Index: webrtc/p2p/base/transportchannel.h |
diff --git a/webrtc/p2p/base/transportchannel.h b/webrtc/p2p/base/transportchannel.h |
index f492e4e000ee5d27bc0e7dd3c47df6c6ca6e8fa0..60d1ed0b35f0138537f331367bdd28d8067a535c 100644 |
--- a/webrtc/p2p/base/transportchannel.h |
+++ b/webrtc/p2p/base/transportchannel.h |
@@ -46,7 +46,8 @@ class TransportChannel : public sigslot::has_slots<> { |
explicit TransportChannel(const std::string& content_name, int component) |
: content_name_(content_name), |
component_(component), |
- readable_(false), writable_(false), receiving_(false) {} |
+ writable_(false), |
+ receiving_(false) {} |
virtual ~TransportChannel() {} |
// TODO(guoweis) - Make this pure virtual once all subclasses of |
@@ -62,13 +63,10 @@ class TransportChannel : public sigslot::has_slots<> { |
const std::string& content_name() const { return content_name_; } |
int component() const { return component_; } |
- // Returns the readable and states of this channel. Each time one of these |
- // states changes, a signal is raised. These states are aggregated by the |
- // TransportManager. |
- bool readable() const { return readable_; } |
+ // Returns the states of this channel. Each time one of these states changes, |
+ // a signal is raised. These states are aggregated by the TransportManager. |
bool writable() const { return writable_; } |
bool receiving() const { return receiving_; } |
- sigslot::signal1<TransportChannel*> SignalReadableState; |
sigslot::signal1<TransportChannel*> SignalWritableState; |
// Emitted when the TransportChannel's ability to send has changed. |
sigslot::signal1<TransportChannel*> SignalReadyToSend; |
@@ -139,8 +137,6 @@ class TransportChannel : public sigslot::has_slots<> { |
std::string ToString() const; |
protected: |
- // Sets the readable state, signaling if necessary. |
- void set_readable(bool readable); |
// Sets the writable state, signaling if necessary. |
void set_writable(bool writable); |
@@ -153,7 +149,6 @@ class TransportChannel : public sigslot::has_slots<> { |
// Used mostly for debugging. |
std::string content_name_; |
int component_; |
- bool readable_; |
bool writable_; |
bool receiving_; |