| Index: webrtc/modules/audio_device/ios/audio_device_ios.h
|
| diff --git a/webrtc/modules/audio_device/ios/audio_device_ios.h b/webrtc/modules/audio_device/ios/audio_device_ios.h
|
| index a3674502859903c36af4ca3384a04f8a6d41ef02..8b211325853c7c2148c7f271f2e8da6d6be5d478 100644
|
| --- a/webrtc/modules/audio_device/ios/audio_device_ios.h
|
| +++ b/webrtc/modules/audio_device/ios/audio_device_ios.h
|
| @@ -13,17 +13,14 @@
|
|
|
| #include <AudioUnit/AudioUnit.h>
|
|
|
| +#include "webrtc/base/thread_checker.h"
|
| #include "webrtc/modules/audio_device/audio_device_generic.h"
|
| #include "webrtc/system_wrappers/interface/critical_section_wrapper.h"
|
| #include "webrtc/system_wrappers/interface/thread_wrapper.h"
|
|
|
| namespace webrtc {
|
| -const uint32_t N_REC_SAMPLES_PER_SEC = 44000;
|
| -const uint32_t N_PLAY_SAMPLES_PER_SEC = 44000;
|
| -
|
| -const uint32_t N_REC_CHANNELS = 1; // default is mono recording
|
| -const uint32_t N_PLAY_CHANNELS = 1; // default is mono playout
|
| -const uint32_t N_DEVICE_CHANNELS = 8;
|
| +const uint32_t N_REC_SAMPLES_PER_SEC = 44100;
|
| +const uint32_t N_PLAY_SAMPLES_PER_SEC = 44100;
|
|
|
| const uint32_t ENGINE_REC_BUF_SIZE_IN_SAMPLES = (N_REC_SAMPLES_PER_SEC / 100);
|
| const uint32_t ENGINE_PLAY_BUF_SIZE_IN_SAMPLES = (N_PLAY_SAMPLES_PER_SEC / 100);
|
| @@ -33,137 +30,117 @@ const uint16_t N_REC_BUFFERS = 20;
|
|
|
| class AudioDeviceIOS : public AudioDeviceGeneric {
|
| public:
|
| - AudioDeviceIOS(const int32_t id);
|
| + AudioDeviceIOS();
|
| ~AudioDeviceIOS();
|
|
|
| - // Retrieve the currently utilized audio layer
|
| - virtual int32_t ActiveAudioLayer(
|
| - AudioDeviceModule::AudioLayer& audioLayer) const;
|
| -
|
| - // Main initializaton and termination
|
| - virtual int32_t Init();
|
| - virtual int32_t Terminate();
|
| - virtual bool Initialized() const;
|
| -
|
| - // Device enumeration
|
| - virtual int16_t PlayoutDevices();
|
| - virtual int16_t RecordingDevices();
|
| - virtual int32_t PlayoutDeviceName(uint16_t index,
|
| - char name[kAdmMaxDeviceNameSize],
|
| - char guid[kAdmMaxGuidSize]);
|
| - virtual int32_t RecordingDeviceName(uint16_t index,
|
| - char name[kAdmMaxDeviceNameSize],
|
| - char guid[kAdmMaxGuidSize]);
|
| -
|
| - // Device selection
|
| - virtual int32_t SetPlayoutDevice(uint16_t index);
|
| - virtual int32_t SetPlayoutDevice(AudioDeviceModule::WindowsDeviceType device);
|
| - virtual int32_t SetRecordingDevice(uint16_t index);
|
| - virtual int32_t SetRecordingDevice(
|
| - AudioDeviceModule::WindowsDeviceType device);
|
| -
|
| - // Audio transport initialization
|
| - virtual int32_t PlayoutIsAvailable(bool& available);
|
| - virtual int32_t InitPlayout();
|
| - virtual bool PlayoutIsInitialized() const;
|
| - virtual int32_t RecordingIsAvailable(bool& available);
|
| - virtual int32_t InitRecording();
|
| - virtual bool RecordingIsInitialized() const;
|
| -
|
| - // Audio transport control
|
| - virtual int32_t StartPlayout();
|
| - virtual int32_t StopPlayout();
|
| - virtual bool Playing() const;
|
| - virtual int32_t StartRecording();
|
| - virtual int32_t StopRecording();
|
| - virtual bool Recording() const;
|
| -
|
| - // Microphone Automatic Gain Control (AGC)
|
| - virtual int32_t SetAGC(bool enable);
|
| - virtual bool AGC() const;
|
| -
|
| - // Volume control based on the Windows Wave API (Windows only)
|
| - virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight);
|
| - virtual int32_t WaveOutVolume(uint16_t& volumeLeft,
|
| - uint16_t& volumeRight) const;
|
| -
|
| - // Audio mixer initialization
|
| - virtual int32_t InitSpeaker();
|
| - virtual bool SpeakerIsInitialized() const;
|
| - virtual int32_t InitMicrophone();
|
| - virtual bool MicrophoneIsInitialized() const;
|
| -
|
| - // Speaker volume controls
|
| - virtual int32_t SpeakerVolumeIsAvailable(bool& available);
|
| - virtual int32_t SetSpeakerVolume(uint32_t volume);
|
| - virtual int32_t SpeakerVolume(uint32_t& volume) const;
|
| - virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const;
|
| - virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const;
|
| - virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const;
|
| -
|
| - // Microphone volume controls
|
| - virtual int32_t MicrophoneVolumeIsAvailable(bool& available);
|
| - virtual int32_t SetMicrophoneVolume(uint32_t volume);
|
| - virtual int32_t MicrophoneVolume(uint32_t& volume) const;
|
| - virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const;
|
| - virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const;
|
| - virtual int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const;
|
| -
|
| - // Microphone mute control
|
| - virtual int32_t MicrophoneMuteIsAvailable(bool& available);
|
| - virtual int32_t SetMicrophoneMute(bool enable);
|
| - virtual int32_t MicrophoneMute(bool& enabled) const;
|
| -
|
| - // Speaker mute control
|
| - virtual int32_t SpeakerMuteIsAvailable(bool& available);
|
| - virtual int32_t SetSpeakerMute(bool enable);
|
| - virtual int32_t SpeakerMute(bool& enabled) const;
|
| -
|
| - // Microphone boost control
|
| - virtual int32_t MicrophoneBoostIsAvailable(bool& available);
|
| - virtual int32_t SetMicrophoneBoost(bool enable);
|
| - virtual int32_t MicrophoneBoost(bool& enabled) const;
|
| -
|
| - // Stereo support
|
| - virtual int32_t StereoPlayoutIsAvailable(bool& available);
|
| - virtual int32_t SetStereoPlayout(bool enable);
|
| - virtual int32_t StereoPlayout(bool& enabled) const;
|
| - virtual int32_t StereoRecordingIsAvailable(bool& available);
|
| - virtual int32_t SetStereoRecording(bool enable);
|
| - virtual int32_t StereoRecording(bool& enabled) const;
|
| -
|
| - // Delay information and control
|
| - virtual int32_t SetPlayoutBuffer(const AudioDeviceModule::BufferType type,
|
| - uint16_t sizeMS);
|
| - virtual int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type,
|
| - uint16_t& sizeMS) const;
|
| - virtual int32_t PlayoutDelay(uint16_t& delayMS) const;
|
| - virtual int32_t RecordingDelay(uint16_t& delayMS) const;
|
| -
|
| - // CPU load
|
| - virtual int32_t CPULoad(uint16_t& load) const;
|
| -
|
| - public:
|
| - virtual bool PlayoutWarning() const;
|
| - virtual bool PlayoutError() const;
|
| - virtual bool RecordingWarning() const;
|
| - virtual bool RecordingError() const;
|
| - virtual void ClearPlayoutWarning();
|
| - virtual void ClearPlayoutError();
|
| - virtual void ClearRecordingWarning();
|
| - virtual void ClearRecordingError();
|
| -
|
| - public:
|
| - virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
|
| -
|
| - // Reset Audio Device (for mobile devices only)
|
| - virtual int32_t ResetAudioDevice();
|
| -
|
| - // enable or disable loud speaker (for iphone only)
|
| - virtual int32_t SetLoudspeakerStatus(bool enable);
|
| - virtual int32_t GetLoudspeakerStatus(bool& enabled) const;
|
| + void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) override;
|
| +
|
| + int32_t Init() override;
|
| + int32_t Terminate() override;
|
| + bool Initialized() const override { return _initialized; }
|
| +
|
| + int32_t InitPlayout() override;
|
| + bool PlayoutIsInitialized() const override { return _playIsInitialized; }
|
| +
|
| + int32_t InitRecording() override;
|
| + bool RecordingIsInitialized() const override { return _recIsInitialized; }
|
| +
|
| + int32_t StartPlayout() override;
|
| + int32_t StopPlayout() override;
|
| + bool Playing() const override { return _playing; }
|
| +
|
| + int32_t StartRecording() override;
|
| + int32_t StopRecording() override;
|
| + bool Recording() const override { return _recording; }
|
| +
|
| + int32_t SetLoudspeakerStatus(bool enable) override;
|
| + int32_t GetLoudspeakerStatus(bool& enabled) const override;
|
| +
|
| + // TODO(henrika): investigate if we can reduce the complexity here.
|
| + // Do we even need delay estimates?
|
| + int32_t PlayoutDelay(uint16_t& delayMS) const override;
|
| + int32_t RecordingDelay(uint16_t& delayMS) const override;
|
| +
|
| + int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type,
|
| + uint16_t& sizeMS) const override;
|
| +
|
| + // These methods are unique for the iOS implementation.
|
| +
|
| + // Native audio parameters stored during construction.
|
| + int GetPlayoutAudioParameters(AudioParameters* params) const override;
|
| + int GetRecordAudioParameters(AudioParameters* params) const override;
|
| +
|
| + // These methods are currently not implemented on iOS.
|
| + // See audio_device_not_implemented_ios.mm for dummy implementations.
|
| +
|
| + int32_t ActiveAudioLayer(AudioDeviceModule::AudioLayer& audioLayer) const;
|
| + int32_t ResetAudioDevice() override;
|
| + int32_t PlayoutIsAvailable(bool& available) override;
|
| + int32_t RecordingIsAvailable(bool& available) override;
|
| + int32_t SetAGC(bool enable) override;
|
| + bool AGC() const override;
|
| + int16_t PlayoutDevices() override;
|
| + int16_t RecordingDevices() override;
|
| + int32_t PlayoutDeviceName(uint16_t index,
|
| + char name[kAdmMaxDeviceNameSize],
|
| + char guid[kAdmMaxGuidSize]) override;
|
| + int32_t RecordingDeviceName(uint16_t index,
|
| + char name[kAdmMaxDeviceNameSize],
|
| + char guid[kAdmMaxGuidSize]) override;
|
| + int32_t SetPlayoutDevice(uint16_t index) override;
|
| + int32_t SetPlayoutDevice(
|
| + AudioDeviceModule::WindowsDeviceType device) override;
|
| + int32_t SetRecordingDevice(uint16_t index) override;
|
| + int32_t SetRecordingDevice(
|
| + AudioDeviceModule::WindowsDeviceType device) override;
|
| + int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight) override;
|
| + int32_t WaveOutVolume(uint16_t& volumeLeft,
|
| + uint16_t& volumeRight) const override;
|
| + int32_t InitSpeaker() override;
|
| + bool SpeakerIsInitialized() const override;
|
| + int32_t InitMicrophone() override;
|
| + bool MicrophoneIsInitialized() const override;
|
| + int32_t SpeakerVolumeIsAvailable(bool& available) override;
|
| + int32_t SetSpeakerVolume(uint32_t volume) override;
|
| + int32_t SpeakerVolume(uint32_t& volume) const override;
|
| + int32_t MaxSpeakerVolume(uint32_t& maxVolume) const override;
|
| + int32_t MinSpeakerVolume(uint32_t& minVolume) const override;
|
| + int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const override;
|
| + int32_t MicrophoneVolumeIsAvailable(bool& available) override;
|
| + int32_t SetMicrophoneVolume(uint32_t volume) override;
|
| + int32_t MicrophoneVolume(uint32_t& volume) const override;
|
| + int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const override;
|
| + int32_t MinMicrophoneVolume(uint32_t& minVolume) const override;
|
| + int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const override;
|
| + int32_t MicrophoneMuteIsAvailable(bool& available) override;
|
| + int32_t SetMicrophoneMute(bool enable) override;
|
| + int32_t MicrophoneMute(bool& enabled) const override;
|
| + int32_t SpeakerMuteIsAvailable(bool& available) override;
|
| + int32_t SetSpeakerMute(bool enable) override;
|
| + int32_t SpeakerMute(bool& enabled) const override;
|
| + int32_t MicrophoneBoostIsAvailable(bool& available) override;
|
| + int32_t SetMicrophoneBoost(bool enable) override;
|
| + int32_t MicrophoneBoost(bool& enabled) const override;
|
| + int32_t StereoPlayoutIsAvailable(bool& available) override;
|
| + int32_t SetStereoPlayout(bool enable) override;
|
| + int32_t StereoPlayout(bool& enabled) const override;
|
| + int32_t StereoRecordingIsAvailable(bool& available) override;
|
| + int32_t SetStereoRecording(bool enable) override;
|
| + int32_t StereoRecording(bool& enabled) const override;
|
| + int32_t SetPlayoutBuffer(const AudioDeviceModule::BufferType type,
|
| + uint16_t sizeMS) override;
|
| + int32_t CPULoad(uint16_t& load) const override;
|
| + bool PlayoutWarning() const override;
|
| + bool PlayoutError() const override;
|
| + bool RecordingWarning() const override;
|
| + bool RecordingError() const override;
|
| + void ClearPlayoutWarning() override{};
|
| + void ClearPlayoutError() override{};
|
| + void ClearRecordingWarning() override{};
|
| + void ClearRecordingError() override{};
|
|
|
| private:
|
| + // TODO(henrika): try to remove these.
|
| void Lock() {
|
| _critSect.Enter();
|
| }
|
| @@ -172,10 +149,6 @@ class AudioDeviceIOS : public AudioDeviceGeneric {
|
| _critSect.Leave();
|
| }
|
|
|
| - int32_t Id() {
|
| - return _id;
|
| - }
|
| -
|
| // Init and shutdown
|
| int32_t InitPlayOrRecord();
|
| int32_t ShutdownPlayOrRecord();
|
| @@ -209,18 +182,24 @@ class AudioDeviceIOS : public AudioDeviceGeneric {
|
| bool CaptureWorkerThread();
|
|
|
| private:
|
| - AudioDeviceBuffer* _ptrAudioBuffer;
|
| + rtc::ThreadChecker thread_checker_;
|
| +
|
| + // Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the
|
| + // AudioDeviceModuleImpl class and called by AudioDeviceModuleImpl::Create().
|
| + // The AudioDeviceBuffer is a member of the AudioDeviceModuleImpl instance
|
| + // and therefore outlives this object.
|
| + AudioDeviceBuffer* audio_device_buffer_;
|
|
|
| CriticalSectionWrapper& _critSect;
|
|
|
| - rtc::scoped_ptr<ThreadWrapper> _captureWorkerThread;
|
| + AudioParameters playout_parameters_;
|
| + AudioParameters record_parameters_;
|
|
|
| - int32_t _id;
|
| + rtc::scoped_ptr<ThreadWrapper> _captureWorkerThread;
|
|
|
| AudioUnit _auVoiceProcessing;
|
| void* _audioInterruptionObserver;
|
|
|
| - private:
|
| bool _initialized;
|
| bool _isShutDown;
|
| bool _recording;
|
| @@ -228,15 +207,8 @@ class AudioDeviceIOS : public AudioDeviceGeneric {
|
| bool _recIsInitialized;
|
| bool _playIsInitialized;
|
|
|
| - bool _recordingDeviceIsSpecified;
|
| - bool _playoutDeviceIsSpecified;
|
| - bool _micIsInitialized;
|
| - bool _speakerIsInitialized;
|
| -
|
| - bool _AGC;
|
| -
|
| // The sampling rate to use with Audio Device Buffer
|
| - uint32_t _adbSampFreq;
|
| + int _adbSampFreq;
|
|
|
| // Delay calculation
|
| uint32_t _recordingDelay;
|
| @@ -245,12 +217,6 @@ class AudioDeviceIOS : public AudioDeviceGeneric {
|
| uint32_t _recordingDelayHWAndOS;
|
| uint32_t _recordingDelayMeasurementCounter;
|
|
|
| - // Errors and warnings count
|
| - uint16_t _playWarning;
|
| - uint16_t _playError;
|
| - uint16_t _recWarning;
|
| - uint16_t _recError;
|
| -
|
| // Playout buffer, needed for 44.0 / 44.1 kHz mismatch
|
| int16_t _playoutBuffer[ENGINE_PLAY_BUF_SIZE_IN_SAMPLES];
|
| uint32_t _playoutBufferUsed; // How much is filled
|
|
|