Index: talk/app/webrtc/java/src/org/webrtc/VideoRenderer.java |
diff --git a/talk/app/webrtc/java/src/org/webrtc/VideoRenderer.java b/talk/app/webrtc/java/src/org/webrtc/VideoRenderer.java |
index 401640b463bfdfff7f832ebf75ce73100a0b40fb..f4e2eabc9b4d28d57a8134fcd46b4eb57d40a57e 100644 |
--- a/talk/app/webrtc/java/src/org/webrtc/VideoRenderer.java |
+++ b/talk/app/webrtc/java/src/org/webrtc/VideoRenderer.java |
@@ -42,10 +42,12 @@ public class VideoRenderer { |
public final int width; |
public final int height; |
public final int[] yuvStrides; |
- public final ByteBuffer[] yuvPlanes; |
+ public ByteBuffer[] yuvPlanes; |
public final boolean yuvFrame; |
public Object textureObject; |
public int textureId; |
+ // If |nativeFramePointer| is non-zero, the memory is allocated on the C++ side. |
+ private long nativeFramePointer; |
// rotationDegree is the degree that the frame must be rotated clockwisely |
// to be rendered correctly. |
@@ -58,7 +60,7 @@ public class VideoRenderer { |
*/ |
public I420Frame( |
int width, int height, int rotationDegree, |
- int[] yuvStrides, ByteBuffer[] yuvPlanes) { |
+ int[] yuvStrides, ByteBuffer[] yuvPlanes, long nativeFramePointer) { |
this.width = width; |
this.height = height; |
this.yuvStrides = yuvStrides; |
@@ -71,6 +73,7 @@ public class VideoRenderer { |
this.yuvPlanes = yuvPlanes; |
this.yuvFrame = true; |
this.rotationDegree = rotationDegree; |
+ this.nativeFramePointer = nativeFramePointer; |
if (rotationDegree % 90 != 0) { |
throw new IllegalArgumentException("Rotation degree not multiple of 90: " + rotationDegree); |
} |
@@ -81,7 +84,7 @@ public class VideoRenderer { |
*/ |
public I420Frame( |
int width, int height, int rotationDegree, |
- Object textureObject, int textureId) { |
+ Object textureObject, int textureId, long nativeFramePointer) { |
this.width = width; |
this.height = height; |
this.yuvStrides = null; |
@@ -90,11 +93,46 @@ public class VideoRenderer { |
this.textureId = textureId; |
this.yuvFrame = false; |
this.rotationDegree = rotationDegree; |
+ this.nativeFramePointer = nativeFramePointer; |
if (rotationDegree % 90 != 0) { |
throw new IllegalArgumentException("Rotation degree not multiple of 90: " + rotationDegree); |
} |
} |
+ /** |
+ * Shallow copy constructor. |
+ */ |
+ private I420Frame(I420Frame source) { |
AlexG
2015/08/04 00:27:23
This implementation will do frame memory allocatio
magjed_webrtc
2015/08/04 17:05:05
It will not allocate or copy the pixel data, it wi
|
+ width = source.width; |
+ height = source.height; |
+ yuvStrides = source.yuvStrides; |
+ yuvPlanes = source.yuvPlanes; |
+ yuvFrame = source.yuvFrame; |
+ textureObject = source.textureObject; |
+ textureId = source.textureId; |
+ rotationDegree = source.rotationDegree; |
+ // If source.nativeFramePointer == 0, then the memory is managed by Java's garbage collector. |
+ // Otherwise, we need to ask C++ to make a shallow copy. |
+ nativeFramePointer = (source.nativeFramePointer == 0) |
+ ? 0 |
+ : shallowCopyNativeFrame(source.nativeFramePointer); |
+ } |
+ |
+ // Every shallow copy should be released to make sure we don't leak memory in C++. |
+ public I420Frame shallowCopy() { |
+ return new I420Frame(this); |
+ } |
+ |
+ public void release() { |
AlexG
2015/08/04 00:27:23
I would add a flag here to avoid accidental case i
magjed_webrtc
2015/08/04 17:05:05
Ok, how about this interface instead; for every ca
AlexG
2015/08/05 00:47:11
If you are making a copy of only pointers in Video
magjed_webrtc
2015/08/07 17:14:50
It is possible to make async rendering with VideoR
|
+ yuvPlanes = null; |
+ textureObject = null; |
+ textureId = 0; |
+ if (nativeFramePointer != 0) { |
+ releaseNativeFrame(nativeFramePointer); |
+ nativeFramePointer = 0; |
+ } |
+ } |
+ |
public int rotatedWidth() { |
return (rotationDegree % 180 == 0) ? width : height; |
} |
@@ -212,4 +250,7 @@ public class VideoRenderer { |
private static native void freeGuiVideoRenderer(long nativeVideoRenderer); |
private static native void freeWrappedVideoRenderer(long nativeVideoRenderer); |
+ |
+ private static native long shallowCopyNativeFrame(long nativeFramePointer); |
+ private static native void releaseNativeFrame(long nativeFramePointer); |
} |