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1 /* | 1 /* |
2 * Copyright 2012 The WebRTC Project Authors. All rights reserved. | 2 * Copyright 2012 The WebRTC Project Authors. All rights reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #include "webrtc/base/gunit.h" | 11 #include "webrtc/base/gunit.h" |
12 #include "webrtc/base/nullsocketserver.h" | 12 #include "webrtc/base/nullsocketserver.h" |
13 #include "webrtc/test/testsupport/gtest_disable.h" | 13 #include "webrtc/test/testsupport/gtest_disable.h" |
14 | 14 |
15 namespace rtc { | 15 namespace rtc { |
16 | 16 |
17 static const uint32 kTimeout = 5000U; | 17 static const uint32_t kTimeout = 5000U; |
18 | 18 |
19 class NullSocketServerTest | 19 class NullSocketServerTest |
20 : public testing::Test, | 20 : public testing::Test, |
21 public MessageHandler { | 21 public MessageHandler { |
22 public: | 22 public: |
23 NullSocketServerTest() {} | 23 NullSocketServerTest() {} |
24 protected: | 24 protected: |
25 virtual void OnMessage(Message* message) { | 25 virtual void OnMessage(Message* message) { |
26 ss_.WakeUp(); | 26 ss_.WakeUp(); |
27 } | 27 } |
28 NullSocketServer ss_; | 28 NullSocketServer ss_; |
29 }; | 29 }; |
30 | 30 |
31 TEST_F(NullSocketServerTest, WaitAndSet) { | 31 TEST_F(NullSocketServerTest, WaitAndSet) { |
32 Thread thread; | 32 Thread thread; |
33 EXPECT_TRUE(thread.Start()); | 33 EXPECT_TRUE(thread.Start()); |
34 thread.Post(this, 0); | 34 thread.Post(this, 0); |
35 // The process_io will be ignored. | 35 // The process_io will be ignored. |
36 const bool process_io = true; | 36 const bool process_io = true; |
37 EXPECT_TRUE_WAIT(ss_.Wait(SocketServer::kForever, process_io), kTimeout); | 37 EXPECT_TRUE_WAIT(ss_.Wait(SocketServer::kForever, process_io), kTimeout); |
38 } | 38 } |
39 | 39 |
40 TEST_F(NullSocketServerTest, TestWait) { | 40 TEST_F(NullSocketServerTest, TestWait) { |
41 uint32 start = Time(); | 41 uint32_t start = Time(); |
42 ss_.Wait(200, true); | 42 ss_.Wait(200, true); |
43 // The actual wait time is dependent on the resolution of the timer used by | 43 // The actual wait time is dependent on the resolution of the timer used by |
44 // the Event class. Allow for the event to signal ~20ms early. | 44 // the Event class. Allow for the event to signal ~20ms early. |
45 EXPECT_GE(TimeSince(start), 180); | 45 EXPECT_GE(TimeSince(start), 180); |
46 } | 46 } |
47 | 47 |
48 } // namespace rtc | 48 } // namespace rtc |
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