| Index: talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java
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| diff --git a/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java b/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..5631981683beb0b4719fd350040b748c68418091
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| --- /dev/null
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| +++ b/talk/app/webrtc/androidtests/src/org/webrtc/GlRectDrawerTest.java
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| @@ -0,0 +1,138 @@
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| +/*
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| + * libjingle
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| + * Copyright 2015 Google Inc.
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| + *
|
| + * Redistribution and use in source and binary forms, with or without
|
| + * modification, are permitted provided that the following conditions are met:
|
| + *
|
| + * 1. Redistributions of source code must retain the above copyright notice,
|
| + * this list of conditions and the following disclaimer.
|
| + * 2. Redistributions in binary form must reproduce the above copyright notice,
|
| + * this list of conditions and the following disclaimer in the documentation
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| + * and/or other materials provided with the distribution.
|
| + * 3. The name of the author may not be used to endorse or promote products
|
| + * derived from this software without specific prior written permission.
|
| + *
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| + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
| + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
| + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
| + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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| + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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| + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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| + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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| + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| + */
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| +package org.webrtc;
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| +
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| +import android.test.ActivityTestCase;
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| +import android.test.suitebuilder.annotation.SmallTest;
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| +
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| +import java.nio.ByteBuffer;
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| +import java.util.Random;
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| +
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| +import android.opengl.EGL14;
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| +import android.opengl.Matrix;
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| +import android.opengl.GLES20;
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| +
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| +public class GlRectDrawerTest extends ActivityTestCase {
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| + // Resolution of the test image.
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| + private static final int WIDTH = 16;
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| + private static final int HEIGHT = 16;
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| + // Seed for random pixel creation.
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| + private static final int SEED = 42;
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| + // When comparing pixels, allow some slack for float arithmetic and integer rounding.
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| + final float MAX_DIFF = 1.0f;
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| +
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| + private static float normalizedByte(byte b) {
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| + return (b & 0xFF) / 255.0f;
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| + }
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| +
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| + private static float saturatedConvert(float c) {
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| + return 255.0f * Math.max(0, Math.min(c, 1));
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| + }
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| +
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| + @SmallTest
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| + public void testYuvRendering() throws Exception {
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| + // Create EGL base with a pixel buffer as display output.
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| + EglBase eglBase = eglBase = new EglBase(EGL14.EGL_NO_CONTEXT, EglBase.ConfigType.PIXEL_BUFFER);
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| + eglBase.createPbufferSurface(WIDTH, HEIGHT);
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| + eglBase.makeCurrent();
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| +
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| + // Create YUV byte buffer planes with random content.
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| + final ByteBuffer[] yuvPlanes = new ByteBuffer[3];
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| + final Random random = new Random(SEED);
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| + for (int i = 0; i < 3; ++i) {
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| + yuvPlanes[i] = ByteBuffer.allocateDirect(WIDTH * HEIGHT);
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| + random.nextBytes(yuvPlanes[i].array());
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| + }
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| +
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| + // Generate 3 texture ids for Y/U/V.
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| + final int yuvTextures[] = new int[3];
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| + GLES20.glGenTextures(3, yuvTextures, 0);
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| + for (int i = 0; i < 3; i++) {
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| + GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
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| + GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
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| + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
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| + GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
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| + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
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| + GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
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| + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
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| + GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
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| + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
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| + GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
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| + }
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| + GlUtil.checkNoGLES2Error("YUV glGenTextures");
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| +
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| + // Upload the YUV byte buffer data as textures.
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| + for (int i = 0; i < 3; ++i) {
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| + GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
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| + GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
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| + GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, WIDTH,
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| + HEIGHT, 0, GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, yuvPlanes[i]);
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| + }
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| +
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| + // Draw the YUV frame onto the pixel buffer.
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| + final GlRectDrawer drawer = new GlRectDrawer();
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| + final float[] texMatrix = new float[16];
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| + Matrix.setIdentityM(texMatrix, 0);
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| + drawer.drawYuv(WIDTH, HEIGHT, yuvTextures, texMatrix);
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| +
|
| + // Download the pixels in the pixel buffer as RGBA.
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| + final ByteBuffer data = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 4);
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| + GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, data);
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| +
|
| + // Compare the YUV data with the RGBA result.
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| + for (int y = 0; y < HEIGHT; ++y) {
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| + for (int x = 0; x < WIDTH; ++x) {
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| + // YUV color space. Y in [0, 1], UV in [-0.5, 0.5]. The constants are taken from the YUV
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| + // fragment shader code in GlRectDrawer.
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| + final float y_luma = normalizedByte(yuvPlanes[0].get());
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| + final float u_chroma = normalizedByte(yuvPlanes[1].get()) - 0.5f;
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| + final float v_chroma = normalizedByte(yuvPlanes[2].get()) - 0.5f;
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| + // Expected color in unrounded RGB [0.0f, 255.0f].
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| + final float expectedRed = saturatedConvert(y_luma + 1.403f * v_chroma);
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| + final float expectedGreen =
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| + saturatedConvert(y_luma - 0.344f * u_chroma - 0.714f * v_chroma);
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| + final float expectedBlue = saturatedConvert(y_luma + 1.77f * u_chroma);
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| +
|
| + // Actual color in RGB8888.
|
| + final int actualRed = data.get() & 0xFF;
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| + final int actualGreen = data.get() & 0xFF;
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| + final int actualBlue = data.get() & 0xFF;
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| + final int actualAlpha = data.get() & 0xFF;
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| +
|
| + // Assert rendered image is close to pixel perfect from source YUV.
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| + assertTrue(Math.abs(actualRed - expectedRed) < MAX_DIFF);
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| + assertTrue(Math.abs(actualGreen - expectedGreen) < MAX_DIFF);
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| + assertTrue(Math.abs(actualBlue - expectedBlue) < MAX_DIFF);
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| + assertEquals(actualAlpha, 255);
|
| + }
|
| + }
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| +
|
| + drawer.release();
|
| + GLES20.glDeleteTextures(3, yuvTextures, 0);
|
| + eglBase.release();
|
| + }
|
| +}
|
|
|