| Index: webrtc/modules/audio_device/audio_device_generic.h
|
| diff --git a/webrtc/modules/audio_device/audio_device_generic.h b/webrtc/modules/audio_device/audio_device_generic.h
|
| index 800cc395a8d5118cc8370f4475bcde0ef5378d6f..2da324643cd833358441c63a84558df220ac0a76 100644
|
| --- a/webrtc/modules/audio_device/audio_device_generic.h
|
| +++ b/webrtc/modules/audio_device/audio_device_generic.h
|
| @@ -16,168 +16,160 @@
|
|
|
| namespace webrtc {
|
|
|
| -class AudioDeviceGeneric
|
| -{
|
| +class AudioDeviceGeneric {
|
| public:
|
| -
|
| - // Retrieve the currently utilized audio layer
|
| - virtual int32_t ActiveAudioLayer(
|
| - AudioDeviceModule::AudioLayer& audioLayer) const = 0;
|
| -
|
| - // Main initializaton and termination
|
| - virtual int32_t Init() = 0;
|
| - virtual int32_t Terminate() = 0;
|
| - virtual bool Initialized() const = 0;
|
| -
|
| - // Device enumeration
|
| - virtual int16_t PlayoutDevices() = 0;
|
| - virtual int16_t RecordingDevices() = 0;
|
| - virtual int32_t PlayoutDeviceName(
|
| - uint16_t index,
|
| - char name[kAdmMaxDeviceNameSize],
|
| - char guid[kAdmMaxGuidSize]) = 0;
|
| - virtual int32_t RecordingDeviceName(
|
| - uint16_t index,
|
| - char name[kAdmMaxDeviceNameSize],
|
| - char guid[kAdmMaxGuidSize]) = 0;
|
| -
|
| - // Device selection
|
| - virtual int32_t SetPlayoutDevice(uint16_t index) = 0;
|
| - virtual int32_t SetPlayoutDevice(
|
| - AudioDeviceModule::WindowsDeviceType device) = 0;
|
| - virtual int32_t SetRecordingDevice(uint16_t index) = 0;
|
| - virtual int32_t SetRecordingDevice(
|
| - AudioDeviceModule::WindowsDeviceType device) = 0;
|
| -
|
| - // Audio transport initialization
|
| - virtual int32_t PlayoutIsAvailable(bool& available) = 0;
|
| - virtual int32_t InitPlayout() = 0;
|
| - virtual bool PlayoutIsInitialized() const = 0;
|
| - virtual int32_t RecordingIsAvailable(bool& available) = 0;
|
| - virtual int32_t InitRecording() = 0;
|
| - virtual bool RecordingIsInitialized() const = 0;
|
| -
|
| - // Audio transport control
|
| - virtual int32_t StartPlayout() = 0;
|
| - virtual int32_t StopPlayout() = 0;
|
| - virtual bool Playing() const = 0;
|
| - virtual int32_t StartRecording() = 0;
|
| - virtual int32_t StopRecording() = 0;
|
| - virtual bool Recording() const = 0;
|
| -
|
| - // Microphone Automatic Gain Control (AGC)
|
| - virtual int32_t SetAGC(bool enable) = 0;
|
| - virtual bool AGC() const = 0;
|
| -
|
| - // Volume control based on the Windows Wave API (Windows only)
|
| - virtual int32_t SetWaveOutVolume(uint16_t volumeLeft,
|
| - uint16_t volumeRight) = 0;
|
| - virtual int32_t WaveOutVolume(uint16_t& volumeLeft,
|
| - uint16_t& volumeRight) const = 0;
|
| -
|
| - // Audio mixer initialization
|
| - virtual int32_t InitSpeaker() = 0;
|
| - virtual bool SpeakerIsInitialized() const = 0;
|
| - virtual int32_t InitMicrophone() = 0;
|
| - virtual bool MicrophoneIsInitialized() const = 0;
|
| -
|
| - // Speaker volume controls
|
| - virtual int32_t SpeakerVolumeIsAvailable(bool& available) = 0;
|
| - virtual int32_t SetSpeakerVolume(uint32_t volume) = 0;
|
| - virtual int32_t SpeakerVolume(uint32_t& volume) const = 0;
|
| - virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const = 0;
|
| - virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const = 0;
|
| - virtual int32_t SpeakerVolumeStepSize(
|
| - uint16_t& stepSize) const = 0;
|
| -
|
| - // Microphone volume controls
|
| - virtual int32_t MicrophoneVolumeIsAvailable(bool& available) = 0;
|
| - virtual int32_t SetMicrophoneVolume(uint32_t volume) = 0;
|
| - virtual int32_t MicrophoneVolume(uint32_t& volume) const = 0;
|
| - virtual int32_t MaxMicrophoneVolume(
|
| - uint32_t& maxVolume) const = 0;
|
| - virtual int32_t MinMicrophoneVolume(
|
| - uint32_t& minVolume) const = 0;
|
| - virtual int32_t MicrophoneVolumeStepSize(
|
| - uint16_t& stepSize) const = 0;
|
| -
|
| - // Speaker mute control
|
| - virtual int32_t SpeakerMuteIsAvailable(bool& available) = 0;
|
| - virtual int32_t SetSpeakerMute(bool enable) = 0;
|
| - virtual int32_t SpeakerMute(bool& enabled) const = 0;
|
| -
|
| - // Microphone mute control
|
| - virtual int32_t MicrophoneMuteIsAvailable(bool& available) = 0;
|
| - virtual int32_t SetMicrophoneMute(bool enable) = 0;
|
| - virtual int32_t MicrophoneMute(bool& enabled) const = 0;
|
| -
|
| - // Microphone boost control
|
| - virtual int32_t MicrophoneBoostIsAvailable(bool& available) = 0;
|
| - virtual int32_t SetMicrophoneBoost(bool enable) = 0;
|
| - virtual int32_t MicrophoneBoost(bool& enabled) const = 0;
|
| -
|
| - // Stereo support
|
| - virtual int32_t StereoPlayoutIsAvailable(bool& available) = 0;
|
| - virtual int32_t SetStereoPlayout(bool enable) = 0;
|
| - virtual int32_t StereoPlayout(bool& enabled) const = 0;
|
| - virtual int32_t StereoRecordingIsAvailable(bool& available) = 0;
|
| - virtual int32_t SetStereoRecording(bool enable) = 0;
|
| - virtual int32_t StereoRecording(bool& enabled) const = 0;
|
| -
|
| - // Delay information and control
|
| - virtual int32_t SetPlayoutBuffer(
|
| - const AudioDeviceModule::BufferType type,
|
| - uint16_t sizeMS = 0) = 0;
|
| - virtual int32_t PlayoutBuffer(
|
| - AudioDeviceModule::BufferType& type, uint16_t& sizeMS) const = 0;
|
| - virtual int32_t PlayoutDelay(uint16_t& delayMS) const = 0;
|
| - virtual int32_t RecordingDelay(uint16_t& delayMS) const = 0;
|
| -
|
| - // CPU load
|
| - virtual int32_t CPULoad(uint16_t& load) const = 0;
|
| -
|
| - // Native sample rate controls (samples/sec)
|
| - virtual int32_t SetRecordingSampleRate(
|
| - const uint32_t samplesPerSec);
|
| - virtual int32_t SetPlayoutSampleRate(
|
| - const uint32_t samplesPerSec);
|
| -
|
| - // Speaker audio routing (for mobile devices)
|
| - virtual int32_t SetLoudspeakerStatus(bool enable);
|
| - virtual int32_t GetLoudspeakerStatus(bool& enable) const;
|
| -
|
| - // Reset Audio Device (for mobile devices)
|
| - virtual int32_t ResetAudioDevice();
|
| -
|
| - // Sound Audio Device control (for WinCE only)
|
| - virtual int32_t SoundDeviceControl(unsigned int par1 = 0,
|
| - unsigned int par2 = 0,
|
| - unsigned int par3 = 0,
|
| - unsigned int par4 = 0);
|
| -
|
| - // Android only
|
| - virtual bool BuiltInAECIsAvailable() const;
|
| -
|
| - // Windows Core Audio and Android only.
|
| - virtual int32_t EnableBuiltInAEC(bool enable);
|
| -
|
| - // Windows Core Audio only.
|
| - virtual bool BuiltInAECIsEnabled() const;
|
| -
|
| -public:
|
| - virtual bool PlayoutWarning() const = 0;
|
| - virtual bool PlayoutError() const = 0;
|
| - virtual bool RecordingWarning() const = 0;
|
| - virtual bool RecordingError() const = 0;
|
| - virtual void ClearPlayoutWarning() = 0;
|
| - virtual void ClearPlayoutError() = 0;
|
| - virtual void ClearRecordingWarning() = 0;
|
| - virtual void ClearRecordingError() = 0;
|
| -
|
| -public:
|
| - virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) = 0;
|
| -
|
| - virtual ~AudioDeviceGeneric() {}
|
| + // Retrieve the currently utilized audio layer
|
| + virtual int32_t ActiveAudioLayer(
|
| + AudioDeviceModule::AudioLayer& audioLayer) const = 0;
|
| +
|
| + // Main initializaton and termination
|
| + virtual int32_t Init() = 0;
|
| + virtual int32_t Terminate() = 0;
|
| + virtual bool Initialized() const = 0;
|
| +
|
| + // Device enumeration
|
| + virtual int16_t PlayoutDevices() = 0;
|
| + virtual int16_t RecordingDevices() = 0;
|
| + virtual int32_t PlayoutDeviceName(uint16_t index,
|
| + char name[kAdmMaxDeviceNameSize],
|
| + char guid[kAdmMaxGuidSize]) = 0;
|
| + virtual int32_t RecordingDeviceName(uint16_t index,
|
| + char name[kAdmMaxDeviceNameSize],
|
| + char guid[kAdmMaxGuidSize]) = 0;
|
| +
|
| + // Device selection
|
| + virtual int32_t SetPlayoutDevice(uint16_t index) = 0;
|
| + virtual int32_t SetPlayoutDevice(
|
| + AudioDeviceModule::WindowsDeviceType device) = 0;
|
| + virtual int32_t SetRecordingDevice(uint16_t index) = 0;
|
| + virtual int32_t SetRecordingDevice(
|
| + AudioDeviceModule::WindowsDeviceType device) = 0;
|
| +
|
| + // Audio transport initialization
|
| + virtual int32_t PlayoutIsAvailable(bool& available) = 0;
|
| + virtual int32_t InitPlayout() = 0;
|
| + virtual bool PlayoutIsInitialized() const = 0;
|
| + virtual int32_t RecordingIsAvailable(bool& available) = 0;
|
| + virtual int32_t InitRecording() = 0;
|
| + virtual bool RecordingIsInitialized() const = 0;
|
| +
|
| + // Audio transport control
|
| + virtual int32_t StartPlayout() = 0;
|
| + virtual int32_t StopPlayout() = 0;
|
| + virtual bool Playing() const = 0;
|
| + virtual int32_t StartRecording() = 0;
|
| + virtual int32_t StopRecording() = 0;
|
| + virtual bool Recording() const = 0;
|
| +
|
| + // Microphone Automatic Gain Control (AGC)
|
| + virtual int32_t SetAGC(bool enable) = 0;
|
| + virtual bool AGC() const = 0;
|
| +
|
| + // Volume control based on the Windows Wave API (Windows only)
|
| + virtual int32_t SetWaveOutVolume(uint16_t volumeLeft,
|
| + uint16_t volumeRight) = 0;
|
| + virtual int32_t WaveOutVolume(uint16_t& volumeLeft,
|
| + uint16_t& volumeRight) const = 0;
|
| +
|
| + // Audio mixer initialization
|
| + virtual int32_t InitSpeaker() = 0;
|
| + virtual bool SpeakerIsInitialized() const = 0;
|
| + virtual int32_t InitMicrophone() = 0;
|
| + virtual bool MicrophoneIsInitialized() const = 0;
|
| +
|
| + // Speaker volume controls
|
| + virtual int32_t SpeakerVolumeIsAvailable(bool& available) = 0;
|
| + virtual int32_t SetSpeakerVolume(uint32_t volume) = 0;
|
| + virtual int32_t SpeakerVolume(uint32_t& volume) const = 0;
|
| + virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const = 0;
|
| + virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const = 0;
|
| + virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const = 0;
|
| +
|
| + // Microphone volume controls
|
| + virtual int32_t MicrophoneVolumeIsAvailable(bool& available) = 0;
|
| + virtual int32_t SetMicrophoneVolume(uint32_t volume) = 0;
|
| + virtual int32_t MicrophoneVolume(uint32_t& volume) const = 0;
|
| + virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const = 0;
|
| + virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const = 0;
|
| + virtual int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const = 0;
|
| +
|
| + // Speaker mute control
|
| + virtual int32_t SpeakerMuteIsAvailable(bool& available) = 0;
|
| + virtual int32_t SetSpeakerMute(bool enable) = 0;
|
| + virtual int32_t SpeakerMute(bool& enabled) const = 0;
|
| +
|
| + // Microphone mute control
|
| + virtual int32_t MicrophoneMuteIsAvailable(bool& available) = 0;
|
| + virtual int32_t SetMicrophoneMute(bool enable) = 0;
|
| + virtual int32_t MicrophoneMute(bool& enabled) const = 0;
|
| +
|
| + // Microphone boost control
|
| + virtual int32_t MicrophoneBoostIsAvailable(bool& available) = 0;
|
| + virtual int32_t SetMicrophoneBoost(bool enable) = 0;
|
| + virtual int32_t MicrophoneBoost(bool& enabled) const = 0;
|
| +
|
| + // Stereo support
|
| + virtual int32_t StereoPlayoutIsAvailable(bool& available) = 0;
|
| + virtual int32_t SetStereoPlayout(bool enable) = 0;
|
| + virtual int32_t StereoPlayout(bool& enabled) const = 0;
|
| + virtual int32_t StereoRecordingIsAvailable(bool& available) = 0;
|
| + virtual int32_t SetStereoRecording(bool enable) = 0;
|
| + virtual int32_t StereoRecording(bool& enabled) const = 0;
|
| +
|
| + // Delay information and control
|
| + virtual int32_t SetPlayoutBuffer(const AudioDeviceModule::BufferType type,
|
| + uint16_t sizeMS = 0) = 0;
|
| + virtual int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type,
|
| + uint16_t& sizeMS) const = 0;
|
| + virtual int32_t PlayoutDelay(uint16_t& delayMS) const = 0;
|
| + virtual int32_t RecordingDelay(uint16_t& delayMS) const = 0;
|
| +
|
| + // CPU load
|
| + virtual int32_t CPULoad(uint16_t& load) const = 0;
|
| +
|
| + // Native sample rate controls (samples/sec)
|
| + virtual int32_t SetRecordingSampleRate(const uint32_t samplesPerSec);
|
| + virtual int32_t SetPlayoutSampleRate(const uint32_t samplesPerSec);
|
| +
|
| + // Speaker audio routing (for mobile devices)
|
| + virtual int32_t SetLoudspeakerStatus(bool enable);
|
| + virtual int32_t GetLoudspeakerStatus(bool& enable) const;
|
| +
|
| + // Reset Audio Device (for mobile devices)
|
| + virtual int32_t ResetAudioDevice();
|
| +
|
| + // Sound Audio Device control (for WinCE only)
|
| + virtual int32_t SoundDeviceControl(unsigned int par1 = 0,
|
| + unsigned int par2 = 0,
|
| + unsigned int par3 = 0,
|
| + unsigned int par4 = 0);
|
| +
|
| + // Android only
|
| + virtual bool BuiltInAECIsAvailable() const;
|
| +
|
| + // Windows Core Audio and Android only.
|
| + virtual int32_t EnableBuiltInAEC(bool enable);
|
| +
|
| + // Windows Core Audio only.
|
| + virtual bool BuiltInAECIsEnabled() const;
|
| +
|
| + // iOS only.
|
| + // TODO(henrika): add Android support.
|
| + virtual int GetPlayoutAudioParameters(AudioParameters* params) const;
|
| + virtual int GetRecordAudioParameters(AudioParameters* params) const;
|
| +
|
| + virtual bool PlayoutWarning() const = 0;
|
| + virtual bool PlayoutError() const = 0;
|
| + virtual bool RecordingWarning() const = 0;
|
| + virtual bool RecordingError() const = 0;
|
| + virtual void ClearPlayoutWarning() = 0;
|
| + virtual void ClearPlayoutError() = 0;
|
| + virtual void ClearRecordingWarning() = 0;
|
| + virtual void ClearRecordingError() = 0;
|
| +
|
| + virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) = 0;
|
| +
|
| + virtual ~AudioDeviceGeneric() {}
|
| };
|
|
|
| } // namespace webrtc
|
|
|