| Index: talk/app/webrtc/java/android/org/webrtc/GlRectDrawer.java
|
| diff --git a/talk/app/webrtc/java/android/org/webrtc/GlRectDrawer.java b/talk/app/webrtc/java/android/org/webrtc/GlRectDrawer.java
|
| index c14abb021949ae2e26c7383f4b561b4b5c266403..6b3032121f6e873af13b744754dc01580e184f69 100644
|
| --- a/talk/app/webrtc/java/android/org/webrtc/GlRectDrawer.java
|
| +++ b/talk/app/webrtc/java/android/org/webrtc/GlRectDrawer.java
|
| @@ -120,6 +120,51 @@ public class GlRectDrawer {
|
| private GlShader currentShader;
|
| private float[] currentTexMatrix;
|
| private int texMatrixLocation;
|
| + // Intermediate copy buffer for uploading yuv frames that are not packed, i.e. stride > width.
|
| + // TODO(magjed): Investigate when GL_UNPACK_ROW_LENGTH is available, or make a custom shader that
|
| + // handles stride and compare performance with intermediate copy.
|
| + private ByteBuffer copyBuffer;
|
| +
|
| + /**
|
| + * Upload |planes| into |outputYuvTextures|, taking stride into consideration. |outputYuvTextures|
|
| + * must have been generated in advance.
|
| + */
|
| + public void uploadYuvData(
|
| + int[] outputYuvTextures, int width, int height, int[] strides, ByteBuffer[] planes) {
|
| + // Make a first pass to see if we need a temporary copy buffer.
|
| + int copyCapacityNeeded = 0;
|
| + for (int i = 0; i < 3; ++i) {
|
| + final int planeWidth = (i == 0) ? width : width / 2;
|
| + final int planeHeight = (i == 0) ? height : height / 2;
|
| + if (strides[i] > planeWidth) {
|
| + copyCapacityNeeded = Math.max(copyCapacityNeeded, planeWidth * planeHeight);
|
| + }
|
| + }
|
| + // Allocate copy buffer if necessary.
|
| + if (copyCapacityNeeded > 0
|
| + && (copyBuffer == null || copyBuffer.capacity() < copyCapacityNeeded)) {
|
| + copyBuffer = ByteBuffer.allocateDirect(copyCapacityNeeded);
|
| + }
|
| + // Upload each plane.
|
| + for (int i = 0; i < 3; ++i) {
|
| + GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
|
| + GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, outputYuvTextures[i]);
|
| + final int planeWidth = (i == 0) ? width : width / 2;
|
| + final int planeHeight = (i == 0) ? height : height / 2;
|
| + // GLES only accepts packed data, i.e. stride == planeWidth.
|
| + final ByteBuffer packedByteBuffer;
|
| + if (strides[i] == planeWidth) {
|
| + // Input is packed already.
|
| + packedByteBuffer = planes[i];
|
| + } else {
|
| + VideoRenderer.nativeCopyPlane(
|
| + planes[i], planeWidth, planeHeight, strides[i], copyBuffer, planeWidth);
|
| + packedByteBuffer = copyBuffer;
|
| + }
|
| + GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, planeWidth, planeHeight, 0,
|
| + GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, packedByteBuffer);
|
| + }
|
| + }
|
|
|
| /**
|
| * Draw an OES texture frame with specified texture transformation matrix. Required resources are
|
| @@ -150,7 +195,7 @@ public class GlRectDrawer {
|
| * Draw a YUV frame with specified texture transformation matrix. Required resources are
|
| * allocated at the first call to this function.
|
| */
|
| - public void drawYuv(int width, int height, int[] yuvTextures, float[] texMatrix) {
|
| + public void drawYuv(int[] yuvTextures, float[] texMatrix) {
|
| prepareShader(YUV_FRAGMENT_SHADER_STRING);
|
| // Bind the textures.
|
| for (int i = 0; i < 3; ++i) {
|
| @@ -219,5 +264,6 @@ public class GlRectDrawer {
|
| shader.release();
|
| }
|
| shaders.clear();
|
| + copyBuffer = null;
|
| }
|
| }
|
|
|