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1 /* | 1 /* |
2 * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 #include "webrtc/modules/video_coding/utility/include/quality_scaler.h" | 10 #include "webrtc/modules/video_coding/utility/include/quality_scaler.h" |
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22 | 22 |
23 QualityScaler::QualityScaler() | 23 QualityScaler::QualityScaler() |
24 : num_samples_(0), | 24 : num_samples_(0), |
25 low_qp_threshold_(-1), | 25 low_qp_threshold_(-1), |
26 downscale_shift_(0), | 26 downscale_shift_(0), |
27 framerate_down_(false), | 27 framerate_down_(false), |
28 min_width_(kDefaultMinDownscaleDimension), | 28 min_width_(kDefaultMinDownscaleDimension), |
29 min_height_(kDefaultMinDownscaleDimension) { | 29 min_height_(kDefaultMinDownscaleDimension) { |
30 } | 30 } |
31 | 31 |
32 void QualityScaler::Init(int low_qp_threshold, bool use_framerate_reduction) { | 32 void QualityScaler::Init(int low_qp_threshold, |
| 33 int high_qp_threshold, |
| 34 bool use_framerate_reduction) { |
33 ClearSamples(); | 35 ClearSamples(); |
34 low_qp_threshold_ = low_qp_threshold; | 36 low_qp_threshold_ = low_qp_threshold; |
| 37 high_qp_threshold_ = high_qp_threshold; |
35 use_framerate_reduction_ = use_framerate_reduction; | 38 use_framerate_reduction_ = use_framerate_reduction; |
36 target_framerate_ = -1; | 39 target_framerate_ = -1; |
37 } | 40 } |
38 | 41 |
39 void QualityScaler::SetMinResolution(int min_width, int min_height) { | 42 void QualityScaler::SetMinResolution(int min_width, int min_height) { |
40 min_width_ = min_width; | 43 min_width_ = min_width; |
41 min_height_ = min_height; | 44 min_height_ = min_height; |
42 } | 45 } |
43 | 46 |
44 // Report framerate(fps) to estimate # of samples. | 47 // Report framerate(fps) to estimate # of samples. |
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63 assert(num_samples_ > 0); | 66 assert(num_samples_ > 0); |
64 res_.width = frame.width(); | 67 res_.width = frame.width(); |
65 res_.height = frame.height(); | 68 res_.height = frame.height(); |
66 | 69 |
67 // Update scale factor. | 70 // Update scale factor. |
68 int avg_drop = 0; | 71 int avg_drop = 0; |
69 int avg_qp = 0; | 72 int avg_qp = 0; |
70 | 73 |
71 // When encoder consistently overshoots, framerate reduction and spatial | 74 // When encoder consistently overshoots, framerate reduction and spatial |
72 // resizing will be triggered to get a smoother video. | 75 // resizing will be triggered to get a smoother video. |
73 if (framedrop_percent_.GetAverage(num_samples_, &avg_drop) && | 76 if ((framedrop_percent_.GetAverage(num_samples_, &avg_drop) && |
74 avg_drop >= kFramedropPercentThreshold) { | 77 avg_drop >= kFramedropPercentThreshold) || |
| 78 (average_qp_.GetAverage(num_samples_, &avg_qp) && |
| 79 avg_qp > high_qp_threshold_)) { |
75 // Reducing frame rate before spatial resolution change. | 80 // Reducing frame rate before spatial resolution change. |
76 // Reduce frame rate only when it is above a certain number. | 81 // Reduce frame rate only when it is above a certain number. |
77 // Only one reduction is allowed for now. | 82 // Only one reduction is allowed for now. |
78 // TODO(jackychen): Allow more than one framerate reduction. | 83 // TODO(jackychen): Allow more than one framerate reduction. |
79 if (use_framerate_reduction_ && !framerate_down_ && framerate_ >= 20) { | 84 if (use_framerate_reduction_ && !framerate_down_ && framerate_ >= 20) { |
80 target_framerate_ = framerate_ / 2; | 85 target_framerate_ = framerate_ / 2; |
81 framerate_down_ = true; | 86 framerate_down_ = true; |
82 // If frame rate has been updated, clear the buffer. We don't want | 87 // If frame rate has been updated, clear the buffer. We don't want |
83 // spatial resolution to change right after frame rate change. | 88 // spatial resolution to change right after frame rate change. |
84 ClearSamples(); | 89 ClearSamples(); |
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142 } | 147 } |
143 | 148 |
144 void QualityScaler::AdjustScale(bool up) { | 149 void QualityScaler::AdjustScale(bool up) { |
145 downscale_shift_ += up ? -1 : 1; | 150 downscale_shift_ += up ? -1 : 1; |
146 if (downscale_shift_ < 0) | 151 if (downscale_shift_ < 0) |
147 downscale_shift_ = 0; | 152 downscale_shift_ = 0; |
148 ClearSamples(); | 153 ClearSamples(); |
149 } | 154 } |
150 | 155 |
151 } // namespace webrtc | 156 } // namespace webrtc |
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