| Index: talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
|
| diff --git a/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java b/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..76bdb00f08a50f6f85f572a92736b5527bb9b9a0
|
| --- /dev/null
|
| +++ b/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
|
| @@ -0,0 +1,474 @@
|
| +/*
|
| + * libjingle
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Redistribution and use in source and binary forms, with or without
|
| + * modification, are permitted provided that the following conditions are met:
|
| + *
|
| + * 1. Redistributions of source code must retain the above copyright notice,
|
| + * this list of conditions and the following disclaimer.
|
| + * 2. Redistributions in binary form must reproduce the above copyright notice,
|
| + * this list of conditions and the following disclaimer in the documentation
|
| + * and/or other materials provided with the distribution.
|
| + * 3. The name of the author may not be used to endorse or promote products
|
| + * derived from this software without specific prior written permission.
|
| + *
|
| + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
| + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
| + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
| + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
| + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
| + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
| + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
| + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| + */
|
| +
|
| +package org.webrtc;
|
| +
|
| +import java.nio.ByteBuffer;
|
| +
|
| +import android.content.Context;
|
| +import android.graphics.Point;
|
| +import android.graphics.SurfaceTexture;
|
| +import android.opengl.EGLContext;
|
| +import android.opengl.GLES20;
|
| +import android.os.Handler;
|
| +import android.os.HandlerThread;
|
| +import android.util.AttributeSet;
|
| +import android.util.Log;
|
| +import android.view.SurfaceHolder;
|
| +import android.view.SurfaceView;
|
| +
|
| +/**
|
| + * Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView.
|
| + * renderFrame() is asynchronous to avoid blocking the calling thread. Instead, a shallow copy of
|
| + * the frame is posted to a dedicated render thread.
|
| + * This class is thread safe and handles access from potentially four different threads:
|
| + * Interaction from the main app in init, release, setMirror, and setScalingtype.
|
| + * Interaction from C++ webrtc::VideoRendererInterface in renderFrame and canApplyRotation.
|
| + * Interaction from the Activity lifecycle in surfaceCreated, surfaceChanged, and surfaceDestroyed.
|
| + * Interaction with the layout framework in onMeasure and onSizeChanged.
|
| + */
|
| +public class SurfaceViewRenderer extends SurfaceView
|
| + implements SurfaceHolder.Callback, VideoRenderer.Callbacks {
|
| + private static final String TAG = "SurfaceViewRenderer";
|
| +
|
| + // Dedicated render thread. Synchronized on |this|.
|
| + private HandlerThread renderThread;
|
| + // Handler for inter-thread communication. Synchronized on |this|.
|
| + private Handler renderThreadHandler;
|
| + // Pending frame to render. Serves as a queue with size 1. Synchronized on |this|.
|
| + private VideoRenderer.I420Frame pendingFrame;
|
| +
|
| + // EGL and GL resources for drawing YUV/OES textures. After initilization, these are only accessed
|
| + // from the render thread.
|
| + private EglBase eglBase;
|
| + private GlRectDrawer drawer;
|
| + // Texture ids for YUV frames. Allocated on first arrival of a YUV frame.
|
| + private int[] yuvTextures = null;
|
| + // Intermediate copy buffers in case yuv frames are not packed, i.e. stride > plane width. One for
|
| + // Y, and one for U and V.
|
| + private final ByteBuffer[] copyBuffer = new ByteBuffer[2];
|
| +
|
| + // These variables are synchronized on |layoutLock|.
|
| + private final Object layoutLock = new Object();
|
| + // Current surface size.
|
| + public int surfaceWidth;
|
| + public int surfaceHeight;
|
| + // Most recent measurement specification from onMeasure().
|
| + private int widthSpec;
|
| + private int heightSpec;
|
| + // Current size on screen in pixels.
|
| + public int layoutWidth;
|
| + public int layoutHeight;
|
| + // Desired layout size, or 0 if no frame has arrived yet. The desired size is updated before
|
| + // rendering a new frame, and is enforced in onMeasure(). Rendering is blocked until layout is
|
| + // updated to the desired size.
|
| + public int desiredLayoutWidth;
|
| + public int desiredLayoutHeight;
|
| + // |scalingType| determines how the video will fill the allowed layout area in onMeasure().
|
| + private RendererCommon.ScalingType scalingType = RendererCommon.ScalingType.SCALE_ASPECT_BALANCED;
|
| + // If true, mirrors the video stream horizontally.
|
| + private boolean mirror;
|
| +
|
| + // These variables are synchronized on |statisticsLock|.
|
| + private final Object statisticsLock = new Object();
|
| + // Total number of video frames received in renderFrame() call.
|
| + private int framesReceived;
|
| + // Number of video frames dropped by renderFrame() because previous frame has not been rendered
|
| + // yet.
|
| + private int framesDropped;
|
| + // Number of rendered video frames.
|
| + private int framesRendered;
|
| + // Time in ns when the first video frame was rendered.
|
| + private long firstFrameTimeNs;
|
| + // Time in ns spent in renderFrameOnRenderThread() function.
|
| + private long renderTimeNs;
|
| +
|
| + // Runnable for posting frames to render thread..
|
| + private final Runnable renderFrameRunnable = new Runnable() {
|
| + @Override public void run() {
|
| + renderFrameOnRenderThread();
|
| + }
|
| + };
|
| +
|
| + /**
|
| + * Standard View constructor. In order to render something, you must first call init().
|
| + */
|
| + public SurfaceViewRenderer(Context context) {
|
| + super(context);
|
| + }
|
| +
|
| + /**
|
| + * Standard View constructor. In order to render something, you must first call init().
|
| + */
|
| + public SurfaceViewRenderer(Context context, AttributeSet attrs) {
|
| + super(context, attrs);
|
| + }
|
| +
|
| + /**
|
| + * Initialize this class, sharing resources with |sharedContext|.
|
| + */
|
| + public synchronized void init(EGLContext sharedContext) {
|
| + if (renderThreadHandler != null) {
|
| + throw new IllegalStateException("Already initialized");
|
| + }
|
| + Log.d(TAG, "Initializing");
|
| + renderThread = new HandlerThread(TAG);
|
| + renderThread.start();
|
| + renderThreadHandler = new Handler(renderThread.getLooper());
|
| + eglBase = new EglBase(sharedContext, EglBase.ConfigType.PLAIN);
|
| + drawer = new GlRectDrawer();
|
| + getHolder().addCallback(this);
|
| + }
|
| +
|
| + /**
|
| + * Release all resources. This needs to be done manually, otherwise the resources are leaked.
|
| + */
|
| + public synchronized void release() {
|
| + if (renderThreadHandler == null) {
|
| + Log.d(TAG, "Already released");
|
| + return;
|
| + }
|
| + // Release EGL and GL resources on render thread.
|
| + renderThreadHandler.post(new Runnable() {
|
| + @Override public void run() {
|
| + drawer.release();
|
| + drawer = null;
|
| + if (yuvTextures != null) {
|
| + GLES20.glDeleteTextures(3, yuvTextures, 0);
|
| + yuvTextures = null;
|
| + }
|
| + eglBase.release();
|
| + eglBase = null;
|
| + }
|
| + });
|
| + // Don't accept any more messages to the render thread.
|
| + renderThreadHandler = null;
|
| + // Quit safely to make sure the EGL/GL cleanup posted above is executed.
|
| + renderThread.quitSafely();
|
| + renderThread = null;
|
| +
|
| + getHolder().removeCallback(this);
|
| + if (pendingFrame != null) {
|
| + VideoRenderer.renderFrameDone(pendingFrame);
|
| + pendingFrame = null;
|
| + }
|
| + }
|
| +
|
| + /**
|
| + * Set if the video stream should be mirrored or not.
|
| + */
|
| + public void setMirror(final boolean mirror) {
|
| + synchronized (layoutLock) {
|
| + this.mirror = mirror;
|
| + }
|
| + }
|
| +
|
| + /**
|
| + * Set how the video will fill the allowed layout area.
|
| + */
|
| + public void setScalingType(RendererCommon.ScalingType scalingType) {
|
| + synchronized (layoutLock) {
|
| + this.scalingType = scalingType;
|
| + }
|
| + }
|
| +
|
| + // VideoRenderer.Callbacks interface.
|
| + @Override
|
| + public void renderFrame(VideoRenderer.I420Frame frame) {
|
| + synchronized (statisticsLock) {
|
| + ++framesReceived;
|
| + }
|
| + synchronized (this) {
|
| + if (renderThreadHandler == null) {
|
| + Log.d(TAG, "Dropping frame - SurfaceViewRenderer not initialized or already released.");
|
| + VideoRenderer.renderFrameDone(frame);
|
| + return;
|
| + }
|
| + if (pendingFrame != null) {
|
| + synchronized (statisticsLock) {
|
| + ++framesDropped;
|
| + }
|
| + Log.d(TAG, "Dropping frame - previous frame has not been rendered yet.");
|
| + VideoRenderer.renderFrameDone(frame);
|
| + return;
|
| + }
|
| + pendingFrame = frame;
|
| + renderThreadHandler.post(renderFrameRunnable);
|
| + }
|
| + }
|
| +
|
| + @Override
|
| + public boolean canApplyRotation() {
|
| + return true;
|
| + }
|
| +
|
| + // View layout interface.
|
| + @Override
|
| + protected void onMeasure(int widthSpec, int heightSpec) {
|
| + synchronized (layoutLock) {
|
| + this.widthSpec = widthSpec;
|
| + this.heightSpec = heightSpec;
|
| + if (desiredLayoutWidth == 0 || desiredLayoutHeight == 0) {
|
| + super.onMeasure(widthSpec, heightSpec);
|
| + } else {
|
| + setMeasuredDimension(desiredLayoutWidth, desiredLayoutHeight);
|
| + }
|
| + }
|
| + }
|
| +
|
| + @Override
|
| + protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
|
| + synchronized (layoutLock) {
|
| + layoutWidth = right - left;
|
| + layoutHeight = bottom - top;
|
| + }
|
| + // Might have a pending frame waiting for a layout of correct size.
|
| + runOnRenderThread(renderFrameRunnable);
|
| + }
|
| +
|
| + // SurfaceHolder.Callback interface.
|
| + @Override
|
| + public void surfaceCreated(final SurfaceHolder holder) {
|
| + Log.d(TAG, "Surface created");
|
| + runOnRenderThread(new Runnable() {
|
| + @Override public void run() {
|
| + eglBase.createSurface(holder.getSurface());
|
| + eglBase.makeCurrent();
|
| + // Necessary for YUV frames with odd width.
|
| + GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
|
| + }
|
| + });
|
| + }
|
| +
|
| + @Override
|
| + public void surfaceDestroyed(SurfaceHolder holder) {
|
| + Log.d(TAG, "Surface destroyed");
|
| + synchronized (layoutLock) {
|
| + surfaceWidth = 0;
|
| + surfaceHeight = 0;
|
| + }
|
| + runOnRenderThread(new Runnable() {
|
| + @Override public void run() {
|
| + eglBase.releaseSurface();
|
| + }
|
| + });
|
| + }
|
| +
|
| + @Override
|
| + public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
|
| + Log.d(TAG, "Surface changed: " + width + "x" + height);
|
| + synchronized (layoutLock) {
|
| + surfaceWidth = width;
|
| + surfaceHeight = height;
|
| + }
|
| + // Might have a pending frame waiting for a surface of correct size.
|
| + runOnRenderThread(renderFrameRunnable);
|
| + }
|
| +
|
| + /**
|
| + * Private helper function to post tasks safely.
|
| + */
|
| + private synchronized void runOnRenderThread(Runnable runnable) {
|
| + if (renderThreadHandler != null) {
|
| + renderThreadHandler.post(runnable);
|
| + }
|
| + }
|
| +
|
| + private synchronized void runOnRenderThreadDelayed(Runnable runnable, long ms) {
|
| + if (renderThreadHandler != null) {
|
| + renderThreadHandler.postDelayed(runnable, ms);
|
| + }
|
| + }
|
| +
|
| + /**
|
| + * Renders and releases |pendingFrame|.
|
| + */
|
| + private void renderFrameOnRenderThread() {
|
| + if (eglBase == null || !eglBase.hasSurface()) {
|
| + Log.d(TAG, "No surface to draw on");
|
| + return;
|
| + }
|
| + final float videoAspectRatio;
|
| + synchronized (this) {
|
| + if (pendingFrame == null) {
|
| + return;
|
| + }
|
| + videoAspectRatio = (float) pendingFrame.rotatedWidth() / pendingFrame.rotatedHeight();
|
| + }
|
| + // Request new layout if necessary. Don't continue until layout and surface size are in a good
|
| + // state.
|
| + synchronized (layoutLock) {
|
| + final int maxWidth = getDefaultSize(Integer.MAX_VALUE, widthSpec);
|
| + final int maxHeight = getDefaultSize(Integer.MAX_VALUE, heightSpec);
|
| + final Point suggestedSize =
|
| + RendererCommon.getDisplaySize(scalingType, videoAspectRatio, maxWidth, maxHeight);
|
| + desiredLayoutWidth =
|
| + MeasureSpec.getMode(widthSpec) == MeasureSpec.EXACTLY ? maxWidth : suggestedSize.x;
|
| + desiredLayoutHeight =
|
| + MeasureSpec.getMode(heightSpec) == MeasureSpec.EXACTLY ? maxHeight : suggestedSize.y;
|
| + if (desiredLayoutWidth != layoutWidth || desiredLayoutHeight != layoutHeight) {
|
| + Log.d(TAG, "Requesting new layout with size: "
|
| + + desiredLayoutWidth + "x" + desiredLayoutHeight);
|
| + // Output an intermediate black frame while the layout is updated.
|
| + GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
| + eglBase.swapBuffers();
|
| + // Request layout update on UI thread.
|
| + post(new Runnable() {
|
| + @Override public void run() {
|
| + requestLayout();
|
| + }
|
| + });
|
| + return;
|
| + }
|
| + if (surfaceWidth != layoutWidth || surfaceHeight != layoutHeight) {
|
| + Log.d(TAG, "Postponing rendering until surface size is updated.");
|
| + return;
|
| + }
|
| + }
|
| +
|
| + // The EGLSurface might have a buffer of the old size in the pipeline, even after
|
| + // surfaceChanged() has been called. Querying the EGLSurface will show if the underlying buffer
|
| + // dimensions haven't yet changed.
|
| + if (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) {
|
| + Log.d(TAG, "Flushing old egl surface buffer with incorrect size.");
|
| + // There is no way to display the old buffer correctly, so just make it black, and immediately
|
| + // render |pendingFrame| on the next buffer.
|
| + GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
| + eglBase.swapBuffers();
|
| + // In some rare cases, the next buffer is not updated either. In those cases, wait 1 ms and
|
| + // try again.
|
| + if (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) {
|
| + Log.e(TAG, "Unexpected buffer size even after swapBuffers() has been called.");
|
| + runOnRenderThreadDelayed(renderFrameRunnable, 1);
|
| + return;
|
| + }
|
| + }
|
| +
|
| + // Finally, layout, surface, and EGLSurface are in a good state. Fetch and render pendingFrame|.
|
| + final VideoRenderer.I420Frame frame;
|
| + synchronized (this) {
|
| + if (pendingFrame == null) {
|
| + return;
|
| + }
|
| + frame = pendingFrame;
|
| + pendingFrame = null;
|
| + }
|
| +
|
| + final long startTimeNs = System.nanoTime();
|
| + final float[] texMatrix = new float[16];
|
| + synchronized (layoutLock) {
|
| + RendererCommon.getTextureMatrix(texMatrix, frame.rotationDegree, mirror, videoAspectRatio,
|
| + (float) layoutWidth / layoutHeight);
|
| + }
|
| +
|
| + GLES20.glViewport(0, 0, surfaceWidth, surfaceHeight);
|
| + if (frame.yuvFrame) {
|
| + uploadYuvData(frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes);
|
| + drawer.drawYuv(frame.width, frame.height, yuvTextures, texMatrix);
|
| + } else {
|
| + SurfaceTexture surfaceTexture = (SurfaceTexture) frame.textureObject;
|
| + // TODO(magjed): Move updateTexImage() to the video source instead.
|
| + surfaceTexture.updateTexImage();
|
| + drawer.drawOes(frame.textureId, texMatrix);
|
| + }
|
| +
|
| + eglBase.swapBuffers();
|
| + VideoRenderer.renderFrameDone(frame);
|
| + synchronized (statisticsLock) {
|
| + if (framesRendered == 0) {
|
| + firstFrameTimeNs = startTimeNs;
|
| + }
|
| + ++framesRendered;
|
| + renderTimeNs += (System.nanoTime() - startTimeNs);
|
| + if (framesRendered % 300 == 0) {
|
| + logStatistics();
|
| + }
|
| + }
|
| + }
|
| +
|
| + private void uploadYuvData(int width, int height, int[] strides, ByteBuffer[] planes) {
|
| + // Make sure YUV textures are allocated.
|
| + if (yuvTextures == null) {
|
| + yuvTextures = new int[3];
|
| + // Generate 3 texture ids for Y/U/V and place them into |yuvTextures|.
|
| + GLES20.glGenTextures(3, yuvTextures, 0);
|
| + for (int i = 0; i < 3; i++) {
|
| + GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
|
| + GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
|
| + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
| + GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
|
| + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
| + GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
|
| + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
| + GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
|
| + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
| + GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
|
| + }
|
| + GlUtil.checkNoGLES2Error("y/u/v glGenTextures");
|
| + }
|
| + // Upload each plane.
|
| + for (int i = 0; i < 3; ++i) {
|
| + GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
|
| + GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
|
| + final int planeWidth = (i == 0) ? width : width / 2;
|
| + final int planeHeight = (i == 0) ? height : height / 2;
|
| + final int bufferIndex = (i == 0) ? 0 : 1;
|
| + // GLES only accepts packed data, i.e. stride == planeWidth.
|
| + final ByteBuffer packedByteBuffer;
|
| + if (strides[i] == planeWidth) {
|
| + // Input is packed already.
|
| + packedByteBuffer = planes[i];
|
| + } else {
|
| + // Make an intermediate packed copy.
|
| + final int capacityNeeded = planeWidth * planeHeight;
|
| + if (copyBuffer[bufferIndex] == null
|
| + || copyBuffer[bufferIndex].capacity() != capacityNeeded) {
|
| + copyBuffer[bufferIndex] = ByteBuffer.allocateDirect(capacityNeeded);
|
| + }
|
| + packedByteBuffer = copyBuffer[bufferIndex];
|
| + VideoRenderer.nativeCopyPlane(
|
| + planes[i], planeWidth, planeHeight, strides[i], packedByteBuffer, planeWidth);
|
| + }
|
| + GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, planeWidth, planeHeight, 0,
|
| + GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, packedByteBuffer);
|
| + }
|
| + }
|
| +
|
| + private void logStatistics() {
|
| + synchronized (statisticsLock) {
|
| + Log.d(TAG, "ID: " + getResources().getResourceEntryName(getId()) + ". Frames received: "
|
| + + framesReceived + ". Dropped: " + framesDropped + ". Rendered: " + framesRendered);
|
| + if (framesReceived > 0 && framesRendered > 0) {
|
| + final long timeSinceFirstFrameNs = System.nanoTime() - firstFrameTimeNs;
|
| + Log.d(TAG, "Duration: " + (int) (timeSinceFirstFrameNs / 1e6) +
|
| + " ms. FPS: " + (float) framesRendered * 1e9 / timeSinceFirstFrameNs);
|
| + Log.d(TAG, "Average render time: "
|
| + + (int) (renderTimeNs / (1000 * framesRendered)) + " us.");
|
| + }
|
| + }
|
| + }
|
| +}
|
|
|