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1 /* | 1 /* |
2 * Copyright 2009 The WebRTC Project Authors. All rights reserved. | 2 * Copyright 2009 The WebRTC Project Authors. All rights reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 #include "webrtc/base/gunit.h" | 10 #include "webrtc/base/gunit.h" |
11 #include "webrtc/base/socket_unittest.h" | 11 #include "webrtc/base/socket_unittest.h" |
12 #include "webrtc/base/thread.h" | 12 #include "webrtc/base/thread.h" |
13 #include "webrtc/base/win32socketserver.h" | 13 #include "webrtc/base/win32socketserver.h" |
14 | 14 |
15 namespace rtc { | 15 namespace rtc { |
16 | 16 |
17 // Test that Win32SocketServer::Wait works as expected. | 17 // Test that Win32SocketServer::Wait works as expected. |
18 TEST(Win32SocketServerTest, TestWait) { | 18 TEST(Win32SocketServerTest, TestWait) { |
19 Win32SocketServer server(NULL); | 19 Win32SocketServer server(NULL); |
20 uint32 start = Time(); | 20 uint32_t start = Time(); |
21 server.Wait(1000, true); | 21 server.Wait(1000, true); |
22 EXPECT_GE(TimeSince(start), 1000); | 22 EXPECT_GE(TimeSince(start), 1000); |
23 } | 23 } |
24 | 24 |
25 // Test that Win32Socket::Pump does not touch general Windows messages. | 25 // Test that Win32Socket::Pump does not touch general Windows messages. |
26 TEST(Win32SocketServerTest, TestPump) { | 26 TEST(Win32SocketServerTest, TestPump) { |
27 Win32SocketServer server(NULL); | 27 Win32SocketServer server(NULL); |
28 SocketServerScope scope(&server); | 28 SocketServerScope scope(&server); |
29 EXPECT_EQ(TRUE, PostMessage(NULL, WM_USER, 999, 0)); | 29 EXPECT_EQ(TRUE, PostMessage(NULL, WM_USER, 999, 0)); |
30 server.Pump(); | 30 server.Pump(); |
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148 | 148 |
149 TEST_F(Win32SocketTest, TestGetSetOptionsIPv4) { | 149 TEST_F(Win32SocketTest, TestGetSetOptionsIPv4) { |
150 SocketTest::TestGetSetOptionsIPv4(); | 150 SocketTest::TestGetSetOptionsIPv4(); |
151 } | 151 } |
152 | 152 |
153 TEST_F(Win32SocketTest, TestGetSetOptionsIPv6) { | 153 TEST_F(Win32SocketTest, TestGetSetOptionsIPv6) { |
154 SocketTest::TestGetSetOptionsIPv6(); | 154 SocketTest::TestGetSetOptionsIPv6(); |
155 } | 155 } |
156 | 156 |
157 } // namespace rtc | 157 } // namespace rtc |
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