| Index: talk/app/webrtc/java/android/org/webrtc/SurfaceTextureHelper.java
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| diff --git a/talk/app/webrtc/java/android/org/webrtc/SurfaceTextureHelper.java b/talk/app/webrtc/java/android/org/webrtc/SurfaceTextureHelper.java
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..dfd54544a5b46b75cd9afa05877f924e91caea9b
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| --- /dev/null
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| +++ b/talk/app/webrtc/java/android/org/webrtc/SurfaceTextureHelper.java
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| @@ -0,0 +1,188 @@
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| +/*
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| + * libjingle
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| + * Copyright 2015 Google Inc.
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| + *
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| + * Redistribution and use in source and binary forms, with or without
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| + * modification, are permitted provided that the following conditions are met:
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| + *
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| + * 1. Redistributions of source code must retain the above copyright notice,
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| + * this list of conditions and the following disclaimer.
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| + * 2. Redistributions in binary form must reproduce the above copyright notice,
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| + * this list of conditions and the following disclaimer in the documentation
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| + * and/or other materials provided with the distribution.
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| + * 3. The name of the author may not be used to endorse or promote products
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| + * derived from this software without specific prior written permission.
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| + *
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| + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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| + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
| + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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| + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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| + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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| + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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| + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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| + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| + */
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| +
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| +package org.webrtc;
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| +
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| +import android.graphics.SurfaceTexture;
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| +import android.opengl.EGLContext;
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| +import android.opengl.GLES11Ext;
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| +import android.opengl.GLES20;
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| +import android.os.Build;
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| +import android.os.Handler;
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| +import android.os.HandlerThread;
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| +import android.os.SystemClock;
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| +import android.util.Log;
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| +
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| +import java.util.concurrent.TimeUnit;
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| +
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| +/**
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| + * Helper class to create and synchronize access to a SurfaceTexture. The caller will get notified
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| + * of new frames in onTextureFrameAvailable(), and should call returnTextureFrame() when done with
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| + * the frame. Only one texture frame can be in flight at once, so returnTextureFrame() must be
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| + * called in order to receive a new frame. Call disconnect() to stop receiveing new frames and
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| + * release all resources.
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| + */
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| +public final class SurfaceTextureHelper {
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| + private static final String TAG = "SurfaceTextureHelper";
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| + /**
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| + * Callback interface for being notified that a new texture frame is available. The calls will be
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| + * made on a dedicated thread with a bound EGLContext. The thread will be the same throughout the
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| + * lifetime of the SurfaceTextureHelper instance, but different from the thread calling the
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| + * SurfaceTextureHelper constructor. The callee is not allowed to make another EGLContext current
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| + * on the calling thread.
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| + */
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| + public interface OnTextureFrameAvailableListener {
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| + abstract void onTextureFrameAvailable(
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| + int oesTextureId, float[] transformMatrix, long timestampNs);
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| + }
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| +
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| + private final HandlerThread thread;
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| + private final Handler handler;
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| + private final EglBase eglBase;
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| + private final SurfaceTexture surfaceTexture;
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| + private final int oesTextureId;
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| + private final OnTextureFrameAvailableListener listener;
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| + // The possible states of this class.
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| + private boolean hasPendingTexture = false;
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| + private boolean isTextureInUse = false;
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| + private boolean isQuitting = false;
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| +
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| + /**
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| + * Construct a new SurfaceTextureHelper to stream textures to the given |listener|, sharing OpenGL
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| + * resources with |sharedContext|.
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| + */
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| + public SurfaceTextureHelper(EGLContext sharedContext, OnTextureFrameAvailableListener listener) {
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| + this.listener = listener;
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| + thread = new HandlerThread(TAG);
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| + thread.start();
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| + handler = new Handler(thread.getLooper());
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| +
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| + eglBase = new EglBase(sharedContext, EglBase.ConfigType.PIXEL_BUFFER);
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| + eglBase.createDummyPbufferSurface();
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| + eglBase.makeCurrent();
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| +
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| + oesTextureId = GlUtil.generateTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES);
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| + surfaceTexture = new SurfaceTexture(oesTextureId);
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| + surfaceTexture.setOnFrameAvailableListener(new SurfaceTexture.OnFrameAvailableListener() {
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| + @Override
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| + public void onFrameAvailable(SurfaceTexture surfaceTexture) {
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| + hasPendingTexture = true;
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| + tryDeliverTextureFrame();
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| + }
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| + }, handler);
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| +
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| + // Reattach EGL context to private thread.
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| + eglBase.detachCurrent();
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| + handler.post(new Runnable() {
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| + @Override public void run() {
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| + eglBase.makeCurrent();
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| + }
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| + });
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| + }
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| +
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| + /**
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| + * Retrieve the underlying SurfaceTexture. The SurfaceTexture should be passed in to a video
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| + * producer such as a camera or decoder.
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| + */
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| + public SurfaceTexture getSurfaceTexture() {
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| + return surfaceTexture;
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| + }
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| +
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| + /**
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| + * Call this function to signal that you are done with the frame received in
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| + * onTextureFrameAvailable(). Only one texture frame can be in flight at once, so you must call
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| + * this function in order to receive a new frame.
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| + */
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| + public void returnTextureFrame() {
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| + handler.post(new Runnable() {
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| + @Override public void run() {
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| + isTextureInUse = false;
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| + if (isQuitting) {
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| + release();
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| + } else {
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| + tryDeliverTextureFrame();
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| + }
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| + }
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| + });
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| + }
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| +
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| + /**
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| + * Call disconnect() to stop receiving frames and release all resources. This function will block
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| + * until all frames are returned and all resoureces are released. You are guaranteed to not
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| + * receive any more onTextureFrameAvailable() after this function returns.
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| + */
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| + public void disconnect() {
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| + handler.postAtFrontOfQueue(new Runnable() {
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| + @Override public void run() {
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| + isQuitting = true;
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| + if (!isTextureInUse) {
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| + release();
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| + }
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| + }
|
| + });
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| + try {
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| + thread.join();
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| + } catch (InterruptedException e) {
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| + Log.e(TAG, "SurfaceTexture thread was interrupted in join().");
|
| + }
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| + }
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| +
|
| + private void tryDeliverTextureFrame() {
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| + if (Thread.currentThread() != thread) {
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| + throw new IllegalStateException("Wrong thread.");
|
| + }
|
| + if (isQuitting || !hasPendingTexture || isTextureInUse) {
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| + return;
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| + }
|
| + isTextureInUse = true;
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| + hasPendingTexture = false;
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| +
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| + surfaceTexture.updateTexImage();
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| + final float[] transformMatrix = new float[16];
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| + surfaceTexture.getTransformMatrix(transformMatrix);
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| + final long timestampNs = (Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH)
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| + ? surfaceTexture.getTimestamp()
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| + : TimeUnit.MILLISECONDS.toNanos(SystemClock.elapsedRealtime());
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| + listener.onTextureFrameAvailable(oesTextureId, transformMatrix, timestampNs);
|
| + }
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| +
|
| + private void release() {
|
| + if (isTextureInUse || !isQuitting) {
|
| + throw new IllegalStateException("Unexpected release.");
|
| + }
|
| + // Release GL resources on dedicated thread.
|
| + handler.post(new Runnable() {
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| + @Override public void run() {
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| + GLES20.glDeleteTextures(1, new int[] {oesTextureId}, 0);
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| + surfaceTexture.release();
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| + eglBase.release();
|
| + }
|
| + });
|
| + // Quit safely to make sure the clean-up posted above is executed.
|
| + thread.quitSafely();
|
| + }
|
| +}
|
|
|