Index: talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java |
diff --git a/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java b/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java |
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index 0000000000000000000000000000000000000000..5631981683beb0b4719fd350040b748c68418091 |
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+++ b/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java |
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+/* |
+ * libjingle |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions are met: |
+ * |
+ * 1. Redistributions of source code must retain the above copyright notice, |
+ * this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright notice, |
+ * this list of conditions and the following disclaimer in the documentation |
+ * and/or other materials provided with the distribution. |
+ * 3. The name of the author may not be used to endorse or promote products |
+ * derived from this software without specific prior written permission. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+package org.webrtc; |
+ |
+import android.test.ActivityTestCase; |
+import android.test.suitebuilder.annotation.SmallTest; |
+ |
+import java.nio.ByteBuffer; |
+import java.util.Random; |
+ |
+import android.opengl.EGL14; |
+import android.opengl.Matrix; |
+import android.opengl.GLES20; |
+ |
+public class GlRectDrawerTest extends ActivityTestCase { |
+ // Resolution of the test image. |
+ private static final int WIDTH = 16; |
+ private static final int HEIGHT = 16; |
+ // Seed for random pixel creation. |
+ private static final int SEED = 42; |
+ // When comparing pixels, allow some slack for float arithmetic and integer rounding. |
+ final float MAX_DIFF = 1.0f; |
+ |
+ private static float normalizedByte(byte b) { |
+ return (b & 0xFF) / 255.0f; |
+ } |
+ |
+ private static float saturatedConvert(float c) { |
+ return 255.0f * Math.max(0, Math.min(c, 1)); |
+ } |
+ |
+ @SmallTest |
+ public void testYuvRendering() throws Exception { |
+ // Create EGL base with a pixel buffer as display output. |
+ EglBase eglBase = eglBase = new EglBase(EGL14.EGL_NO_CONTEXT, EglBase.ConfigType.PIXEL_BUFFER); |
+ eglBase.createPbufferSurface(WIDTH, HEIGHT); |
+ eglBase.makeCurrent(); |
+ |
+ // Create YUV byte buffer planes with random content. |
+ final ByteBuffer[] yuvPlanes = new ByteBuffer[3]; |
+ final Random random = new Random(SEED); |
+ for (int i = 0; i < 3; ++i) { |
+ yuvPlanes[i] = ByteBuffer.allocateDirect(WIDTH * HEIGHT); |
+ random.nextBytes(yuvPlanes[i].array()); |
+ } |
+ |
+ // Generate 3 texture ids for Y/U/V. |
+ final int yuvTextures[] = new int[3]; |
+ GLES20.glGenTextures(3, yuvTextures, 0); |
+ for (int i = 0; i < 3; i++) { |
+ GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i); |
+ GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]); |
+ GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, |
+ GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST); |
+ GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, |
+ GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR); |
+ GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, |
+ GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE); |
+ GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, |
+ GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE); |
+ } |
+ GlUtil.checkNoGLES2Error("YUV glGenTextures"); |
+ |
+ // Upload the YUV byte buffer data as textures. |
+ for (int i = 0; i < 3; ++i) { |
+ GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i); |
+ GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]); |
+ GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, WIDTH, |
+ HEIGHT, 0, GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, yuvPlanes[i]); |
+ } |
+ |
+ // Draw the YUV frame onto the pixel buffer. |
+ final GlRectDrawer drawer = new GlRectDrawer(); |
+ final float[] texMatrix = new float[16]; |
+ Matrix.setIdentityM(texMatrix, 0); |
+ drawer.drawYuv(WIDTH, HEIGHT, yuvTextures, texMatrix); |
+ |
+ // Download the pixels in the pixel buffer as RGBA. |
+ final ByteBuffer data = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 4); |
+ GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, data); |
+ |
+ // Compare the YUV data with the RGBA result. |
+ for (int y = 0; y < HEIGHT; ++y) { |
+ for (int x = 0; x < WIDTH; ++x) { |
+ // YUV color space. Y in [0, 1], UV in [-0.5, 0.5]. The constants are taken from the YUV |
+ // fragment shader code in GlRectDrawer. |
+ final float y_luma = normalizedByte(yuvPlanes[0].get()); |
+ final float u_chroma = normalizedByte(yuvPlanes[1].get()) - 0.5f; |
+ final float v_chroma = normalizedByte(yuvPlanes[2].get()) - 0.5f; |
+ // Expected color in unrounded RGB [0.0f, 255.0f]. |
+ final float expectedRed = saturatedConvert(y_luma + 1.403f * v_chroma); |
+ final float expectedGreen = |
+ saturatedConvert(y_luma - 0.344f * u_chroma - 0.714f * v_chroma); |
+ final float expectedBlue = saturatedConvert(y_luma + 1.77f * u_chroma); |
+ |
+ // Actual color in RGB8888. |
+ final int actualRed = data.get() & 0xFF; |
+ final int actualGreen = data.get() & 0xFF; |
+ final int actualBlue = data.get() & 0xFF; |
+ final int actualAlpha = data.get() & 0xFF; |
+ |
+ // Assert rendered image is close to pixel perfect from source YUV. |
+ assertTrue(Math.abs(actualRed - expectedRed) < MAX_DIFF); |
+ assertTrue(Math.abs(actualGreen - expectedGreen) < MAX_DIFF); |
+ assertTrue(Math.abs(actualBlue - expectedBlue) < MAX_DIFF); |
+ assertEquals(actualAlpha, 255); |
+ } |
+ } |
+ |
+ drawer.release(); |
+ GLES20.glDeleteTextures(3, yuvTextures, 0); |
+ eglBase.release(); |
+ } |
+} |