+ Matrix.setIdentityM(identityMatrix, 0); |
+ drawer.drawRgb(rgbTexture, identityMatrix); |
+ |
+ // Download the pixels in the pixel buffer as RGBA. Not all platforms support RGB, e.g. Nexus 9. |
+ final ByteBuffer rgbaData = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 4); |
+ GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, rgbaData); |
+ GlUtil.checkNoGLES2Error("glReadPixels"); |
+ |
+ // Assert rendered image is pixel perfect to source RGB. |
+ assertEquals(WIDTH, HEIGHT, stripAlphaChannel(rgbaData), rgbPlane); |
+ |
+ drawer.release(); |
+ GLES20.glDeleteTextures(1, new int[] {rgbTexture}, 0); |
+ eglBase.release(); |
+ } |
+ |
@SmallTest |
public void testYuvRendering() throws Exception { |
// Create EGL base with a pixel buffer as display output. |
- EglBase eglBase = eglBase = new EglBase(EGL14.EGL_NO_CONTEXT, EglBase.ConfigType.PIXEL_BUFFER); |
+ EglBase eglBase = new EglBase(EGL14.EGL_NO_CONTEXT, EglBase.ConfigType.PIXEL_BUFFER); |
eglBase.createPbufferSurface(WIDTH, HEIGHT); |
eglBase.makeCurrent(); |
@@ -80,6 +160,7 @@ public class GlRectDrawerTest extends ActivityTestCase { |
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]); |
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, WIDTH, |
HEIGHT, 0, GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, yuvPlanes[i]); |
+ GlUtil.checkNoGLES2Error("glTexImage2D"); |
} |
// Draw the YUV frame onto the pixel buffer. |
@@ -88,9 +169,10 @@ public class GlRectDrawerTest extends ActivityTestCase { |
Matrix.setIdentityM(texMatrix, 0); |
drawer.drawYuv(yuvTextures, texMatrix); |
- // Download the pixels in the pixel buffer as RGBA. |
+ // Download the pixels in the pixel buffer as RGBA. Not all platforms support RGB, e.g. Nexus 9. |
final ByteBuffer data = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 4); |
GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, data); |
+ GlUtil.checkNoGLES2Error("glReadPixels"); |
// Compare the YUV data with the RGBA result. |
for (int y = 0; y < HEIGHT; ++y) { |