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Side by Side Diff: talk/media/sctp/sctpdataengine.h

Issue 1362503003: Use suffixed {uint,int}{8,16,32,64}_t types. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: rebase + revert basictypes.h (to be landed separately just in case of a revert due to unexpected us… Created 5 years, 2 months ago
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1 /* 1 /*
2 * libjingle 2 * libjingle
3 * Copyright 2012 Google Inc. and Robin Seggelmann 3 * Copyright 2012 Google Inc. and Robin Seggelmann
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright notice, 8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer. 9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice, 10 * 2. Redistributions in binary form must reproduce the above copyright notice,
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49 49
50 // Defined by "usrsctplib/usrsctp.h" 50 // Defined by "usrsctplib/usrsctp.h"
51 struct sockaddr_conn; 51 struct sockaddr_conn;
52 struct sctp_assoc_change; 52 struct sctp_assoc_change;
53 struct sctp_stream_reset_event; 53 struct sctp_stream_reset_event;
54 // Defined by <sys/socket.h> 54 // Defined by <sys/socket.h>
55 struct socket; 55 struct socket;
56 namespace cricket { 56 namespace cricket {
57 // The highest stream ID (Sid) that SCTP allows, and the number of streams we 57 // The highest stream ID (Sid) that SCTP allows, and the number of streams we
58 // tell SCTP we're going to use. 58 // tell SCTP we're going to use.
59 const uint32 kMaxSctpSid = 1023; 59 const uint32_t kMaxSctpSid = 1023;
60 60
61 // This is the default SCTP port to use. It is passed along the wire and the 61 // This is the default SCTP port to use. It is passed along the wire and the
62 // connectee and connector must be using the same port. It is not related to the 62 // connectee and connector must be using the same port. It is not related to the
63 // ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in 63 // ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in
64 // usrsctp.h) 64 // usrsctp.h)
65 const int kSctpDefaultPort = 5000; 65 const int kSctpDefaultPort = 5000;
66 66
67 class SctpDataMediaChannel; 67 class SctpDataMediaChannel;
68 68
69 // A DataEngine that interacts with usrsctp. 69 // A DataEngine that interacts with usrsctp.
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127 // Matches the PPIDs in mozilla source and 127 // Matches the PPIDs in mozilla source and
128 // https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-protocol Sec. 9 128 // https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-protocol Sec. 9
129 // They're not yet assigned by IANA. 129 // They're not yet assigned by IANA.
130 PPID_CONTROL = 50, 130 PPID_CONTROL = 50,
131 PPID_BINARY_PARTIAL = 52, 131 PPID_BINARY_PARTIAL = 52,
132 PPID_BINARY_LAST = 53, 132 PPID_BINARY_LAST = 53,
133 PPID_TEXT_PARTIAL = 54, 133 PPID_TEXT_PARTIAL = 54,
134 PPID_TEXT_LAST = 51 134 PPID_TEXT_LAST = 51
135 }; 135 };
136 136
137 typedef std::set<uint32> StreamSet; 137 typedef std::set<uint32_t> StreamSet;
138 138
139 // Given a thread which will be used to post messages (received data) to this 139 // Given a thread which will be used to post messages (received data) to this
140 // SctpDataMediaChannel instance. 140 // SctpDataMediaChannel instance.
141 explicit SctpDataMediaChannel(rtc::Thread* thread); 141 explicit SctpDataMediaChannel(rtc::Thread* thread);
142 virtual ~SctpDataMediaChannel(); 142 virtual ~SctpDataMediaChannel();
143 143
144 // When SetSend is set to true, connects. When set to false, disconnects. 144 // When SetSend is set to true, connects. When set to false, disconnects.
145 // Calling: "SetSend(true); SetSend(false); SetSend(true);" will connect, 145 // Calling: "SetSend(true); SetSend(false); SetSend(true);" will connect,
146 // disconnect, and reconnect. 146 // disconnect, and reconnect.
147 virtual bool SetSend(bool send); 147 virtual bool SetSend(bool send);
148 // Unless SetReceive(true) is called, received packets will be discarded. 148 // Unless SetReceive(true) is called, received packets will be discarded.
149 virtual bool SetReceive(bool receive); 149 virtual bool SetReceive(bool receive);
150 150
151 virtual bool SetSendParameters(const DataSendParameters& params); 151 virtual bool SetSendParameters(const DataSendParameters& params);
152 virtual bool SetRecvParameters(const DataRecvParameters& params); 152 virtual bool SetRecvParameters(const DataRecvParameters& params);
153 virtual bool AddSendStream(const StreamParams& sp); 153 virtual bool AddSendStream(const StreamParams& sp);
154 virtual bool RemoveSendStream(uint32 ssrc); 154 virtual bool RemoveSendStream(uint32_t ssrc);
155 virtual bool AddRecvStream(const StreamParams& sp); 155 virtual bool AddRecvStream(const StreamParams& sp);
156 virtual bool RemoveRecvStream(uint32 ssrc); 156 virtual bool RemoveRecvStream(uint32_t ssrc);
157 157
158 // Called when Sctp gets data. The data may be a notification or data for 158 // Called when Sctp gets data. The data may be a notification or data for
159 // OnSctpInboundData. Called from the worker thread. 159 // OnSctpInboundData. Called from the worker thread.
160 virtual void OnMessage(rtc::Message* msg); 160 virtual void OnMessage(rtc::Message* msg);
161 // Send data down this channel (will be wrapped as SCTP packets then given to 161 // Send data down this channel (will be wrapped as SCTP packets then given to
162 // sctp that will then post the network interface by OnMessage). 162 // sctp that will then post the network interface by OnMessage).
163 // Returns true iff successful data somewhere on the send-queue/network. 163 // Returns true iff successful data somewhere on the send-queue/network.
164 virtual bool SendData(const SendDataParams& params, 164 virtual bool SendData(const SendDataParams& params,
165 const rtc::Buffer& payload, 165 const rtc::Buffer& payload,
166 SendDataResult* result = NULL); 166 SendDataResult* result = NULL);
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200 bool OpenSctpSocket(); 200 bool OpenSctpSocket();
201 // Sets sending_ to false and sock_ to NULL. 201 // Sets sending_ to false and sock_ to NULL.
202 void CloseSctpSocket(); 202 void CloseSctpSocket();
203 203
204 // Sends a SCTP_RESET_STREAM for all streams in closing_ssids_. 204 // Sends a SCTP_RESET_STREAM for all streams in closing_ssids_.
205 bool SendQueuedStreamResets(); 205 bool SendQueuedStreamResets();
206 206
207 // Adds a stream. 207 // Adds a stream.
208 bool AddStream(const StreamParams &sp); 208 bool AddStream(const StreamParams &sp);
209 // Queues a stream for reset. 209 // Queues a stream for reset.
210 bool ResetStream(uint32 ssrc); 210 bool ResetStream(uint32_t ssrc);
211 211
212 // Called by OnMessage to send packet on the network. 212 // Called by OnMessage to send packet on the network.
213 void OnPacketFromSctpToNetwork(rtc::Buffer* buffer); 213 void OnPacketFromSctpToNetwork(rtc::Buffer* buffer);
214 // Called by OnMessage to decide what to do with the packet. 214 // Called by OnMessage to decide what to do with the packet.
215 void OnInboundPacketFromSctpToChannel(SctpInboundPacket* packet); 215 void OnInboundPacketFromSctpToChannel(SctpInboundPacket* packet);
216 void OnDataFromSctpToChannel(const ReceiveDataParams& params, 216 void OnDataFromSctpToChannel(const ReceiveDataParams& params,
217 rtc::Buffer* buffer); 217 rtc::Buffer* buffer);
218 void OnNotificationFromSctp(rtc::Buffer* buffer); 218 void OnNotificationFromSctp(rtc::Buffer* buffer);
219 void OnNotificationAssocChange(const sctp_assoc_change& change); 219 void OnNotificationAssocChange(const sctp_assoc_change& change);
220 220
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247 StreamSet queued_reset_streams_; 247 StreamSet queued_reset_streams_;
248 StreamSet sent_reset_streams_; 248 StreamSet sent_reset_streams_;
249 249
250 // A human-readable name for debugging messages. 250 // A human-readable name for debugging messages.
251 std::string debug_name_; 251 std::string debug_name_;
252 }; 252 };
253 253
254 } // namespace cricket 254 } // namespace cricket
255 255
256 #endif // TALK_MEDIA_SCTP_SCTPDATAENGINE_H_ 256 #endif // TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
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