Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(396)

Unified Diff: talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java

Issue 1257043004: AppRTCDemo: Render each video in a separate SurfaceView (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Change license header for PercentFrameLayout.java Created 5 years, 4 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
diff --git a/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java b/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
new file mode 100644
index 0000000000000000000000000000000000000000..76bdb00f08a50f6f85f572a92736b5527bb9b9a0
--- /dev/null
+++ b/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
@@ -0,0 +1,474 @@
+/*
+ * libjingle
+ * Copyright 2015 Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package org.webrtc;
+
+import java.nio.ByteBuffer;
+
+import android.content.Context;
+import android.graphics.Point;
+import android.graphics.SurfaceTexture;
+import android.opengl.EGLContext;
+import android.opengl.GLES20;
+import android.os.Handler;
+import android.os.HandlerThread;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+
+/**
+ * Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView.
+ * renderFrame() is asynchronous to avoid blocking the calling thread. Instead, a shallow copy of
+ * the frame is posted to a dedicated render thread.
+ * This class is thread safe and handles access from potentially four different threads:
+ * Interaction from the main app in init, release, setMirror, and setScalingtype.
+ * Interaction from C++ webrtc::VideoRendererInterface in renderFrame and canApplyRotation.
+ * Interaction from the Activity lifecycle in surfaceCreated, surfaceChanged, and surfaceDestroyed.
+ * Interaction with the layout framework in onMeasure and onSizeChanged.
+ */
+public class SurfaceViewRenderer extends SurfaceView
+ implements SurfaceHolder.Callback, VideoRenderer.Callbacks {
+ private static final String TAG = "SurfaceViewRenderer";
+
+ // Dedicated render thread. Synchronized on |this|.
+ private HandlerThread renderThread;
+ // Handler for inter-thread communication. Synchronized on |this|.
+ private Handler renderThreadHandler;
+ // Pending frame to render. Serves as a queue with size 1. Synchronized on |this|.
+ private VideoRenderer.I420Frame pendingFrame;
+
+ // EGL and GL resources for drawing YUV/OES textures. After initilization, these are only accessed
+ // from the render thread.
+ private EglBase eglBase;
+ private GlRectDrawer drawer;
+ // Texture ids for YUV frames. Allocated on first arrival of a YUV frame.
+ private int[] yuvTextures = null;
+ // Intermediate copy buffers in case yuv frames are not packed, i.e. stride > plane width. One for
+ // Y, and one for U and V.
+ private final ByteBuffer[] copyBuffer = new ByteBuffer[2];
+
+ // These variables are synchronized on |layoutLock|.
+ private final Object layoutLock = new Object();
+ // Current surface size.
+ public int surfaceWidth;
+ public int surfaceHeight;
+ // Most recent measurement specification from onMeasure().
+ private int widthSpec;
+ private int heightSpec;
+ // Current size on screen in pixels.
+ public int layoutWidth;
+ public int layoutHeight;
+ // Desired layout size, or 0 if no frame has arrived yet. The desired size is updated before
+ // rendering a new frame, and is enforced in onMeasure(). Rendering is blocked until layout is
+ // updated to the desired size.
+ public int desiredLayoutWidth;
+ public int desiredLayoutHeight;
+ // |scalingType| determines how the video will fill the allowed layout area in onMeasure().
+ private RendererCommon.ScalingType scalingType = RendererCommon.ScalingType.SCALE_ASPECT_BALANCED;
+ // If true, mirrors the video stream horizontally.
+ private boolean mirror;
+
+ // These variables are synchronized on |statisticsLock|.
+ private final Object statisticsLock = new Object();
+ // Total number of video frames received in renderFrame() call.
+ private int framesReceived;
+ // Number of video frames dropped by renderFrame() because previous frame has not been rendered
+ // yet.
+ private int framesDropped;
+ // Number of rendered video frames.
+ private int framesRendered;
+ // Time in ns when the first video frame was rendered.
+ private long firstFrameTimeNs;
+ // Time in ns spent in renderFrameOnRenderThread() function.
+ private long renderTimeNs;
+
+ // Runnable for posting frames to render thread..
+ private final Runnable renderFrameRunnable = new Runnable() {
+ @Override public void run() {
+ renderFrameOnRenderThread();
+ }
+ };
+
+ /**
+ * Standard View constructor. In order to render something, you must first call init().
+ */
+ public SurfaceViewRenderer(Context context) {
+ super(context);
+ }
+
+ /**
+ * Standard View constructor. In order to render something, you must first call init().
+ */
+ public SurfaceViewRenderer(Context context, AttributeSet attrs) {
+ super(context, attrs);
+ }
+
+ /**
+ * Initialize this class, sharing resources with |sharedContext|.
+ */
+ public synchronized void init(EGLContext sharedContext) {
+ if (renderThreadHandler != null) {
+ throw new IllegalStateException("Already initialized");
+ }
+ Log.d(TAG, "Initializing");
+ renderThread = new HandlerThread(TAG);
+ renderThread.start();
+ renderThreadHandler = new Handler(renderThread.getLooper());
+ eglBase = new EglBase(sharedContext, EglBase.ConfigType.PLAIN);
+ drawer = new GlRectDrawer();
+ getHolder().addCallback(this);
+ }
+
+ /**
+ * Release all resources. This needs to be done manually, otherwise the resources are leaked.
+ */
+ public synchronized void release() {
+ if (renderThreadHandler == null) {
+ Log.d(TAG, "Already released");
+ return;
+ }
+ // Release EGL and GL resources on render thread.
+ renderThreadHandler.post(new Runnable() {
+ @Override public void run() {
+ drawer.release();
+ drawer = null;
+ if (yuvTextures != null) {
+ GLES20.glDeleteTextures(3, yuvTextures, 0);
+ yuvTextures = null;
+ }
+ eglBase.release();
+ eglBase = null;
+ }
+ });
+ // Don't accept any more messages to the render thread.
+ renderThreadHandler = null;
+ // Quit safely to make sure the EGL/GL cleanup posted above is executed.
+ renderThread.quitSafely();
+ renderThread = null;
+
+ getHolder().removeCallback(this);
+ if (pendingFrame != null) {
+ VideoRenderer.renderFrameDone(pendingFrame);
+ pendingFrame = null;
+ }
+ }
+
+ /**
+ * Set if the video stream should be mirrored or not.
+ */
+ public void setMirror(final boolean mirror) {
+ synchronized (layoutLock) {
+ this.mirror = mirror;
+ }
+ }
+
+ /**
+ * Set how the video will fill the allowed layout area.
+ */
+ public void setScalingType(RendererCommon.ScalingType scalingType) {
+ synchronized (layoutLock) {
+ this.scalingType = scalingType;
+ }
+ }
+
+ // VideoRenderer.Callbacks interface.
+ @Override
+ public void renderFrame(VideoRenderer.I420Frame frame) {
+ synchronized (statisticsLock) {
+ ++framesReceived;
+ }
+ synchronized (this) {
+ if (renderThreadHandler == null) {
+ Log.d(TAG, "Dropping frame - SurfaceViewRenderer not initialized or already released.");
+ VideoRenderer.renderFrameDone(frame);
+ return;
+ }
+ if (pendingFrame != null) {
+ synchronized (statisticsLock) {
+ ++framesDropped;
+ }
+ Log.d(TAG, "Dropping frame - previous frame has not been rendered yet.");
+ VideoRenderer.renderFrameDone(frame);
+ return;
+ }
+ pendingFrame = frame;
+ renderThreadHandler.post(renderFrameRunnable);
+ }
+ }
+
+ @Override
+ public boolean canApplyRotation() {
+ return true;
+ }
+
+ // View layout interface.
+ @Override
+ protected void onMeasure(int widthSpec, int heightSpec) {
+ synchronized (layoutLock) {
+ this.widthSpec = widthSpec;
+ this.heightSpec = heightSpec;
+ if (desiredLayoutWidth == 0 || desiredLayoutHeight == 0) {
+ super.onMeasure(widthSpec, heightSpec);
+ } else {
+ setMeasuredDimension(desiredLayoutWidth, desiredLayoutHeight);
+ }
+ }
+ }
+
+ @Override
+ protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
+ synchronized (layoutLock) {
+ layoutWidth = right - left;
+ layoutHeight = bottom - top;
+ }
+ // Might have a pending frame waiting for a layout of correct size.
+ runOnRenderThread(renderFrameRunnable);
+ }
+
+ // SurfaceHolder.Callback interface.
+ @Override
+ public void surfaceCreated(final SurfaceHolder holder) {
+ Log.d(TAG, "Surface created");
+ runOnRenderThread(new Runnable() {
+ @Override public void run() {
+ eglBase.createSurface(holder.getSurface());
+ eglBase.makeCurrent();
+ // Necessary for YUV frames with odd width.
+ GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
+ }
+ });
+ }
+
+ @Override
+ public void surfaceDestroyed(SurfaceHolder holder) {
+ Log.d(TAG, "Surface destroyed");
+ synchronized (layoutLock) {
+ surfaceWidth = 0;
+ surfaceHeight = 0;
+ }
+ runOnRenderThread(new Runnable() {
+ @Override public void run() {
+ eglBase.releaseSurface();
+ }
+ });
+ }
+
+ @Override
+ public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
+ Log.d(TAG, "Surface changed: " + width + "x" + height);
+ synchronized (layoutLock) {
+ surfaceWidth = width;
+ surfaceHeight = height;
+ }
+ // Might have a pending frame waiting for a surface of correct size.
+ runOnRenderThread(renderFrameRunnable);
+ }
+
+ /**
+ * Private helper function to post tasks safely.
+ */
+ private synchronized void runOnRenderThread(Runnable runnable) {
+ if (renderThreadHandler != null) {
+ renderThreadHandler.post(runnable);
+ }
+ }
+
+ private synchronized void runOnRenderThreadDelayed(Runnable runnable, long ms) {
+ if (renderThreadHandler != null) {
+ renderThreadHandler.postDelayed(runnable, ms);
+ }
+ }
+
+ /**
+ * Renders and releases |pendingFrame|.
+ */
+ private void renderFrameOnRenderThread() {
+ if (eglBase == null || !eglBase.hasSurface()) {
+ Log.d(TAG, "No surface to draw on");
+ return;
+ }
+ final float videoAspectRatio;
+ synchronized (this) {
+ if (pendingFrame == null) {
+ return;
+ }
+ videoAspectRatio = (float) pendingFrame.rotatedWidth() / pendingFrame.rotatedHeight();
+ }
+ // Request new layout if necessary. Don't continue until layout and surface size are in a good
+ // state.
+ synchronized (layoutLock) {
+ final int maxWidth = getDefaultSize(Integer.MAX_VALUE, widthSpec);
+ final int maxHeight = getDefaultSize(Integer.MAX_VALUE, heightSpec);
+ final Point suggestedSize =
+ RendererCommon.getDisplaySize(scalingType, videoAspectRatio, maxWidth, maxHeight);
+ desiredLayoutWidth =
+ MeasureSpec.getMode(widthSpec) == MeasureSpec.EXACTLY ? maxWidth : suggestedSize.x;
+ desiredLayoutHeight =
+ MeasureSpec.getMode(heightSpec) == MeasureSpec.EXACTLY ? maxHeight : suggestedSize.y;
+ if (desiredLayoutWidth != layoutWidth || desiredLayoutHeight != layoutHeight) {
+ Log.d(TAG, "Requesting new layout with size: "
+ + desiredLayoutWidth + "x" + desiredLayoutHeight);
+ // Output an intermediate black frame while the layout is updated.
+ GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
+ eglBase.swapBuffers();
+ // Request layout update on UI thread.
+ post(new Runnable() {
+ @Override public void run() {
+ requestLayout();
+ }
+ });
+ return;
+ }
+ if (surfaceWidth != layoutWidth || surfaceHeight != layoutHeight) {
+ Log.d(TAG, "Postponing rendering until surface size is updated.");
+ return;
+ }
+ }
+
+ // The EGLSurface might have a buffer of the old size in the pipeline, even after
+ // surfaceChanged() has been called. Querying the EGLSurface will show if the underlying buffer
+ // dimensions haven't yet changed.
+ if (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) {
+ Log.d(TAG, "Flushing old egl surface buffer with incorrect size.");
+ // There is no way to display the old buffer correctly, so just make it black, and immediately
+ // render |pendingFrame| on the next buffer.
+ GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
+ eglBase.swapBuffers();
+ // In some rare cases, the next buffer is not updated either. In those cases, wait 1 ms and
+ // try again.
+ if (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) {
+ Log.e(TAG, "Unexpected buffer size even after swapBuffers() has been called.");
+ runOnRenderThreadDelayed(renderFrameRunnable, 1);
+ return;
+ }
+ }
+
+ // Finally, layout, surface, and EGLSurface are in a good state. Fetch and render pendingFrame|.
+ final VideoRenderer.I420Frame frame;
+ synchronized (this) {
+ if (pendingFrame == null) {
+ return;
+ }
+ frame = pendingFrame;
+ pendingFrame = null;
+ }
+
+ final long startTimeNs = System.nanoTime();
+ final float[] texMatrix = new float[16];
+ synchronized (layoutLock) {
+ RendererCommon.getTextureMatrix(texMatrix, frame.rotationDegree, mirror, videoAspectRatio,
+ (float) layoutWidth / layoutHeight);
+ }
+
+ GLES20.glViewport(0, 0, surfaceWidth, surfaceHeight);
+ if (frame.yuvFrame) {
+ uploadYuvData(frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes);
+ drawer.drawYuv(frame.width, frame.height, yuvTextures, texMatrix);
+ } else {
+ SurfaceTexture surfaceTexture = (SurfaceTexture) frame.textureObject;
+ // TODO(magjed): Move updateTexImage() to the video source instead.
+ surfaceTexture.updateTexImage();
+ drawer.drawOes(frame.textureId, texMatrix);
+ }
+
+ eglBase.swapBuffers();
+ VideoRenderer.renderFrameDone(frame);
+ synchronized (statisticsLock) {
+ if (framesRendered == 0) {
+ firstFrameTimeNs = startTimeNs;
+ }
+ ++framesRendered;
+ renderTimeNs += (System.nanoTime() - startTimeNs);
+ if (framesRendered % 300 == 0) {
+ logStatistics();
+ }
+ }
+ }
+
+ private void uploadYuvData(int width, int height, int[] strides, ByteBuffer[] planes) {
+ // Make sure YUV textures are allocated.
+ if (yuvTextures == null) {
+ yuvTextures = new int[3];
+ // Generate 3 texture ids for Y/U/V and place them into |yuvTextures|.
+ GLES20.glGenTextures(3, yuvTextures, 0);
+ for (int i = 0; i < 3; i++) {
+ GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
+ GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
+ GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
+ GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
+ GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
+ GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
+ GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
+ GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
+ GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
+ GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
+ }
+ GlUtil.checkNoGLES2Error("y/u/v glGenTextures");
+ }
+ // Upload each plane.
+ for (int i = 0; i < 3; ++i) {
+ GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
+ GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
+ final int planeWidth = (i == 0) ? width : width / 2;
+ final int planeHeight = (i == 0) ? height : height / 2;
+ final int bufferIndex = (i == 0) ? 0 : 1;
+ // GLES only accepts packed data, i.e. stride == planeWidth.
+ final ByteBuffer packedByteBuffer;
+ if (strides[i] == planeWidth) {
+ // Input is packed already.
+ packedByteBuffer = planes[i];
+ } else {
+ // Make an intermediate packed copy.
+ final int capacityNeeded = planeWidth * planeHeight;
+ if (copyBuffer[bufferIndex] == null
+ || copyBuffer[bufferIndex].capacity() != capacityNeeded) {
+ copyBuffer[bufferIndex] = ByteBuffer.allocateDirect(capacityNeeded);
+ }
+ packedByteBuffer = copyBuffer[bufferIndex];
+ VideoRenderer.nativeCopyPlane(
+ planes[i], planeWidth, planeHeight, strides[i], packedByteBuffer, planeWidth);
+ }
+ GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, planeWidth, planeHeight, 0,
+ GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, packedByteBuffer);
+ }
+ }
+
+ private void logStatistics() {
+ synchronized (statisticsLock) {
+ Log.d(TAG, "ID: " + getResources().getResourceEntryName(getId()) + ". Frames received: "
+ + framesReceived + ". Dropped: " + framesDropped + ". Rendered: " + framesRendered);
+ if (framesReceived > 0 && framesRendered > 0) {
+ final long timeSinceFirstFrameNs = System.nanoTime() - firstFrameTimeNs;
+ Log.d(TAG, "Duration: " + (int) (timeSinceFirstFrameNs / 1e6) +
+ " ms. FPS: " + (float) framesRendered * 1e9 / timeSinceFirstFrameNs);
+ Log.d(TAG, "Average render time: "
+ + (int) (renderTimeNs / (1000 * framesRendered)) + " us.");
+ }
+ }
+ }
+}

Powered by Google App Engine
This is Rietveld 408576698