Index: webrtc/base/physicalsocketserver.cc |
diff --git a/webrtc/base/physicalsocketserver.cc b/webrtc/base/physicalsocketserver.cc |
index b9c2a07aa546ec4d5ede4c7f7dac553f86f53e97..01f0731f3c21e8d98e6e7a05be1bd55eb798aa11 100644 |
--- a/webrtc/base/physicalsocketserver.cc |
+++ b/webrtc/base/physicalsocketserver.cc |
@@ -68,26 +68,26 @@ namespace rtc { |
#if defined(WEBRTC_WIN) |
// Standard MTUs, from RFC 1191 |
-const uint16 PACKET_MAXIMUMS[] = { |
- 65535, // Theoretical maximum, Hyperchannel |
- 32000, // Nothing |
- 17914, // 16Mb IBM Token Ring |
- 8166, // IEEE 802.4 |
- //4464, // IEEE 802.5 (4Mb max) |
- 4352, // FDDI |
- //2048, // Wideband Network |
- 2002, // IEEE 802.5 (4Mb recommended) |
- //1536, // Expermental Ethernet Networks |
- //1500, // Ethernet, Point-to-Point (default) |
- 1492, // IEEE 802.3 |
- 1006, // SLIP, ARPANET |
- //576, // X.25 Networks |
- //544, // DEC IP Portal |
- //512, // NETBIOS |
- 508, // IEEE 802/Source-Rt Bridge, ARCNET |
- 296, // Point-to-Point (low delay) |
- 68, // Official minimum |
- 0, // End of list marker |
+const uint16_t PACKET_MAXIMUMS[] = { |
+ 65535, // Theoretical maximum, Hyperchannel |
+ 32000, // Nothing |
+ 17914, // 16Mb IBM Token Ring |
+ 8166, // IEEE 802.4 |
+ // 4464, // IEEE 802.5 (4Mb max) |
+ 4352, // FDDI |
+ // 2048, // Wideband Network |
+ 2002, // IEEE 802.5 (4Mb recommended) |
+ // 1536, // Expermental Ethernet Networks |
+ // 1500, // Ethernet, Point-to-Point (default) |
+ 1492, // IEEE 802.3 |
+ 1006, // SLIP, ARPANET |
+ // 576, // X.25 Networks |
+ // 544, // DEC IP Portal |
+ // 512, // NETBIOS |
+ 508, // IEEE 802/Source-Rt Bridge, ARCNET |
+ 296, // Point-to-Point (low delay) |
+ 68, // Official minimum |
+ 0, // End of list marker |
}; |
static const int IP_HEADER_SIZE = 20u; |
@@ -398,7 +398,7 @@ class PhysicalSocket : public AsyncSocket, public sigslot::has_slots<> { |
return err; |
} |
- int EstimateMTU(uint16* mtu) override { |
+ int EstimateMTU(uint16_t* mtu) override { |
SocketAddress addr = GetRemoteAddress(); |
if (addr.IsAny()) { |
SetError(ENOTCONN); |
@@ -420,7 +420,7 @@ class PhysicalSocket : public AsyncSocket, public sigslot::has_slots<> { |
} |
for (int level = 0; PACKET_MAXIMUMS[level + 1] > 0; ++level) { |
- int32 size = PACKET_MAXIMUMS[level] - header_size; |
+ int32_t size = PACKET_MAXIMUMS[level] - header_size; |
WinPing::PingResult result = ping.Ping(addr.ipaddr(), size, |
ICMP_PING_TIMEOUT_MILLIS, |
1, false); |
@@ -541,7 +541,7 @@ class PhysicalSocket : public AsyncSocket, public sigslot::has_slots<> { |
PhysicalSocketServer* ss_; |
SOCKET s_; |
- uint8 enabled_events_; |
+ uint8_t enabled_events_; |
bool udp_; |
int error_; |
// Protects |error_| that is accessed from different threads. |
@@ -572,28 +572,28 @@ class EventDispatcher : public Dispatcher { |
virtual void Signal() { |
CritScope cs(&crit_); |
if (!fSignaled_) { |
- const uint8 b[1] = { 0 }; |
+ const uint8_t b[1] = {0}; |
if (VERIFY(1 == write(afd_[1], b, sizeof(b)))) { |
fSignaled_ = true; |
} |
} |
} |
- uint32 GetRequestedEvents() override { return DE_READ; } |
+ uint32_t GetRequestedEvents() override { return DE_READ; } |
- void OnPreEvent(uint32 ff) override { |
+ void OnPreEvent(uint32_t ff) override { |
// It is not possible to perfectly emulate an auto-resetting event with |
// pipes. This simulates it by resetting before the event is handled. |
CritScope cs(&crit_); |
if (fSignaled_) { |
- uint8 b[4]; // Allow for reading more than 1 byte, but expect 1. |
+ uint8_t b[4]; // Allow for reading more than 1 byte, but expect 1. |
VERIFY(1 == read(afd_[0], b, sizeof(b))); |
fSignaled_ = false; |
} |
} |
- void OnEvent(uint32 ff, int err) override { ASSERT(false); } |
+ void OnEvent(uint32_t ff, int err) override { ASSERT(false); } |
int GetDescriptor() override { return afd_[0]; } |
@@ -661,7 +661,7 @@ class PosixSignalHandler { |
// Set a flag saying we've seen this signal. |
received_signal_[signum] = true; |
// Notify application code that we got a signal. |
- const uint8 b[1] = { 0 }; |
+ const uint8_t b[1] = {0}; |
if (-1 == write(afd_[1], b, sizeof(b))) { |
// Nothing we can do here. If there's an error somehow then there's |
// nothing we can safely do from a signal handler. |
@@ -718,7 +718,7 @@ class PosixSignalHandler { |
// will still be handled, so this isn't a problem. |
// Volatile is not necessary here for correctness, but this data _is_ volatile |
// so I've marked it as such. |
- volatile uint8 received_signal_[kNumPosixSignals]; |
+ volatile uint8_t received_signal_[kNumPosixSignals]; |
}; |
class PosixSignalDispatcher : public Dispatcher { |
@@ -731,12 +731,12 @@ class PosixSignalDispatcher : public Dispatcher { |
owner_->Remove(this); |
} |
- uint32 GetRequestedEvents() override { return DE_READ; } |
+ uint32_t GetRequestedEvents() override { return DE_READ; } |
- void OnPreEvent(uint32 ff) override { |
+ void OnPreEvent(uint32_t ff) override { |
// Events might get grouped if signals come very fast, so we read out up to |
// 16 bytes to make sure we keep the pipe empty. |
- uint8 b[16]; |
+ uint8_t b[16]; |
ssize_t ret = read(GetDescriptor(), b, sizeof(b)); |
if (ret < 0) { |
LOG_ERR(LS_WARNING) << "Error in read()"; |
@@ -745,7 +745,7 @@ class PosixSignalDispatcher : public Dispatcher { |
} |
} |
- void OnEvent(uint32 ff, int err) override { |
+ void OnEvent(uint32_t ff, int err) override { |
for (int signum = 0; signum < PosixSignalHandler::kNumPosixSignals; |
++signum) { |
if (PosixSignalHandler::Instance()->IsSignalSet(signum)) { |
@@ -856,16 +856,16 @@ class SocketDispatcher : public Dispatcher, public PhysicalSocket { |
} |
} |
- uint32 GetRequestedEvents() override { return enabled_events_; } |
+ uint32_t GetRequestedEvents() override { return enabled_events_; } |
- void OnPreEvent(uint32 ff) override { |
+ void OnPreEvent(uint32_t ff) override { |
if ((ff & DE_CONNECT) != 0) |
state_ = CS_CONNECTED; |
if ((ff & DE_CLOSE) != 0) |
state_ = CS_CLOSED; |
} |
- void OnEvent(uint32 ff, int err) override { |
+ void OnEvent(uint32_t ff, int err) override { |
// Make sure we deliver connect/accept first. Otherwise, consumers may see |
// something like a READ followed by a CONNECT, which would be odd. |
if ((ff & DE_CONNECT) != 0) { |
@@ -920,11 +920,11 @@ class FileDispatcher: public Dispatcher, public AsyncFile { |
bool IsDescriptorClosed() override { return false; } |
- uint32 GetRequestedEvents() override { return flags_; } |
+ uint32_t GetRequestedEvents() override { return flags_; } |
- void OnPreEvent(uint32 ff) override {} |
+ void OnPreEvent(uint32_t ff) override {} |
- void OnEvent(uint32 ff, int err) override { |
+ void OnEvent(uint32_t ff, int err) override { |
if ((ff & DE_READ) != 0) |
SignalReadEvent(this); |
if ((ff & DE_WRITE) != 0) |
@@ -958,8 +958,8 @@ AsyncFile* PhysicalSocketServer::CreateFile(int fd) { |
#endif // WEBRTC_POSIX |
#if defined(WEBRTC_WIN) |
-static uint32 FlagsToEvents(uint32 events) { |
- uint32 ffFD = FD_CLOSE; |
+static uint32_t FlagsToEvents(uint32_t events) { |
+ uint32_t ffFD = FD_CLOSE; |
if (events & DE_READ) |
ffFD |= FD_READ; |
if (events & DE_WRITE) |
@@ -993,16 +993,11 @@ class EventDispatcher : public Dispatcher { |
WSASetEvent(hev_); |
} |
- virtual uint32 GetRequestedEvents() { |
- return 0; |
- } |
+ virtual uint32_t GetRequestedEvents() { return 0; } |
- virtual void OnPreEvent(uint32 ff) { |
- WSAResetEvent(hev_); |
- } |
+ virtual void OnPreEvent(uint32_t ff) { WSAResetEvent(hev_); } |
- virtual void OnEvent(uint32 ff, int err) { |
- } |
+ virtual void OnEvent(uint32_t ff, int err) {} |
virtual WSAEVENT GetWSAEvent() { |
return hev_; |
@@ -1077,17 +1072,15 @@ class SocketDispatcher : public Dispatcher, public PhysicalSocket { |
return PhysicalSocket::Close(); |
} |
- virtual uint32 GetRequestedEvents() { |
- return enabled_events_; |
- } |
+ virtual uint32_t GetRequestedEvents() { return enabled_events_; } |
- virtual void OnPreEvent(uint32 ff) { |
+ virtual void OnPreEvent(uint32_t ff) { |
if ((ff & DE_CONNECT) != 0) |
state_ = CS_CONNECTED; |
// We set CS_CLOSED from CheckSignalClose. |
} |
- virtual void OnEvent(uint32 ff, int err) { |
+ virtual void OnEvent(uint32_t ff, int err) { |
int cache_id = id_; |
// Make sure we deliver connect/accept first. Otherwise, consumers may see |
// something like a READ followed by a CONNECT, which would be odd. |
@@ -1154,7 +1147,7 @@ class Signaler : public EventDispatcher { |
} |
~Signaler() override { } |
- void OnEvent(uint32 ff, int err) override { |
+ void OnEvent(uint32_t ff, int err) override { |
if (pf_) |
*pf_ = false; |
} |
@@ -1312,7 +1305,7 @@ bool PhysicalSocketServer::Wait(int cmsWait, bool process_io) { |
if (fd > fdmax) |
fdmax = fd; |
- uint32 ff = pdispatcher->GetRequestedEvents(); |
+ uint32_t ff = pdispatcher->GetRequestedEvents(); |
if (ff & (DE_READ | DE_ACCEPT)) |
FD_SET(fd, &fdsRead); |
if (ff & (DE_WRITE | DE_CONNECT)) |
@@ -1345,7 +1338,7 @@ bool PhysicalSocketServer::Wait(int cmsWait, bool process_io) { |
for (size_t i = 0; i < dispatchers_.size(); ++i) { |
Dispatcher *pdispatcher = dispatchers_[i]; |
int fd = pdispatcher->GetDescriptor(); |
- uint32 ff = 0; |
+ uint32_t ff = 0; |
int errcode = 0; |
// Reap any error code, which can be signaled through reads or writes. |
@@ -1479,7 +1472,7 @@ bool PhysicalSocketServer::InstallSignal(int signum, void (*handler)(int)) { |
bool PhysicalSocketServer::Wait(int cmsWait, bool process_io) { |
int cmsTotal = cmsWait; |
int cmsElapsed = 0; |
- uint32 msStart = Time(); |
+ uint32_t msStart = Time(); |
fWait_ = true; |
while (fWait_) { |
@@ -1590,7 +1583,7 @@ bool PhysicalSocketServer::Wait(int cmsWait, bool process_io) { |
} |
} |
#endif |
- uint32 ff = 0; |
+ uint32_t ff = 0; |
int errcode = 0; |
if (wsaEvents.lNetworkEvents & FD_READ) |
ff |= DE_READ; |